CLOSES #1478, CLOSES #1479, CLOSES #1488, CLOSES #1510, CLOSES #1511, CLOSES #1514, CLOSES #1521, CLOSES #1522, CLOSES #1545, CLOSES #1557, CLOSES #1563, CLOSES #1565, CLOSES #1566, CLOSES #1577, CLOSES #1594, CLOSES #1596, CLOSES #1606, CLOSES #1608

This commit is contained in:
bryanthaboi
2026-08-20 17:30:18 -04:00
parent 0f8f6d0e4f
commit dbecc345e3
53 changed files with 881 additions and 225 deletions
+12 -3
View File
@@ -94,7 +94,15 @@ function ListMenu.new(game, title, items, opts)
-- the bag's item list: a partial box the map stays visible around, not a
-- screen of its own (home/list_menu.asm:29-31)
self.itemBox = opts.itemBox or false
if self.itemBox then self.isOpaque = false end
if self.itemBox then
self.isOpaque = false
-- keep RunDefaultPaletteCommand's last palette: ItemMenuLoop never sets
-- its own (engine/menus/start_sub_menus.asm:300)
self.sgbPalettes = false
-- wMaxMenuItem is 2 for item lists; the fourth printed row is a
-- look-ahead the cursor cannot reach (home/list_menu.asm:46-48)
self.cursorRows = 3
end
self.rows = opts.rows or (self.itemBox and ITEM_ROWS)
or ((opts.dialogue or opts.messageBox) and 4 or ROWS)
return self
@@ -113,8 +121,9 @@ local function moveIndex(self, delta)
end
local function syncScroll(self)
if self.index - self.scroll > self.rows then
self.scroll = self.index - self.rows
local maxRow = self.cursorRows or self.rows
if self.index - self.scroll > maxRow then
self.scroll = self.index - maxRow
end
if self.index - self.scroll < 1 then self.scroll = self.index - 1 end
end