Merge pull request #1844 from colsonrice/fix/gen2-save-refusal-message

Refuse a Gen 2 cart save as a Gen 2 save, not as a broken Gen 1 one
This commit is contained in:
bryanthaboi
2026-08-27 06:04:27 -04:00
committed by GitHub
5 changed files with 141 additions and 8 deletions
+6
View File
@@ -78,6 +78,12 @@ function SaveFileIO.importToSlot(source, version, force)
version = version or GameVersion.get()
local bytes, readErr = readSource(source)
if not bytes then return false, readErr end
-- The GAME decides before the BYTES do. Everything below this line judges a
-- save by Gen 1's rules -- the size test, and mainChecksumValid, which is
-- pokered's checksum -- so a Gen 2 cart save reaching it is measured against
-- a rule that cannot match and comes back "checksum invalid" (#1832).
local supported, unsupportedWhy = SaveConvert.importSupported(version)
if not supported then return false, unsupportedWhy end
if #bytes ~= SAVE_SIZE then
local check = SaveConvert.mainChecksumValid(bytes)
if check == nil then
+33 -8
View File
@@ -235,6 +235,35 @@ local function gen2CartName(gameVersion)
return GameVersion.info(gameVersion).displayName
end
-- Can a cart save for this game cross in or out at all? Public because the
-- launcher has to ask about the GAME before it measures the BYTES.
--
-- SaveFileIO.importToSlot judges anything that is not exactly SAVE_SIZE with
-- mainChecksumValid, which is pokered's main-data checksum. A Gen 2 cart is
-- MBC3+TIMER, so a real Gold/Silver/Crystal .sav carries an RTC footer and is
-- 32786 bytes: it misses the size test and is then measured against a rule
-- that was never going to match it. The player is told "save data checksum
-- invalid" about a save that is perfectly good (#1832).
--
-- Returns true, or false plus the same sentence importSav/exportSav would have
-- answered with, so a caller that asks early and a caller that does not cannot
-- describe the same game two different ways.
function SaveConvert.importSupported(gameVersion)
local gen2Name = gen2CartName(gameVersion)
if gen2Name then
return false, gen2Name .. " uses a Gen 2 cart save; importing one is not supported yet."
end
return true
end
function SaveConvert.exportSupported(gameVersion)
local gen2Name = gen2CartName(gameVersion)
if gen2Name then
return false, gen2Name .. " uses a Gen 2 cart save; exporting one is not supported yet."
end
return true
end
-- importSav(bytes, version, gameVersion) -> saveTable, err
-- bytes: the raw 32768-byte SRAM string. Validates size and the main-data
-- checksum, decodes through GenSave, and returns a save table fully merged
@@ -247,10 +276,8 @@ function SaveConvert.importSav(bytes, version, gameVersion)
if type(bytes) ~= "string" then
return nil, "expected raw save bytes as a string"
end
local gen2Name = gen2CartName(gameVersion)
if gen2Name then
return nil, gen2Name .. " uses a Gen 2 cart save; importing one is not supported yet."
end
local supported, unsupportedWhy = SaveConvert.importSupported(gameVersion)
if not supported then return nil, unsupportedWhy end
if #bytes ~= GenSave.SAVE_SIZE then
return nil, ("save must be %d bytes, got %d"):format(GenSave.SAVE_SIZE, #bytes)
end
@@ -283,10 +310,8 @@ function SaveConvert.exportSav(saveTable, gameVersion)
if type(saveTable) ~= "table" then
return nil, "expected a save table"
end
local gen2Name = gen2CartName(gameVersion)
if gen2Name then
return nil, gen2Name .. " uses a Gen 2 cart save; exporting one is not supported yet."
end
local supported, unsupportedWhy = SaveConvert.exportSupported(gameVersion)
if not supported then return nil, unsupportedWhy end
local data, derr = ensureData(gameVersion)
if not data then return nil, derr end
local ok, bytes = pcall(GenSave.encode, saveTable, data, nil)