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squassshheee
CLOSES #128 CLOSES #114 CLOSES #113 CLOSES #111 CLOSES #110 CLOSES #109 CLOSES #107 CLOSES #106 CLOSES #105 CLOSES #90 CLOSES #103
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@@ -408,6 +408,55 @@ check(strFlash ~= page2 and strFlash ~= ow and strFlash.pages == nil,
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for _ = 1, 10 do frame({}) end
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eq(Game.stack:top(), ow, "back on the map after the blink")
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-- ===========================================================================
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-- #107: fainted Pokémon can still use field moves (party submenu + partyKnows)
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-- ===========================================================================
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local fainted = mkMon("PIDGEOTTO", "FLY", "CUT", "STRENGTH", "SURF")
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fainted.hp = 0
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Game.save.party = { fainted }
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Game.save.inventory = {
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THUNDERBADGE = true, CASCADEBADGE = true,
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RAINBOWBADGE = true, SOULBADGE = true,
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}
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ow = pushOW("PALLET_TOWN", 4, 13, "down")
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check(ow:partyKnows("SURF") == fainted,
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"partyKnows finds SURF on a fainted mon")
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check(ow:partyKnows("CUT") == fainted,
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"partyKnows finds CUT on a fainted mon")
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local pmFaint = PartyMenu.new(Game)
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Game.stack:push(pmFaint)
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frame({ "a" })
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local actsFaint = submenuActions(pmFaint)
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-- FLY needs OVERWORLD tileset (Pallet); CUT/SURF/STRENGTH need badges only
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check(actsFaint.fly and actsFaint.cut and actsFaint.surf and actsFaint.strength,
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"fainted mon still lists FLY/CUT/SURF/STRENGTH in the party submenu")
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popToOW()
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-- STRENGTH activation from a fainted user (name text + strengthActive)
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ow = pushOW("SEAFOAM_ISLANDS_1F", 17, 10, "right")
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clearCaptured()
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local pmFaintStr = PartyMenu.new(Game)
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-- Seafoam is not OVERWORLD, so FLY is omitted: STATS, SWITCH, CUT, STRENGTH, SURF
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selectSubItem(pmFaintStr, 4)
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eq(Game.overworld.strengthActive, true,
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"fainted mon can activate STRENGTH from the party menu")
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check(sawText("used") and sawText("STRENGTH"),
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"fainted STRENGTH still prints _UsedStrengthText")
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drainText()
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-- SURF mount from a fainted user when facing water
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Game.save.party = { fainted }
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Game.save.inventory.SOULBADGE = true
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ow = pushOW("PALLET_TOWN", 4, 13, "down")
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ow.player.surfing = false
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eq(ow:useSurfFieldMove(), "ok", "useSurfFieldMove ok with only a fainted SURF mon")
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clearCaptured()
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-- submenu order: STATS, SWITCH, FLY, CUT, STRENGTH, SURF (move order on mon)
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local pmFaintSurf = PartyMenu.new(Game)
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selectSubItem(pmFaintSurf, 6)
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eq(ow.player.surfing, true, "fainted mon can SURF from the party menu")
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check(not onStack(pmFaintSurf), "party menu closes after fainted SURF")
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-- restore the spied constructor so later dofile'd suites are unaffected
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TextBox.new = realTextBoxNew
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popAll()
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