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more buggies CLOSES #960, CLOSES #961, CLOSES #968, CLOSES #995, CLOSES #1006, CLOSES #1009, CLOSES #1013, CLOSES #1021, CLOSES #1031, CLOSES #1044, CLOSES #1049, CLOSES #1050, CLOSES #1045,,
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@@ -207,6 +207,8 @@ local function changeBox(game)
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if not yes then return end
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game.save.currentBox = item.value
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if game.writeSave then game:writeSave() end
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-- ChangeBox (engine/menus/save.asm) rings SFX_SAVE after SaveGameData (#1044)
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require("src.core.Sound").play(game.data, "Save")
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list:close()
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end,
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}))
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