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CLOSES #128 CLOSES #114 CLOSES #113 CLOSES #111 CLOSES #110 CLOSES #109 CLOSES #107 CLOSES #106 CLOSES #105 CLOSES #90 CLOSES #103
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-- Parity: Oak's lab starter-ball Pokédex preview (#110).
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-- pret StarterDex (engine/events/starter_dex.asm) temporarily sets the
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-- owned bits so ShowPokedexData prints the full entry before the player
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-- has caught anything. Also: English R/B prints only the kind string
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-- (no " POKéMON" suffix — that clipped "LIZARD" to "LIZARD POKé").
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package.path = "./?.lua;./?/init.lua;" .. package.path
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if not _G.love then _G.love = require("tests.love_stub") end
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local Data = require("src.core.Data")
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if not (Data.maps and Data.maps.PALLET_TOWN) then Data:load() end
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local S = require("tests.harness").suite("parity starter dex")
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local check, eq = S.check, S.eq
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local Font = require("src.render.Font")
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Font.load(Data)
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local DexEntryMenu = require("src.ui.DexEntryMenu")
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local SaveData = require("src.core.SaveData")
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local mapScripts = require("data.scripts.init")
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local function fakeGame()
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return {
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data = Data,
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save = SaveData.newGame(),
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input = { wasPressed = function() return false end },
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stack = { pop = function() end },
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}
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end
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local function drawCapture(menu)
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local drawn = {}
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local saved = Font.draw
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Font.draw = function(text, x, y)
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drawn[#drawn + 1] = { text = tostring(text), x = x, y = y }
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return Font.width(text)
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end
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menu:draw()
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Font.draw = saved
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return drawn
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end
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local function findText(drawn, needle)
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for _, d in ipairs(drawn) do
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if d.text == needle or d.text:find(needle, 1, true) then return d end
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end
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return nil
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end
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-- === 1) unowned entry without forceOwned stays "Data unknown." ===
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do
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local game = fakeGame()
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game.save.pokedex = { seen = {}, owned = {} }
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local menu = DexEntryMenu.new(game, "CHARMANDER")
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local drawn = drawCapture(menu)
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check(findText(drawn, "Data unknown."),
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"unowned Charmander shows Data unknown without forceOwned")
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check(not findText(drawn, "Obviously prefers"),
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"unowned Charmander hides description without forceOwned")
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check(not findText(drawn, "HT "),
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"unowned Charmander hides height without forceOwned")
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end
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-- === 2) forceOwned shows full entry without mutating save ===
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do
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local game = fakeGame()
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game.save.pokedex = { seen = {}, owned = {} }
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local menu = DexEntryMenu.new(game, { species = "CHARMANDER", forceOwned = true })
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check(menu.forceOwned, "forceOwned flag sticks on the menu")
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local drawn = drawCapture(menu)
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check(findText(drawn, "Obviously prefers"),
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"forceOwned Charmander shows dex description")
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check(findText(drawn, "HT "),
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"forceOwned Charmander shows height")
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check(not findText(drawn, "Data unknown."),
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"forceOwned Charmander does not show Data unknown")
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check(not game.save.pokedex.owned.CHARMANDER,
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"forceOwned preview does not mark Charmander owned")
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end
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-- === 3) kind is the bare English string (no POKéMON suffix) ===
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do
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local game = fakeGame()
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game.save.pokedex = { seen = {}, owned = { CHARMANDER = true } }
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local menu = DexEntryMenu.new(game, "CHARMANDER")
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local drawn = drawCapture(menu)
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local kind = findText(drawn, "LIZARD")
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check(kind and kind.text == "LIZARD",
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"kind draws as LIZARD only (English R/B PlaceString)")
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check(not findText(drawn, "POKéMON"),
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"kind line does not append POKéMON")
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check(kind.x + Font.width(kind.text) <= 160,
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"LIZARD kind fits on-screen (no clip)")
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end
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-- === 4) Oak's lab starter scripts request forceOwned ===
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do
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local balls = {
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"TEXT_OAKSLAB_CHARMANDER_POKE_BALL",
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"TEXT_OAKSLAB_SQUIRTLE_POKE_BALL",
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"TEXT_OAKSLAB_BULBASAUR_POKE_BALL",
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}
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for _, textId in ipairs(balls) do
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local script = mapScripts.talkScript("OAKS_LAB", textId)
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local found
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for _, row in ipairs(script) do
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if row[1] == "push_screen" and row[2] == "DexEntryMenu" then
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found = row[3]
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break
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end
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end
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check(type(found) == "table" and found.forceOwned == true
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and type(found.species) == "string",
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textId .. " pushes DexEntryMenu with forceOwned")
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end
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end
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S.finish()
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