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pokecenter fix (#126)
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@@ -42,8 +42,10 @@ Game Boy equivalent:
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rows above the player recede and rows below come toward the viewer. Only
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things that actually *stand* on the ground draw as upright billboards,
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unscaled and pixel-identical to flat mode: the player, NPCs, item balls,
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and the screen-anchored FX attached to them (heal machine glow, emote
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bubbles, the fishing rod, the FLY bird). An earlier revision tried
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and the standing FX attached to them (emote bubbles, the fishing rod,
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the FLY bird). The Poké Center heal-machine overlay stays on the ground
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plane with the machine tiles (it is OAM glued to a BG graphic, not a
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standing sprite). An earlier revision tried
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billboarding buildings/trees/signs too (cutting them out of the ground
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per hand-curated per-tileset tables); that chased an endless tail of
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special cases, dense tree canopy, fences fused into grass, building
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