mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-16 08:11:35 +02:00
CLOSES #1091, CLOSES #1097, CLOSES #1100, CLOSES #1104, CLOSES #1135, CLOSES #1155, CLOSES #1157, CLOSES #1158, CLOSES #1159, CLOSES #1160, CLOSES #1167, CLOSES #1208
This commit is contained in:
@@ -179,9 +179,9 @@ end
|
||||
|
||||
-- --------------------------------------------------------------- fixed damage
|
||||
|
||||
-- BattleCommand_LevelDamage / SuperFang / Psywave, all of which skip the
|
||||
-- damage formula entirely.
|
||||
function Effects.fixedDamage(effect, attacker, defender, random)
|
||||
-- BattleCommand_ConstantDamage (engine/battle/effect_commands.asm:3131-3205),
|
||||
-- one command for the whole SuperFang / Psywave / StaticDamage list.
|
||||
function Effects.fixedDamage(effect, attacker, defender, random, power)
|
||||
if effect == "EFFECT_LEVEL_DAMAGE" then
|
||||
return math.max(1, attacker.level or 1)
|
||||
end
|
||||
@@ -189,9 +189,17 @@ function Effects.fixedDamage(effect, attacker, defender, random)
|
||||
return math.max(1, math.floor((defender.hp or 1) / 2))
|
||||
end
|
||||
if effect == "EFFECT_PSYWAVE" then
|
||||
-- 1..(level * 1.5), rerolled until it is in range; one roll is enough here.
|
||||
local ceiling = math.max(1, math.floor((attacker.level or 1) * 3 / 2))
|
||||
return math.max(1, (random and random(ceiling) or 0) + 1)
|
||||
-- .psywave rerolls until the byte is nonzero AND below level * 1.5, so the
|
||||
-- top of the range is that ceiling minus one (effect_commands.asm:3163).
|
||||
local ceiling = math.max(2, math.floor((attacker.level or 1) * 3 / 2))
|
||||
return math.max(1, (random and random(ceiling - 1) or 0) + 1)
|
||||
end
|
||||
-- SONIC BOOM and DRAGON RAGE share EFFECT_STATIC_DAMAGE, whose arm reads
|
||||
-- BATTLE_VARS_MOVE_POWER straight into the damage word: their stored power
|
||||
-- (20 and 40) IS the damage, never a formula input
|
||||
-- (effect_commands.asm:3157-3161).
|
||||
if effect == "EFFECT_STATIC_DAMAGE" then
|
||||
return math.max(1, math.floor(power or 0))
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user