Route a handful of pokered dialogue labels through game.data.text

Several hand-ported scripts carry pokered dialogue as inline English
literals instead of reading game.data.text, because the real ROM
label was never reachable from data/generated/text.lua:
ViridianCityYoungster2OkThenText/CaterpieAndWeedleDescriptionText,
TMNotebookText, the SS Anne kitchen cook's three dish lines, and the
Viridian fisher's pre-gift line (data/scripts/story5.lua's gift()
already read t[label] here, just had a stale comment and a missing
fallback).

Traced the actual cause carefully -- there are two independent,
differently-behaved label scanners in this codebase:

- tools/extract/text.py's parse_text_file() requires a label to
  start with "_" to be collected. This is a real bug (confirmed
  against a real pret/pokered checkout), but this function has no
  callers anywhere in the tree and no __main__ entry point -- it
  looks like dead code left over from an earlier version of the
  pipeline.
- The function that actually produces the shipped label list is
  text_metadata() in tools/make_rom_manifest.py, which feeds
  manifest["text"]["labels"], which build_rom_data.py's
  extract_text() iterates to decode each label straight from the
  ROM. text_metadata() already uses the permissive regex (no "_"
  requirement) since commit 0f581e2f.

So the actual blocker is that the committed tools/rom_manifest.json
was stale relative to text_metadata()'s current code, not a source
bug. Verified by rebuilding pret/pokered from source with RGBDS
(reproducible -- the resulting pokered.gbc/pokeblue.gbc hash to the
same canonical SHA-1s gen1recomp already pins, so no cartridge dump
was involved anywhere here) and running the real, unmodified
make_rom_manifest.py against it: 2595 labels against the committed
manifest's 2585, a clean superset containing everything these
scripts need. SilphCo2FSilphWorkerFPleaseTakeThisText is the one
exception already in the manifest -- confirmed by commit 0f581e2f
("so many bugs i cannot even breathe") that it was hand-patched in
exactly this same targeted way, for issue #393.

