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Fix secondary display lifecycle cleanup
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@@ -327,6 +327,7 @@ local function returnToLauncher()
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if love.audio and love.audio.stop then
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pcall(love.audio.stop)
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end
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pcall(function() require("src.render.SecondScreen").setEnabled(false) end)
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local GameVersion = require("src.core.GameVersion")
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local currentVersion = GameVersion.get()
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