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@@ -584,7 +584,9 @@ check(not fpm.submenu and forced == fgame.save.party[1],
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-- ------- issues #320/#385: the STRENGTH texts print over the party menu
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do
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local owStub = { strengthActive = false,
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map = { def = { tileset = "OVERWORLD" } }, dark = false }
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map = { def = { tileset = "OVERWORLD" } }, dark = false,
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partyKnows = function(self, id) return self.knows == id end,
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knows = "STRENGTH" }
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local sgame = partyGame()
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sgame.overworld = owStub
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sgame.data.text = {} -- the strength texts fall back to Strings sources
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