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https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-15 07:41:21 +02:00
i did it for greg
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@@ -0,0 +1,92 @@
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-- trainers.trueColor: the same 4-shade opt-out pokemon and sprites already
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-- carry, now on the trainers registry. ROM-free.
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-- luajit tests/engine/trainer_true_color.lua
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package.path = "./?.lua;./?/init.lua;" .. package.path
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local T = require("tests.modkit")
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local BattleState = require("src.battle.BattleState")
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local Gen2Battle = require("src.ui.gen2.BattleState")
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local Schemas = require("src.mods.Schemas")
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local OakSpeech = require("src.ui.OakSpeech")
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local spec = Schemas.REGISTRIES.trainers
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T.check(spec.fields.trueColor ~= nil,
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"Gen 1 trainers schema lists trueColor")
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T.check(Schemas.check(spec, "trainers", "OPP_BROCK",
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{ trueColor = true }, "patch"),
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"a trueColor patch validates")
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T.check(not Schemas.check(spec, "trainers", "OPP_BROCK",
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{ trueColor = "yes" }, "patch"),
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"trueColor rejects a non-boolean")
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local gen2 = Schemas.shapeFor("trainers", spec, 2)
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T.check(gen2.fields.trueColor ~= nil and gen2.fields.pic ~= nil,
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"Gold trainers schema lists pic and trueColor")
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T.check(Schemas.check(spec, "trainers", "BEAUTY",
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{ pic = "mods/x/beauty.png", trueColor = true },
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"patch", 2),
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"a Gold pic+trueColor patch validates")
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T.eq(BattleState.trainerTrueColor(nil, nil), false,
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"no trainer is not trueColor")
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T.eq(BattleState.trainerTrueColor(nil, { pic = "a.png" }), false,
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"a vanilla portrait is not trueColor")
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T.eq(BattleState.trainerTrueColor(nil, { trueColor = true }), true,
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"the record's own flag wins")
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T.eq(BattleState.trainerTrueColor(nil, { trueColor = false }), false,
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"explicit false stays false")
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local data = {
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trainers = {
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BASE = { pic = "base.png", trueColor = true },
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VANILLA = { pic = "vanilla.png" },
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},
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}
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T.eq(BattleState.trainerTrueColor(data, { basePic = "BASE" }), true,
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"a basePic reuse inherits the base flag")
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T.eq(BattleState.trainerTrueColor(data,
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{ basePic = "BASE", trueColor = false }), false,
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"an explicit false on the subclass beats the base")
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T.eq(BattleState.trainerTrueColor(data, { basePic = "VANILLA" }), false,
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"reusing a vanilla base stays unshaded-off")
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local goldData = {
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gen2Trainers = {
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classes = {
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BEAUTY = { pic = "mods/x/beauty.png", trueColor = true },
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BUG_CATCHER = {},
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},
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},
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gen2MenuGfx = {
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battleHud = {
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trainerPics = {
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BEAUTY = "assets/generated/trainers/beauty.png",
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BUG_CATCHER = "assets/generated/trainers/bug_catcher.png",
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},
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},
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},
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}
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local beautyPath, beautyTc = Gen2Battle.trainerArt(goldData, "BEAUTY")
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T.eq(beautyPath, "mods/x/beauty.png",
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"a class pic wins over the extracted sheet")
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T.eq(beautyTc, true, "and keeps trueColor")
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local bugPath, bugTc = Gen2Battle.trainerArt(goldData, "BUG_CATCHER")
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T.eq(bugPath, "assets/generated/trainers/bug_catcher.png",
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"a class without pic keeps the extracted sheet")
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T.eq(bugTc, false, "and is not trueColor")
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T.eq(select(1, Gen2Battle.trainerArt(goldData, nil)), nil,
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"no class is no pic")
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local game = {
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data = {
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trainers = {
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OPP_BROCK = { pic = "brock.png", trueColor = true },
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OPP_PROF_OAK = { pic = "oak.png", trueColor = true },
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},
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},
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}
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local _, _, oakTc = OakSpeech.resolvePic(game,
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{ type = "trainer", id = "OPP_BROCK" })
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T.eq(oakTc, true, "OakSpeech reports a trainer record's trueColor")
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T.finish("trainer true color")
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@@ -23,6 +23,7 @@ local MoveEffects = require("src.battle.MoveEffects")
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local Pokemon = require("src.pokemon.Pokemon")
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local Runtime = require("src.mods.Runtime")
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local SaveData = require("src.core.SaveData")
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local Schemas = require("src.mods.Schemas")
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local Status = require("src.battle.Status")
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local TrainerAI = require("src.battle.TrainerAI")
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local TurnOrder = require("src.battle.TurnOrder")
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@@ -346,6 +347,20 @@ do
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check(BattleState.trainerPicPath(Data, { basePic = "OPP_ENGINEER" })
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== Data.trainers.OPP_ENGINEER.pic,
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"a custom trainer can reuse a base trainer portrait by id")
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check(BattleState.trainerTrueColor(Data, { trueColor = true }) == true,
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"a trainer record's trueColor flag is readable")
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check(BattleState.trainerTrueColor(Data, { trueColor = false }) == false,
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"explicit false stays false")
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check(BattleState.trainerTrueColor(Data, { basePic = "OPP_ENGINEER" })
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== false,
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"a vanilla base portrait is not trueColor")
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check(Schemas.check(Schemas.REGISTRIES.trainers, "trainers", "OPP_BROCK",
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{ trueColor = true }, "patch"),
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"a trueColor trainers patch validates against the catalog schema")
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check(Schemas.check(Schemas.REGISTRIES.trainers, "trainers", "BEAUTY",
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{ pic = "mods/x/beauty.png", trueColor = true },
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"patch", 2),
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"a Gold trainers patch can carry pic and trueColor")
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end
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do
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@@ -370,6 +370,32 @@ check(math.abs(r - 0.4) < 1e-6 and math.abs(g - 0.7) < 1e-6
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and math.abs(b - 0.9) < 1e-6,
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"a trueColor pic keeps a pixel no 4-shade palette contains")
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-- trainers.trueColor is the same opt-out on a class portrait
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BattleState.invalidate()
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local trainerPicData = {
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trainers = {
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SHADED = { pic = "assets/generated/battle/front/shaded.png" },
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FULLCOLOR = { pic = "assets/generated/battle/front/full.png",
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trueColor = true },
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REUSED = { basePic = "FULLCOLOR" },
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},
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palettes = { palettes = { MEWMON = monPalette }, pokemon = {} },
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}
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local shadedTrainer = BattleState.trainerSprite(trainerPicData,
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trainerPicData.trainers.SHADED)
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r, g, b = shadedTrainer.data:getPixel(0, 0)
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check(r == 0 and g == 0 and b == 1,
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"a 4-shade trainer pic is palette-quantized onto its shade bucket")
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local fullTrainer = BattleState.trainerSprite(trainerPicData,
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trainerPicData.trainers.FULLCOLOR)
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r, g, b = fullTrainer.data:getPixel(0, 0)
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check(math.abs(r - 0.4) < 1e-6 and math.abs(g - 0.7) < 1e-6
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and math.abs(b - 0.9) < 1e-6,
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"a trueColor trainer pic keeps a pixel no 4-shade palette contains")
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check(BattleState.trainerTrueColor(trainerPicData,
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trainerPicData.trainers.REUSED) == true,
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"a basePic reuse inherits the base portrait's trueColor flag")
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-- ------- trueColor: the colors == false zone sentinel
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check(PaletteFX.zone(nil, 0, 0, 1, 1) == nil, "nil colors is still no zone")
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