diff --git a/src/battle/gen2/Battle.lua b/src/battle/gen2/Battle.lua index 05ea1c2e..e2d5a47e 100644 --- a/src/battle/gen2/Battle.lua +++ b/src/battle/gen2/Battle.lua @@ -2429,7 +2429,7 @@ Battle.MOVE_EFFECTS.EFFECT_LIGHT_SCREEN = function(self, attacker) if (side.lightScreen or 0) > 0 then return fail(self) end side.lightScreen = Battle.SCREEN_TURNS self:emit({ kind = "message", - text = self:monName(attacker) .. "'s SPCL.DEF rose!" }) + text = Strings("%s's SPCL.DEF rose!", self:monName(attacker)) }) end Battle.MOVE_EFFECTS.EFFECT_REFLECT = function(self, attacker) @@ -2437,7 +2437,7 @@ Battle.MOVE_EFFECTS.EFFECT_REFLECT = function(self, attacker) if (side.reflect or 0) > 0 then return fail(self) end side.reflect = Battle.SCREEN_TURNS self:emit({ kind = "message", - text = self:monName(attacker) .. "'s DEFENSE rose!" }) + text = Strings("%s's DEFENSE rose!", self:monName(attacker)) }) end -- engine/battle/move_effects/safeguard.asm:1