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Add lifecycle hooks for tool mods
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@@ -676,11 +676,15 @@ function Commands.record_hall_of_fame(ctx)
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if game.overworld then
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game.overworld.lastOutdoor = ctx.save.lastOutdoor
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end
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if game.writeSave then game:writeSave() end
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local saveAllowed = true
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if game.writeSave then saveAllowed = game:writeSave() ~= false end
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-- writeSave's captureSave re-stamps the live HALL_OF_FAME coords;
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-- re-apply home and persist so CONTINUE resumes in the bedroom.
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SaveData.applyPostGameHome(ctx.save, boot)
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SaveData.save(ctx.save)
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-- A tool session may veto Game:writeSave to keep its in-memory run
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-- isolated from the player's real save. The relocation write is part
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-- of that same save operation and must honor the same decision.
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if saveAllowed then SaveData.save(ctx.save) end
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end)
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end)
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runner:yield()
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