Bug squashing and translation mods (#311)

* audio timing stuff

* bug fixes and translation additions

* translation stuff

* Update modkit.py

* better asset resolution
This commit is contained in:
bryanthaboi
2026-07-27 13:37:05 -04:00
committed by GitHub
parent 31365d8dfd
commit f0a88ea473
78 changed files with 3691 additions and 787 deletions
+4 -3
View File
@@ -27,6 +27,7 @@
local Font = require("src.render.Font")
local Music = require("src.core.Music")
local Sound = require("src.core.Sound")
local Strings = require("src.core.Strings")
local IntroMovie = {}
IntroMovie.__index = IntroMovie
@@ -287,7 +288,7 @@ function IntroMovie:drawSplash()
end
-- custom studio name (replaces the GAME FREAK splash text)
love.graphics.setColor(0, 0, 0, dim and 0.35 or 1)
local card = self.studio.card or "bois club games"
local card = self.studio.card or Strings("bois club games")
Font.draw(card, (160 - #card * 8) / 2, TEXT_Y)
love.graphics.setColor(1, 1, 1, 1)
end
@@ -348,7 +349,7 @@ function IntroMovie:drawFight()
if not gengar and not nido then
love.graphics.setColor(0, 0, 0, 1)
Font.draw("GENGAR VS NIDORINO", (160 - 18 * 8) / 2, 64)
Font.draw(Strings("GENGAR VS NIDORINO"), (160 - 18 * 8) / 2, 64)
love.graphics.setColor(1, 1, 1, 1)
end
drawBars()
@@ -366,7 +367,7 @@ function IntroMovie:draw()
-- custom boot card (replaces the Nintendo / GAME FREAK copyright
-- card; no (c) glyph in the charmap, keep it ASCII-safe)
love.graphics.setColor(0, 0, 0, 1)
local credit = self.studio.credit or "bois club"
local credit = self.studio.credit or Strings("bois club")
Font.draw("2026", (160 - 4 * 8) / 2, 48)
Font.draw(credit, (160 - #credit * 8) / 2, 64)
Font.draw("bryanthaboi", (160 - 11 * 8) / 2, 80)