mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-20 04:31:09 +02:00
idk how i missed these files and folders
This commit is contained in:
@@ -0,0 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
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<uses-permission android:name="android.permission.VIBRATE" />
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</manifest>
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@@ -0,0 +1,645 @@
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/**
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* Copyright (c) 2006-2023 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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package org.love2d.android;
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import org.libsdl.app.SDLActivity;
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import java.io.BufferedOutputStream;
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import java.io.File;
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import java.io.FileNotFoundException;
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import java.io.FileOutputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import android.Manifest;
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import android.app.AlertDialog;
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import android.content.Context;
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import android.content.DialogInterface;
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import android.content.Intent;
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import android.content.pm.ApplicationInfo;
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import android.content.res.AssetManager;
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import android.media.AudioManager;
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import android.net.Uri;
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import android.os.Bundle;
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import android.os.Environment;
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import android.os.Vibrator;
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import android.util.Log;
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import android.util.DisplayMetrics;
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import android.view.*;
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import android.content.pm.PackageManager;
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import androidx.annotation.Keep;
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import androidx.core.app.ActivityCompat;
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public class GameActivity extends SDLActivity {
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private static DisplayMetrics metrics = null;
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private static String gamePath = "";
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private static Vibrator vibrator = null;
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protected final int[] externalStorageRequestDummy = new int[1];
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protected final int[] recordAudioRequestDummy = new int[1];
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public static final int EXTERNAL_STORAGE_REQUEST_CODE = 2;
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public static final int RECORD_AUDIO_REQUEST_CODE = 3;
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private static boolean immersiveActive = false;
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private static boolean needToCopyGameInArchive = false;
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private boolean storagePermissionUnnecessary = false;
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private boolean shortEdgesMode = false;
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public boolean embed = false;
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public int safeAreaTop = 0;
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public int safeAreaLeft = 0;
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public int safeAreaBottom = 0;
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public int safeAreaRight = 0;
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private static native void nativeSetDefaultStreamValues(int sampleRate, int framesPerBurst);
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@Override
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protected String[] getLibraries() {
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return new String[] {
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"c++_shared",
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"mpg123",
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"openal",
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"love",
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};
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}
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@Override
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protected String getMainSharedObject() {
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String[] libs = getLibraries();
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String libname = "lib" + libs[libs.length - 1] + ".so";
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// Since Lollipop, you can simply pass "libname.so" to dlopen
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// and it will resolve correct paths and load correct library.
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// This is mandatory for extractNativeLibs=false support in
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// Marshmallow.
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if (android.os.Build.VERSION.SDK_INT >= 21) {
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return libname;
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} else {
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return getContext().getApplicationInfo().nativeLibraryDir + "/" + libname;
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}
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}
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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Log.d("GameActivity", "started");
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int res = checkCallingOrSelfPermission(Manifest.permission.VIBRATE);
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if (res == PackageManager.PERMISSION_GRANTED) {
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vibrator = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
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} else {
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Log.d("GameActivity", "Vibration disabled: could not get vibration permission.");
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}
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// These 2 variables must be reset or it will use the existing value.
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gamePath = "";
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storagePermissionUnnecessary = false;
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embed = getResources().getBoolean(R.bool.embed);
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needToCopyGameInArchive = embed;
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if (!embed) {
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Intent intent = getIntent();
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handleIntent(intent);
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intent.setData(null);
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}
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super.onCreate(savedInstanceState);
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metrics = getResources().getDisplayMetrics();
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// Set low-latency audio values
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nativeSetDefaultStreamValues(getAudioFreq(), getAudioSMP());
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if (android.os.Build.VERSION.SDK_INT >= 28) {
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getWindow().getAttributes().layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_NEVER;
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shortEdgesMode = false;
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}
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}
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@Override
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protected void onNewIntent(Intent intent) {
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Log.d("GameActivity", "onNewIntent() with " + intent);
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if (!embed) {
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handleIntent(intent);
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resetNative();
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startNative();
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}
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}
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protected void handleIntent(Intent intent) {
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Uri game = intent.getData();
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if (!embed && game != null) {
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String scheme = game.getScheme();
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String path = game.getPath();
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// If we have a game via the intent data we we try to figure out how we have to load it. We
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// support the following variations:
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// * a main.lua file: set gamePath to the directory containing main.lua
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// * otherwise: set gamePath to the file
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if (scheme.equals("file")) {
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Log.d("GameActivity", "Received file:// intent with path: " + path);
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// If we were given the path of a main.lua then use its
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// directory. Otherwise use full path.
