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feat(gen2): expose stock ball catch previews
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-4
@@ -268,10 +268,10 @@ an optional stock `catchChance` percentage.
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`prompt` describes the currently visible choice (`menu`, `moves`, `party`,
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`advance`, `safari`, or `mimic`) and is `locked` when another screen or battle
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phase owns input. Generation-specific features remain optional: Gen 1 includes
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battle medicine, balls, catch previews, Safari balls, and Mimic choices;
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Gold currently returns an empty `items` list rather than guessing at its
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pocketed PACK flow. Callers should ignore unknown fields and tolerate absent
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optional ones.
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battle medicine, balls, catch previews, Safari balls, and Mimic choices. Gold
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exposes balls and their exact stock catch previews; targeted medicine remains
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screen-owned and is omitted rather than guessing at its pocketed PACK flow.
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Callers should ignore unknown fields and tolerate absent optional ones.
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## Battle menu intents
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