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Bugs and stuff (#144)
* main menu scrollable when over 8 items * buggies * more buggies * Lorelei, Bruno, and Agatha now push their AfterBattle text right after a win
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+3
-1
@@ -216,7 +216,9 @@ local function useOn(game, battle, id, target, list, moveIndex)
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consume(game, id)
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require("src.core.Sound").play(game.data, "Teleport_Exit1")
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ow.player.surfing = false
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ow:warpToHealPoint()
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-- EnterMapAnim on arrival (BIT_ESCAPE_WARP / special warp path);
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-- blackouts omit arrive="teleport" (HandleBlackOut has no LeaveMapAnim)
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ow:warpToHealPoint(nil, { arrive = "teleport" })
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else
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showMessages(game, { "OAK: " .. game.save.player.name
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.. "!\nThis isn't the\ntime to use that!" })
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