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List<String> path_segments = game.getPathSegments();
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if (path_segments.get(path_segments.size() - 1).equals("main.lua")) {
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gamePath = path.substring(0, path.length() - "main.lua".length());
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} else {
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gamePath = path;
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}
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} else if (scheme.equals("content")) {
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Log.d("GameActivity", "Received content:// intent with path: " + path);
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try {
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String filename = "game.love";
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String[] pathSegments = path.split("/");
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if (pathSegments.length > 0) {
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filename = pathSegments[pathSegments.length - 1];
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}
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// Sanitize filename to prevent PhysFS complaining later.
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filename = filename.replaceAll("[^a-zA-Z0-9_\\\\-\\\\.]", "_");
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String destination_file = this.getCacheDir().getPath() + "/" + filename;
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InputStream data = getContentResolver().openInputStream(game);
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// copyAssetFile automatically closes the InputStream
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if (copyAssetFile(data, destination_file)) {
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gamePath = destination_file;
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storagePermissionUnnecessary = true;
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}
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} catch (Exception e) {
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Log.d("GameActivity", "could not read content uri " + game.toString() + ": " + e.getMessage());
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}
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} else {
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Log.e("GameActivity", "Unsupported scheme: '" + game.getScheme() + "'.");
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AlertDialog.Builder alert_dialog = new AlertDialog.Builder(this);
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alert_dialog.setMessage("Could not load LÖVE game '" + path
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+ "' as it uses unsupported scheme '" + game.getScheme()
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+ "'. Please contact the developer.");
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alert_dialog.setTitle("LÖVE for Android Error");
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alert_dialog.setPositiveButton("Exit",
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new DialogInterface.OnClickListener() {
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@Override
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public void onClick(DialogInterface dialog, int id) {
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finish();
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}
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});
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alert_dialog.setCancelable(false);
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alert_dialog.create().show();
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}
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}
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Log.d("GameActivity", "new gamePath: " + gamePath);
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}
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private void copyGameInsideArchive() {
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try {
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// If we have a game.love in our assets folder copy it to the cache folder
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// so that we can load it from native LÖVE code
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AssetManager assetManager = getAssets();
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InputStream gameStream = assetManager.open("game.love");
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String destinationFile = this.getCacheDir().getPath() + "/game.love";
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if (copyAssetFile(gameStream, destinationFile))
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gamePath = destinationFile;
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else
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gamePath = "game.love";
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storagePermissionUnnecessary = true;
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} catch (IOException e) {
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// There's no game.love in our assets
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Log.d("GameActivity", "Could not open game.love from assets: " + e.getMessage());
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}
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}
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protected void checkLovegameFolder() {
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// If no game.love was found and embed flavor is not used, fall back to the game in
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// <external storage>/Android/data/<package name>/games/lovegame
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if (!embed) {
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Log.d("GameActivity", "fallback to lovegame folder");
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File ext = getExternalFilesDir("games");
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if ((new File(ext, "/lovegame/main.lua")).exists()) {
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gamePath = ext.getPath() + "/lovegame/";
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storagePermissionUnnecessary = true;
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} else if (android.os.Build.VERSION.SDK_INT <= 28) {
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// Try to fallback to /sdcard/lovegame in Android 9 and earlier too.
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if (hasExternalStoragePermission()) {
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ext = Environment.getExternalStorageDirectory();
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if ((new File(ext, "/lovegame/main.lua")).exists()) {
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gamePath = ext.getPath() + "/lovegame/";
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storagePermissionUnnecessary = false;
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}
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} else {
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Log.d("GameActivity", "Cannot load game from /sdcard/lovegame: permission not granted");
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}
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}
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Log.d("GameActivity", "lovegame directory: " + gamePath);
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}
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}
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@Override
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protected void onDestroy() {
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if (vibrator != null) {
|
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Log.d("GameActivity", "Cancelling vibration");
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vibrator.cancel();
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}
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super.onDestroy();
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}
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@Override
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protected void onPause() {
|
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if (vibrator != null) {
|
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Log.d("GameActivity", "Cancelling vibration");
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vibrator.cancel();
|
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}
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super.onPause();
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}
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@Override
|
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public void onResume() {
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super.onResume();
|
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}
|
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@Keep
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public void setImmersiveMode(boolean immersive_mode) {
|
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if (android.os.Build.VERSION.SDK_INT >= 28) {
|
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getWindow().getAttributes().layoutInDisplayCutoutMode = immersive_mode ?
