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fix(switch): stamp Version.lua, gate resume music, keep NX import hint
Co-authored-by: Cursor <cursoragent@cursor.com>
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+5
-2
@@ -591,9 +591,12 @@ end
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function Game:onResume()
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Input:reset()
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TouchControls:reset()
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-- Chip music may survive suspend as a duplicate stream; stop it and let
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-- Chip music may survive NX suspend as a duplicate stream; stop it and let
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-- the active screen re-cue on the next frame (hardware audio check: T19).
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require("src.core.ChipAudio").stopMusic()
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-- Desktop/mobile window-visible flips must not kill overworld music.
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if require("src.core.Platform").isNX() then
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require("src.core.ChipAudio").stopMusic()
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end
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local SwitchDiagnostics = require("src.debug.SwitchDiagnostics")
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if SwitchDiagnostics.isEnabled() then
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SwitchDiagnostics.onEvent("lifecycle", { event = "resume" })
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