initial commit

This commit is contained in:
bryanthaboi
2026-07-17 20:30:02 -04:00
commit a5d2e77e7d
298 changed files with 100561 additions and 0 deletions
+194
View File
@@ -0,0 +1,194 @@
-- Hall of Fame induction (engine/movie/hall_of_fame.asm): each party
-- member's front sprite scrolls onto the screen (HoFShowMonOrPlayer's
-- .ScrollPic), then its name/level shows and its cry plays
-- (HoFDisplayAndRecordMonInfo). After the last mon, HoFDisplayPlayerStats
-- shows the trainer name, play time, money and Prof. Oak's dex rating.
-- Plays Music_HallOfFame when the audio data has it. Calls onDone() after
-- popping itself.
local Font = require("src.render.Font")
local Music = require("src.core.Music")
local Sound = require("src.core.Sound")
local HallOfFame = {}
HallOfFame.__index = HallOfFame
HallOfFame.isOpaque = true
-- SGB: SetPal_PokemonWholeScreen for the mon on display
function HallOfFame:sgbPalettes(game)
local P = require("src.render.PaletteFX")
local mon = game.save.party[self.index or 0]
if mon then
local c = P.monPal(game.data, mon.species)
if c then return { P.whole(c) } end
return nil
end
return P.wholeNamed(game.data, "MEWMON")
end
local MON_FRAMES = 150 -- ~2.5s per inductee (A advances early)
-- HoFShowMonOrPlayer's .ScrollPic: hSCX is nudged by e = 4px per
-- DelayFrame (doubled on SGB) until it settles. The back pic (an
-- enlarged, blurred 2x scale of the back sprite) sweeps right-to-left
-- and off the left edge first; tracing the actual hSCX/hSCY math shows
-- the real front pic that follows enters from the *left* edge and
-- slides *right* into its resting tile, at that same 4px/frame rate --
-- that's the half we port here (the back-pic wipe is a VRAM/scroll-
-- register trick with no equivalent in this sprite-based renderer).
local SCROLL_SPEED = 4 -- px/frame @ 60fps
local function tryImage(path)
if not path then return nil end
local ok, img = pcall(love.graphics.newImage, path)
return ok and img or nil
end
-- POKéDEX rating tiers (engine/events/pokedex_rating.asm DexRatingsTable)
local function dexRatingKey(owned)
if owned >= 150 then return "_DexRatingText_Own150To151" end
local lo = math.floor(owned / 10) * 10
return ("_DexRatingText_Own%dTo%d"):format(lo, lo + 9)
end
-- \n/\v/\f-marked extracted text, one Font.draw line at a time (same
-- technique as DexEntryMenu.lua's dex-description block)
local function drawTextBlock(text, x, y, maxY)
for line in (text:gsub("\v", "\n"):gsub("\f", "\n") .. "\n"):gmatch("(.-)\n") do
if maxY and y > maxY then break end
Font.draw(line, x, y)
y = y + 10
end
return y
end
function HallOfFame.new(game, onDone)
local self = setmetatable({}, HallOfFame)
self.game = game
self.onDone = onDone
self.index = 0
self.timer = 0
self.phase = "mons"
self.sprites = {} -- species -> image or false
return self
end
function HallOfFame:enter()
local data = self.game.data
if data.audio and data.audio.songs and data.audio.songs.Music_HallOfFame then
pcall(Music.play, data, "Music_HallOfFame")
end
self:nextMon()
end
function HallOfFame:nextMon()
self.index = self.index + 1
local mon = self.game.save.party[self.index]
if mon then
self.timer = MON_FRAMES
Sound.playCry(self.game.data, mon.species)
-- scroll the new inductee's pic in from the left (see SCROLL_SPEED)
local sprite = self:spriteFor(mon.species)