|
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WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES :
|
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WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_NEVER;
|
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shortEdgesMode = immersive_mode;
|
||||
}
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|
||||
immersiveActive = immersive_mode;
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||||
}
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||||
|
||||
@Keep
|
||||
public boolean getImmersiveMode() {
|
||||
return immersiveActive;
|
||||
}
|
||||
|
||||
@Keep
|
||||
public static String getGamePath() {
|
||||
GameActivity self = (GameActivity) mSingleton; // use SDL provided one
|
||||
Log.d("GameActivity", "called getGamePath(), game path = " + gamePath);
|
||||
|
||||
if (gamePath.length() > 0) {
|
||||
if (self.storagePermissionUnnecessary || self.hasExternalStoragePermission()) {
|
||||
return gamePath;
|
||||
} else {
|
||||
Log.d("GameActivity", "cannot open game " + gamePath + ": no external storage permission given!");
|
||||
}
|
||||
} else if (needToCopyGameInArchive) {
|
||||
self.copyGameInsideArchive();
|
||||
} else {
|
||||
self.checkLovegameFolder();
|
||||
}
|
||||
|
||||
return gamePath;
|
||||
}
|
||||
|
||||
public static DisplayMetrics getMetrics() {
|
||||
return metrics;
|
||||
}
|
||||
|
||||
@Keep
|
||||
public static void vibrate(double seconds) {
|
||||
if (vibrator != null) {
|
||||
vibrator.vibrate((long) (seconds * 1000.));
|
||||
}
|
||||
}
|
||||
|
||||
@Keep
|
||||
public static boolean openURLFromLOVE(String url) {
|
||||
Log.d("GameActivity", "opening url = " + url);
|
||||
return openURL(url) == 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Copies a given file from the assets folder to the destination.
|
||||
*
|
||||
* @return true if successful
|
||||
*/
|
||||
boolean copyAssetFile(InputStream source, String destinationFileName) {
|
||||
boolean success = false;
|
||||
|
||||
BufferedOutputStream destination = null;
|
||||
try {
|
||||
destination = new BufferedOutputStream(new FileOutputStream(destinationFileName, false));
|
||||
} catch (IOException e) {
|
||||
Log.d("GameActivity", "Could not open destination file: " + e.getMessage());
|
||||
}
|
||||
|
||||
// perform the copying
|
||||
int chunk_read;
|
||||
int bytes_written = 0;
|
||||
|
||||
assert (source != null && destination != null);
|
||||
|
||||
try {
|
||||
byte[] buf = new byte[1024];
|
||||
chunk_read = source.read(buf);
|
||||
do {
|
||||
destination.write(buf, 0, chunk_read);
|
||||
bytes_written += chunk_read;
|
||||
chunk_read = source.read(buf);
|
||||
} while (chunk_read != -1);
|
||||
} catch (IOException e) {
|
||||
Log.d("GameActivity", "Copying failed:" + e.getMessage());
|
||||
}
|
||||
|
||||
// close streams
|
||||
try {
|
||||
source.close();
|
||||
destination.close();
|
||||
success = true;
|
||||
} catch (IOException e) {
|
||||
Log.d("GameActivity", "Copying failed: " + e.getMessage());
|
||||
}
|
||||
|
||||
Log.d("GameActivity", "Successfully copied stream to " + destinationFileName + " (" + bytes_written + " bytes written).");
|
||||
return success;
|
||||
}
|
||||
|
||||
@Keep
|
||||
public boolean hasBackgroundMusic() {
|
||||
AudioManager audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
|
||||
return audioManager.isMusicActive();
|
||||
}
|
||||
|
||||
@Keep
|
||||
public void showRecordingAudioPermissionMissingDialog() {
|
||||
Log.d("GameActivity", "showRecordingAudioPermissionMissingDialog()");
|
||||
runOnUiThread(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
AlertDialog dialog = new AlertDialog.Builder(mSingleton)
|
||||
.setTitle("Audio Recording Permission Missing")
|
||||
.setMessage("It appears that this game uses mic capabilities. The game may not work correctly without mic permission!")
|
||||
.setNeutralButton("Continue", new DialogInterface.OnClickListener() {
|
||||
public void onClick(DialogInterface di, int id) {
|
||||
synchronized (recordAudioRequestDummy) {
|
||||
recordAudioRequestDummy.notify();
|
||||
}
|
||||
}
|
||||
})
|
||||
.create();
|
||||
dialog.show();
|
||||
}
|
||||
});
|
||||
|
||||
synchronized (recordAudioRequestDummy) {
|
||||
try {
|
||||
recordAudioRequestDummy.wait();
|
||||
} catch (InterruptedException e) {
|
||||
Log.d("GameActivity", "mic permission dialog", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void showExternalStoragePermissionMissingDialog() {
|
||||
AlertDialog dialog = new AlertDialog.Builder(mSingleton)
|
||||
.setTitle("Storage Permission Missing")
|
||||
.setMessage("LÖVE for Android will not be able to run non-packaged games without storage permission.")
