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Add Gold save-editor support, rearrange the launcher, and ship a patch-notes modal.
The save editor now routes Gold vs RBY through a generation adapter so boxes, items, events, and maps write the right fields. The launcher layout is shuffled a bit, and patch notes can come from the updater, a packed file, or the iOS sidecar.
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@@ -12,7 +12,7 @@ package.path = "./?.lua;./?/init.lua;" .. package.path
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local Flags = dofile("tools/goldwalk/flags.lua")
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local ROOT = arg[1] or "../pokegold"
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local OUT = "tests/drivers/gold/flag_names.lua"
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local OUT = "src/core/gen2/FlagNames.lua"
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local events, _ = Flags.parse(ROOT .. "/constants/event_flags.asm")
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local engine, _ = Flags.parse(ROOT .. "/constants/engine_flags.asm")
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