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https://github.com/bryanthaboi/gen1recomp.git
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@@ -38,8 +38,8 @@ return {
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{ "jump_if_false", "raise_young" },
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-- .DeliverParcelText: parcel handover, then the Pokédex scene
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-- (OaksLabRivalArrivesAtOaksRequestScript -> OakGivesPokedexScript)
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{ "text_sound", "Get_Key_Item" },
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{ "show_text", "_OaksLabOak1DeliverParcelText" },
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{ "play_sound", "Get_Key_Item" },
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{ "show_text", "_OaksLabOak1ParcelThanksText" },
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{ "take_item", "OAKS_PARCEL", 1 },
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{ "stop_music" },
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@@ -62,8 +62,8 @@ return {
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{ "face_object", RIVAL, "up" },
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{ "face_object", OAK1, "down" },
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{ "show_text", "_OaksLabOakMyInventionPokedexText" },
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{ "text_sound", "Get_Key_Item" },
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{ "show_text", "_OaksLabOakGotPokedexText" },
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{ "play_sound", "Get_Key_Item" },
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{ "hide_object", "OAKS_LAB", "OAKSLAB_POKEDEX1" },
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{ "hide_object", "OAKS_LAB", "OAKSLAB_POKEDEX2" },
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{ "face_object", RIVAL, "up" },
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@@ -113,8 +113,8 @@ return {
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{ "jump_if_true", "come_see" },
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{ "set_flag", "EVENT_GOT_POKEBALLS_FROM_OAK" },
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{ "give_item", "POKE_BALL", 5, false },
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{ "text_sound", "Get_Key_Item" },
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{ "show_text", "_OaksLabOak1ReceivedPokeballsText" },
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{ "play_sound", "Get_Key_Item" },
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{ "show_text", "_OaksLabGivePokeballsExplanationText" },
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{ "jump", "end" },
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@@ -176,7 +176,7 @@ return {
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-- rival starter baseline (RIVAL_STARTER_JOLTEON) at snatch time
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rows[#rows + 1] = { "set_field", "rivalStarter", 1 }
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rows[#rows + 1] = { "show_text", "_OaksLabRivalTakesText1" }
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rows[#rows + 1] = { "play_sound", "Get_Key_Item" }
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rows[#rows + 1] = { "text_sound", "Get_Key_Item" }
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rows[#rows + 1] = { "show_text", "_OaksLabRivalTakesText2" }
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rows[#rows + 1] = { "show_text", "_OaksLabRivalTakesText3" }
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rows[#rows + 1] = { "show_text", "_OaksLabRivalTakesText4" }
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@@ -196,7 +196,7 @@ return {
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rows[#rows + 1] = { "face_object", OAK1, "down" }
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-- OaksLabPlayerReceivedMonText clears wMonDataLocation, so AskName runs (#1013)
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rows[#rows + 1] = { "show_text", "_OaksLabOakGivesText" }
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rows[#rows + 1] = { "play_sound", "Get_Key_Item" }
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rows[#rows + 1] = { "text_sound", "Get_Key_Item" }
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rows[#rows + 1] = { "show_text", "_OaksLabReceivedText", { RAM = "PIKACHU" } }
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rows[#rows + 1] = { "give_pokemon", "PIKACHU", 5 }
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-- DisablePikachuOverworldSpriteDrawing keeps it in the ball (#1009)
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