|
||||
.setNeutralButton("Continue", null)
|
||||
.create();
|
||||
dialog.show();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
|
||||
if (grantResults.length > 0) {
|
||||
Log.d("GameActivity", "Received a request permission result");
|
||||
|
||||
switch (requestCode) {
|
||||
case EXTERNAL_STORAGE_REQUEST_CODE: {
|
||||
if (grantResults[0] == PackageManager.PERMISSION_GRANTED) {
|
||||
Log.d("GameActivity", "Permission granted");
|
||||
} else {
|
||||
Log.d("GameActivity", "Did not get permission.");
|
||||
if (ActivityCompat.shouldShowRequestPermissionRationale(this, Manifest.permission.READ_EXTERNAL_STORAGE)) {
|
||||
showExternalStoragePermissionMissingDialog();
|
||||
}
|
||||
}
|
||||
|
||||
Log.d("GameActivity", "Unlocking LÖVE thread");
|
||||
synchronized (externalStorageRequestDummy) {
|
||||
externalStorageRequestDummy[0] = grantResults[0];
|
||||
externalStorageRequestDummy.notify();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case RECORD_AUDIO_REQUEST_CODE: {
|
||||
if (grantResults[0] == PackageManager.PERMISSION_GRANTED) {
|
||||
Log.d("GameActivity", "Mic permission granted");
|
||||
} else {
|
||||
Log.d("GameActivity", "Did not get mic permission.");
|
||||
}
|
||||
|
||||
Log.d("GameActivity", "Unlocking LÖVE thread");
|
||||
synchronized (recordAudioRequestDummy) {
|
||||
recordAudioRequestDummy[0] = grantResults[0];
|
||||
recordAudioRequestDummy.notify();
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Keep
|
||||
public boolean hasExternalStoragePermission() {
|
||||
if (ActivityCompat.checkSelfPermission(this,
|
||||
Manifest.permission.READ_EXTERNAL_STORAGE)
|
||||
== PackageManager.PERMISSION_GRANTED) {
|
||||
return true;
|
||||
}
|
||||
|
||||
Log.d("GameActivity", "Requesting permission and locking LÖVE thread until we have an answer.");
|
||||
ActivityCompat.requestPermissions(this, new String[]{Manifest.permission.READ_EXTERNAL_STORAGE}, EXTERNAL_STORAGE_REQUEST_CODE);
|
||||
|
||||
synchronized (externalStorageRequestDummy) {
|
||||
try {
|
||||
externalStorageRequestDummy.wait();
|
||||
} catch (InterruptedException e) {
|
||||
Log.d("GameActivity", "requesting external storage permission", e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return ActivityCompat.checkSelfPermission(this, Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED;
|
||||
}
|
||||
|
||||
@Keep
|
||||
public boolean hasRecordAudioPermission() {
|
||||
return ActivityCompat.checkSelfPermission(this, Manifest.permission.RECORD_AUDIO) == PackageManager.PERMISSION_GRANTED;
|
||||
}
|
||||
|
||||
@Keep
|
||||
public void requestRecordAudioPermission() {
|
||||
if (ActivityCompat.checkSelfPermission(this,
|
||||
Manifest.permission.RECORD_AUDIO)
|
||||
== PackageManager.PERMISSION_GRANTED) {
|
||||
return;
|
||||
}
|
||||
|
||||
Log.d("GameActivity", "Requesting mic permission and locking LÖVE thread until we have an answer.");
|
||||
ActivityCompat.requestPermissions(this, new String[]{Manifest.permission.RECORD_AUDIO}, RECORD_AUDIO_REQUEST_CODE);
|
||||
|
||||
synchronized (recordAudioRequestDummy) {
|
||||
try {
|
||||
recordAudioRequestDummy.wait();
|
||||
} catch (InterruptedException e) {
|
||||
Log.d("GameActivity", "requesting mic permission", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Keep
|
||||
public boolean initializeSafeArea() {
|
||||
if (android.os.Build.VERSION.SDK_INT >= 28 && shortEdgesMode) {
|
||||
DisplayCutout cutout = getWindow().getDecorView().getRootWindowInsets().getDisplayCutout();
|
||||
|
||||
if (cutout != null) {
|
||||
safeAreaTop = cutout.getSafeInsetTop();
|
||||
safeAreaLeft = cutout.getSafeInsetLeft();
|
||||