local w = sprite and sprite:getWidth() or 0
self.scrollRestX = math.floor((160 - w) / 2)
self.scrollX = -w
else
self.phase = "congrats"
end
end
function HallOfFame:spriteFor(species)
local cached = self.sprites[species]
if cached == nil then
local def = self.game.data.pokemon[species]
cached = tryImage(def and def.spriteFront) or false
self.sprites[species] = cached
end
return cached or nil
end
-- HoFDisplayPlayerStats' DisplayDexRating tally (also
-- OverworldController:dexRating / PokedexMenu.new's seen+owned counts)
function HallOfFame:dexSeenOwned()
local dex = self.game.save.pokedex or { seen = {}, owned = {} }
local seen, owned = 0, 0
for _ in pairs(dex.seen or {}) do seen = seen + 1 end
for _ in pairs(dex.owned or {}) do owned = owned + 1 end
return seen, owned
end
function HallOfFame:update(dt)
local input = self.game.input
if self.phase == "mons" then
if self.scrollX and self.scrollX < self.scrollRestX then
self.scrollX = math.min(self.scrollRestX, self.scrollX + SCROLL_SPEED)
end
self.timer = self.timer - 1
if input:wasPressed("a") or self.timer <= 0 then
self:nextMon()
end
elseif input:wasPressed("a") then
Sound.play(self.game.data, "Press_AB")
self.game.stack:pop()
if self.onDone then self.onDone() end
end
end
function HallOfFame:draw()
love.graphics.setColor(1, 1, 1, 1)
love.graphics.rectangle("fill", 0, 0, 160, 144)
love.graphics.setColor(0, 0, 0, 1)
if self.phase == "mons" then
Font.draw("HALL OF FAME", (160 - 12 * 8) / 2, 8)
local mon = self.game.save.party[self.index]
if mon then
local def = self.game.data.pokemon[mon.species]
love.graphics.setColor(1, 1, 1, 1)
local sprite = self:spriteFor(mon.species)
if sprite then
local w, h = sprite:getDimensions()
love.graphics.draw(sprite, self.scrollX or math.floor((160 - w) / 2), 96 - h)
end
love.graphics.setColor(0, 0, 0, 1)
local name = mon.nickname or (def and def.name) or mon.species
Font.draw(name, 32, 108)
Font.draw((":L%d"):format(mon.level), 112, 108)
end
else
-- HoFDisplayPlayerStats (no "HALL OF FAME" banner here -- the real
-- screen is a fresh ClearScreen): trainer name, play time, money,
-- then the POKéDEX seen/owned tally and Prof. Oak's rating text,
-- using the same real save-data fields as TrainerCard.lua
-- (save.player.name/playTime/money) and PokedexMenu.lua/
-- OverworldController:dexRating (save.pokedex.seen/owned).
local save = self.game.save
local text = self.game.data.text or {}
local y = 8
Font.draw(save.player.name or "RED", 8, y)
y = y + 16
local t = math.floor(save.playTime or 0)
Font.draw(("PLAY TIME %3d:%02d"):format(math.floor(t / 3600),
math.floor(t / 60) % 60), 8, y)
y = y + 12
Font.draw(("MONEY ¥%d"):format(save.money or 0), 8, y)
y = y + 16
local seen, owned = self:dexSeenOwned()
local seenOwned = text._DexSeenOwnedText
or "POKéDEX Seen:{NUM:wDexRatingNumMonsSeen, 1, 3}\n Owned:{NUM:wDexRatingNumMonsOwned, 1, 3}"
seenOwned = seenOwned
:gsub("{NUM:wDexRatingNumMonsSeen[^}]*}", tostring(seen))
:gsub("{NUM:wDexRatingNumMonsOwned[^}]*}", tostring(owned))
y = drawTextBlock(seenOwned, 8, y) + 6
local ratingHeader = (text._DexRatingText or "POKéDEX Rating{COLON}"):gsub("{COLON}", ":")
Font.draw(ratingHeader, 8, y)
y = y + 12
local rating = text[dexRatingKey(owned)] or "Keep it up!"
drawTextBlock(rating, 8, y, 136)
end
love.graphics.setColor(1, 1, 1, 1)
end
return HallOfFame