Merge pull request #1370 from AverageConsumer/codex/mod-field-action-busy

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bryanthaboi
2026-08-15 20:20:12 -04:00
committed by GitHub
4 changed files with 24 additions and 5 deletions
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@@ -226,6 +226,8 @@ exposes `headbutt`, `whirlpool`, `waterfall`, `sweet_scent`, and the
contextual `squirtbottle` key item. Fishing rows include the owned rods that
are valid choices. The list is empty while the world is busy, and omits an
action whenever its item, move, badge, terrain, or engine state forbids it.
The optional second return is `"world is busy"` during transient input locks
or `"no overworld"` before a playable world exists.
Call `mod.world:useFieldAction(id, opts)` to perform a listed action through
the active game's own field-item path. Fishing accepts `{ rod = "OLD_ROD" }`