safeAreaBottom = cutout.getSafeInsetBottom();
|
||||
safeAreaRight = cutout.getSafeInsetRight();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Keep
|
||||
public String[] buildFileTree() {
|
||||
// Map key is path, value is directory flag
|
||||
HashMap<String, Boolean> map = buildFileTree(getAssets(), "", new HashMap<String, Boolean>());
|
||||
ArrayList<String> result = new ArrayList<String>();
|
||||
|
||||
for (Map.Entry<String, Boolean> data: map.entrySet()) {
|
||||
result.add((data.getValue() ? "d" : "f") + data.getKey());
|
||||
}
|
||||
|
||||
String[] r = new String[result.size()];
|
||||
result.toArray(r);
|
||||
return r;
|
||||
}
|
||||
|
||||
private HashMap<String, Boolean> buildFileTree(AssetManager assetManager, String dir, HashMap<String, Boolean> map) {
|
||||
String strippedDir = dir.endsWith("/") ? dir.substring(0, dir.length() - 1) : dir;
|
||||
|
||||
// Try open dir
|
||||
try {
|
||||
InputStream test = assetManager.open(strippedDir);
|
||||
// It's a file
|
||||
test.close();
|
||||
map.put(strippedDir, false);
|
||||
} catch (FileNotFoundException e) {
|
||||
// It's a directory
|
||||
String[] list = null;
|
||||
|
||||
// List files
|
||||
try {
|
||||
list = assetManager.list(strippedDir);
|
||||
} catch (IOException e2) {
|
||||
Log.e("GameActivity", strippedDir, e2);
|
||||
}
|
||||
|
||||
// Mark as file
|
||||
map.put(dir, true);
|
||||
|
||||
// This Object comparison is intentional.
|
||||
if (strippedDir != dir) {
|
||||
map.put(strippedDir, true);
|
||||
}
|
||||
|
||||
if (list != null) {
|
||||
for (String path: list) {
|
||||
buildFileTree(assetManager, dir + path + "/", map);
|
||||
}
|
||||
}
|
||||
} catch (IOException e) {
|
||||
Log.e("GameActivity", dir, e);
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
public int getAudioSMP() {
|
||||
int smp = 256;
|
||||
|
||||
if (android.os.Build.VERSION.SDK_INT >= 17) {
|
||||
AudioManager a = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
|
||||
int b = Integer.parseInt(a.getProperty(AudioManager.PROPERTY_OUTPUT_FRAMES_PER_BUFFER));
|
||||
return b > 0 ? b : smp;
|
||||
}
|
||||
|
||||
return smp;
|
||||
}
|
||||
|
||||
public int getAudioFreq() {
|
||||
int freq = 44100;
|
||||
|
||||
if (android.os.Build.VERSION.SDK_INT >= 17) {
|
||||
AudioManager a = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
|
||||
int b = Integer.parseInt(a.getProperty(AudioManager.PROPERTY_OUTPUT_SAMPLE_RATE));
|
||||
return b > 0 ? b : freq;
|
||||
}
|
||||
|
||||
return freq;
|
||||
}
|
||||
|
||||
public boolean isNativeLibsExtracted() {
|
||||
ApplicationInfo appInfo = getApplicationInfo();
|
||||
|
||||
if (android.os.Build.VERSION.SDK_INT >= 23) {
|
||||
return (appInfo.flags & ApplicationInfo.FLAG_EXTRACT_NATIVE_LIBS) != 0;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Keep
|
||||
public String getCRequirePath() {
|
||||
ApplicationInfo applicationInfo = getApplicationInfo();
|
||||
|
||||
if (isNativeLibsExtracted()) {
|
||||
return applicationInfo.nativeLibraryDir + "/?.so";
|
||||
} else {
|
||||
// The native libs are inside the APK and can be loaded directly.
|
||||
// FIXME: What about split APKs?
|
||||
String abi;
|
||||
|
||||
if (android.os.Build.VERSION.SDK_INT >= 21) {
|
||||
abi = android.os.Build.SUPPORTED_ABIS[0];
|
||||
} else {
|
||||
// This codepath should NEVER be taken as if isNativeLibsExtracted()
|
||||
// returns false, it's 100% safe to assume we're on API level 23 or later.
|
||||
abi = android.os.Build.CPU_ABI;
|
||||
}
|
||||
|
||||
return applicationInfo.sourceDir + "!/lib/" + abi + "/?.so";
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user