Fix secondary display lifecycle cleanup

This commit is contained in:
AverageConsumer
2026-08-20 18:23:20 +02:00
parent 5fa5005786
commit 9e01fe2c2c
3 changed files with 47 additions and 4 deletions
+1
View File
@@ -327,6 +327,7 @@ local function returnToLauncher()
if love.audio and love.audio.stop then
pcall(love.audio.stop)
end
pcall(function() require("src.render.SecondScreen").setEnabled(false) end)
local GameVersion = require("src.core.GameVersion")
local currentVersion = GameVersion.get()
@@ -398,11 +398,15 @@ public class GameActivity extends SDLActivity {
@Override
protected void onDestroy() {
secondaryHostResumed = false;
if (vibrator != null) {
Log.d("GameActivity", "Cancelling vibration");
vibrator.cancel();
}
unregisterSecondaryDisplayListener();
teardownSecondaryDisplay();
secondaryEnabled = false;
synchronized (secondaryFrameLock) { secondaryFrame = null; }
unregisterAudioDeviceCallback();
abandonAudioFocus();
onHostDestroy();
@@ -411,6 +415,7 @@ public class GameActivity extends SDLActivity {
@Override
protected void onPause() {
secondaryHostResumed = false;
if (vibrator != null) {
Log.d("GameActivity", "Cancelling vibration");
vibrator.cancel();
@@ -426,6 +431,7 @@ public class GameActivity extends SDLActivity {
@Override
public void onResume() {
super.onResume();
secondaryHostResumed = true;
onHostResume();
requestGameAudioFocus();
registerAudioDeviceCallback();
@@ -1933,6 +1939,7 @@ public class GameActivity extends SDLActivity {
private static volatile int secondaryActivityTarget = Display.INVALID_DISPLAY;
private static volatile long secondaryRetryAfter;
private static volatile boolean secondaryEnabled = false;
private static volatile boolean secondaryHostResumed = false;
private static volatile int secondaryTarget = SECONDARY_TARGET_AUTO;
private static volatile int dualScreenDisplayMode = -1;
private static volatile byte[] secondaryFrame;
@@ -1963,7 +1970,7 @@ public class GameActivity extends SDLActivity {
if (self == null) return;
self.runOnUiThread(new Runnable() {
@Override public void run() {
if (on) {
if (on && secondaryHostResumed) {
self.refreshDualScreenDisplayMode();
self.registerSecondaryDisplayListener();
rebindSecondaryDisplay();
@@ -2035,9 +2042,11 @@ public class GameActivity extends SDLActivity {
private static void rebindSecondaryDisplay() {
GameActivity self = (GameActivity) mSingleton;
if (self == null || !secondaryEnabled || secondaryOutputIsPreferred(self)) return;
if (self == null || !secondaryHostResumed || !secondaryEnabled
|| secondaryOutputIsPreferred(self)) return;
self.runOnUiThread(() -> {
if (!secondaryEnabled || secondaryOutputIsPreferred(self)) return;
if (!secondaryHostResumed || !secondaryEnabled
|| secondaryOutputIsPreferred(self)) return;
teardownSecondaryDisplay();
setupSecondaryDisplay();
});
@@ -2045,7 +2054,8 @@ public class GameActivity extends SDLActivity {
private static void setupSecondaryDisplay() {
GameActivity self = (GameActivity) mSingleton;
if (self == null || !secondaryEnabled || secondaryPresentation != null
if (self == null || !secondaryHostResumed || !secondaryEnabled
|| secondaryPresentation != null
|| secondaryActivity != null || secondaryActivityPending
|| android.os.SystemClock.elapsedRealtime() < secondaryRetryAfter) return;
try {
@@ -58,6 +58,38 @@ check(position("if (secondaryEnabled) registerSecondaryDisplayListener();") <
"secondary display monitoring starts before initial discovery")
check(source:find("!monitor.hasDisplay(display.getDisplayId())", 1, true),
"a disconnected active display is rebound without replacing a live one")
check(source:find("private static volatile boolean secondaryHostResumed = false;",
1, true), "secondary output tracks the primary activity lifecycle")
check(source:find("if (on && secondaryHostResumed)", 1, true)
and source:find("self == null || !secondaryHostResumed || !secondaryEnabled",
1, true),
"paused hosts cannot reopen secondary output from a late mod frame")
local pause = position("protected void onPause()")
local paused = assert(source:find("secondaryHostResumed = false;", pause, true))
local teardown = assert(source:find("teardownSecondaryDisplay();", pause, true))
local pauseSuper = assert(source:find("super.onPause();", pause, true))
check(pause < paused and paused < teardown and teardown < pauseSuper,
"pause blocks secondary setup before dismissing its output")
local resume = position("public void onResume()")
local resumeSuper = assert(source:find("super.onResume();", resume, true))
local resumed = assert(source:find("secondaryHostResumed = true;", resume, true))
local resumeSetup = assert(source:find("setupSecondaryDisplay();", resume, true))
check(resume < resumeSuper and resumeSuper < resumed and resumed < resumeSetup,
"resume permits secondary setup only after the primary activity resumes")
local destroy = position("protected void onDestroy()")
local destroyTeardown = assert(source:find("teardownSecondaryDisplay();", destroy, true))
local destroySuper = assert(source:find("super.onDestroy();", destroy, true))
check(destroy < destroyTeardown and destroyTeardown < destroySuper,
"destroy always dismisses secondary output before SDL destruction")
local mainFile = assert(io.open("main.lua", "rb"))
local main = mainFile:read("*a")
mainFile:close()
check(main:find('require("src.render.SecondScreen").setEnabled(false)', 1, true),
"returning from a game disables mod-owned secondary output")
check(not source:lower():find("openxr", 1, true),
"generic Android activity must not require OpenXR")