yellow alpha

This commit is contained in:
bryanthaboi
2026-07-29 11:46:32 -04:00
parent d6e36d457f
commit dde25ec7d0
54 changed files with 55593 additions and 698 deletions
+39
View File
@@ -173,7 +173,46 @@ local function syncGymGatesAfterBattle(game, ow)
applyGymGates(game, ow)
end
-- Yellow's quiz-first rule (scripts/CinnabarGym.asm SuperNerd2..7): a
-- gate guardian refuses to battle until his quiz was attempted -- a
-- wrong answer sics him on you (the onInteract path below), a right one
-- opens his gate; walking up and talking first just gets the room's
-- CinnabarGymText_N lecture (Func_f2150's pointer table).
local function yellowQuizTalk(machineIndex)
return function(game, ow, npc, done)
local yellow = require("src.core.GameVersion").isYellow()
local defeated = ow:trainerDefeated(npc)
local gateOpen = game.save.flags[gymGateFlag(machineIndex)]
if yellow and not defeated and not gateOpen then
local TextBox = require("src.render.TextBox")
local t = game.data.text
game.stack:push(TextBox.new(game,
t["_CinnabarGymText_" .. machineIndex]
or "You have to take\nthe quiz first!", done))
return
end
-- gate open (or Red/Blue): the ordinary trainer engagement /
-- after-battle line, mirroring talkTo's generic trainer branch
npc:facePlayer(ow.player)
if not defeated then
ow:engageTrainer(npc, done)
return
end
local header = game.data:trainerHeader(ow.map.def.label, npc.def.index)
local after = header and header.after and game.data.text[header.after]
local TextBox = require("src.render.TextBox")
game.stack:push(TextBox.new(game, after or "...", done))
end
end
M.CINNABAR_GYM = {
talk = (function()
local talk = {}
for i = 1, 6 do
talk["TEXT_CINNABARGYM_SUPER_NERD" .. (i + 1)] = yellowQuizTalk(i)
end
return talk
end)(),
onEnter = applyGymGates,
onVictory = syncGymGatesAfterBattle,
onInteract = function(game, ow, fx, fy)