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Bugs and stuff (#144)
* main menu scrollable when over 8 items * buggies * more buggies * Lorelei, Bruno, and Agatha now push their AfterBattle text right after a win
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@@ -13,4 +13,7 @@ return {
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randMax = 255,
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-- Focus Energy famously QUARTERS the crit rate instead of x4
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focusEnergyBug = true,
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-- Wild/trainer enemies never spend PP (DecrementPP only touches the
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-- player side in pokered). They therefore never Struggle from empty PP.
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enemyUnlimitedPP = true,
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}
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@@ -9,4 +9,6 @@ return {
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randMin = 217,
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randMax = 255,
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focusEnergyBug = false,
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-- Gen 2+ style: AI opponents deplete PP and can Struggle when empty.
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enemyUnlimitedPP = false,
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}
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