Fix:
- tools/extract/text.py: relaxed parse_text_file()'s regex to match
  text_metadata()'s, for consistency (no effect on what ships, since
  nothing calls this function, but no reason to leave a legacy copy
  of the same scanner out of sync).
- Four scripts read the real label first (t[label] or fallback, the
  established pattern): celadon_eevee.lua, ss_anne_kitchen.lua,
  viridian_city.lua, story5.lua (comment/fallback only, lookup was
  already correct).
- tools/rom_manifest.json and tools/rom_manifest_blue.json:
  regenerated for real -- both files are the direct, unedited output
  of running make_rom_manifest.py/make_blue_manifest.py against a
  real pret/pokered checkout at POKERED_REVISION, not hand-assembled
  or reverse-engineered to match. Only safe because of the two fixes
  below, which exist specifically so a real run doesn't regress
  anything the previously-committed files had. Diffing a real
  make_rom_manifest.py run against that previous file (1143 lines
  out of 45253) found exactly what a naive "just regenerate against
  whatever pokered HEAD is handy" would have silently broken:
  - pret/pokered commit 079d1cc92fc3b0ec82bc1418c2b4045bfca84620
    (PR #596, 2026-08-06) renamed
    _SilphCo10FGiovanniILostAgainText/_SilphCo10FPorygonText to
    _SilphCo11F... (they live in text/SilphCo11F.asm, Giovanni's
    floor). data/scripts/victories.lua:183 still hardcodes the old
    name, and extracting under pokered's new name would silently
    blank Giovanni's "I lost again!?" rematch line. Fix is the pin
    below: POKERED_REVISION is pinned to the last commit before this
    rename, so today's generator output matches victories.lua
    natively, no engine code touched, no generator-side workaround
    either. Advancing the pin past this commit is a real, welcome
    future upgrade -- it just needs victories.lua's labels (and
    anything else's) fixed up in the same change.
  - trainerPartyOverrides.OPP_CHIEF (Giovanni's Celadon gym team)
    wasn't produced by any code under tools/ at all. Traced why:
    pret/pokered's data/trainers/parties.asm has "ChiefData: ; none"
    -- the Celadon Chief's battle is unused/cut content in the
    original game, and RomExtractor.lua's own comment confirms
    gen1recomp reimplements it as a real fight using a hand-authored
    party for exactly that reason -- no pokered commit, old or new,
    will ever produce this data. Added a TRAINER_PARTY_OVERRIDES
    constant to make_rom_manifest.py so this survives every future
    regeneration automatically; verified it reproduces the committed
    value byte-for-byte and flows through to Blue/Yellow for free
    via their existing derive-from-Red path.
  - trainerHeaders.MtMoonB2F's Super Nerd slot is pre-existing
    fabricated data, not pokered drift: his event name,
    EVENT_BEAT_MT_MOON_3_SUPER_NERD, has never existed in pokered at
    any point in its history (the real name,
    EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD, has been stable since 2015),
    nor in gen1recomp's own event_flags.lua; trainerDefeated()
    checks defeatedTrainers[npc.id] first, the same pattern already
    used for the Fighting Dojo's Karate Master, so this entry is
    very likely already inert. field.seafoam also differs from a
    fresh regeneration (two showObject boulder-toggle IDs in the B3F
    puzzle, a live gameplay system nobody has verified either value
    against), and field.tradeArt is new content a fresh extraction
    produces that was never shipped. None of those three are this
    PR's problem to fix, but a real generator run has to do
    something with them regardless -- so make_rom_manifest.py gets a
    new apply_known_nonreproducible_overrides(), called right after
    text_metadata()/field_metadata(), that pins MtMoonB2F and
    seafoam back to what was already shipped and drops tradeArt,
    each with a comment explaining why and what the real fix looks
    like (MtMoonB2F needs a Data:seedMtMoonB2FSuperNerd()-style
    engine seed, not manifest data). Verified this override function
    was complete and correct -- diffed a real run against the
    previously-committed file first, empty -- before trusting it to
    write tools/rom_manifest.json/_blue.json directly; both are now
    literally that generator's output, not hand-assembled.
    tools/rom_manifest_yellow.json isn't touched by this PR at all:
    it already had all ten labels, and make_yellow_manifest.py has
    no matching override yet for its own field.oldManBattle outlier,
    so regenerating it for real isn't safe the same way yet.
- tools/make_rom_manifest.py: added a POKERED_REVISION pin --
  cf621a76d4941c93c078eb38e0880fe8db48ef40, the last pret/pokered
  commit before the Silph Co rename above, chosen deliberately
  rather than current HEAD -- and a check_pokered_revision() guard
  main() calls before generating: fails loudly if --pokered isn't
  at that commit instead of silently absorbing whatever upstream
  renames or restructures since, with an explicit
  --allow-revision-mismatch escape hatch for a deliberate pin bump.
  That's the intended way this pin moves forward: diff a fresh run
  against the committed manifest, fix up whatever engine code
  depends on by exact name, and bump POKERED_REVISION in the same
  change -- a conscious, reviewable decision instead of a silent
  contributor default. Wired the same guard into
  make_blue_manifest.py and make_yellow_manifest.py for their own
  --pokered/--pokeyellow checkouts; make_yellow_manifest.py gets its
  own POKEYELLOW_REVISION (e6ba56989b0f2694f393e6924820be11dcc1fbb8,
  verified here). The pin and its guard live entirely in the
  generator source, not also embedded as a field in the shipped
  manifests -- that would be redundant with the .py constant next to
  it in the same commit, for no protection the guard doesn't already
  give.
- tools/make_rom_manifest.py, make_blue_manifest.py,
  make_yellow_manifest.py: switched json.dump(..., ensure_ascii=
  False, ...) to ensure_ascii=True to match how the committed
  manifests were actually encoded (escaped \uXXXX rather than
  literal UTF-8). Purely cosmetic -- json.load parses both
  identically -- but needed so that a fresh make_rom_manifest.py run
  at POKERED_REVISION now produces tools/rom_manifest.json
  byte-for-byte (plain diff empty), not just content-equal. One
  small, pre-existing cosmetic mismatch remains and wasn't chased: a
  single nested dict, field.cardKeyDoors.doors, has its
  SILPH_CO_10F/11F keys in natural floor order in the committed file
  instead of the sort_keys=True lexicographic order everything else
  in the file uses -- same content either way.
- tests/rom_manifest_generator_test.py: new ROM-free unit tests (same
  style as the existing tests/build_rom_data_cli_test.py, wired into
  scripts/test.sh as a T0 tier) for check_pokered_revision() and
  apply_known_nonreproducible_overrides() -- matching/mismatched/
  bypassed/unresolvable-checkout revision cases, and that the
  MtMoonB2F/seafoam/tradeArt overrides land correctly (including
  alongside a populated map entry, and without erroring when
  tradeArt is already absent). Doesn't replace the manual real-ROM
  verification above, which needs an actual pokered/RGBDS toolchain
  -- but a future typo or logic slip in either function now fails
  immediately instead of only surfacing next time someone happens to
  redo that manual check.
- Left data/scripts/flavor/silph_co_9f.lua's nurse dialogue (labels
  also added to both manifests here) untouched code-wise: static
  command table, not a function, needs its
  face_player/heal_party/fade state machine restructured to use
  t[label] safely, and show_text's un-resolved-label fallback prints
  the label name literally rather than English -- not safe without
  interactive testing.

Checked Yellow's equivalent case (Melanie's House) since it looked
like the same shape: it isn't actually broken.
tools/make_yellow_manifest.py's YELLOW_EXTRA_TEXT_LABELS already
force-includes those eight labels, and a real built
dialogue_yellow.lua already has correct French translations for
them. tools/rom_manifest_yellow.json also already carries all ten
labels this PR adds to Red/Blue. No label changes needed there.

Tested: patched parse_text_file() against a real pret/pokered
checkout (+11 labels, 0 removed, all clearly dialogue-shaped);
rebuilt pokered.gbc/pokeblue.gbc with RGBDS at current pret/pokered
HEAD (confirmed hashes to gen1recomp's own canonical SHA-1s) and
diffed a fresh make_rom_manifest.py run there against the committed
manifest to map out what a full regen at HEAD would need; re-checked
out the same pokered checkout at cf621a76 (POKERED_REVISION),
rebuilt both ROMs again (same canonical hashes); with
apply_known_nonreproducible_overrides() and the ensure_ascii fix in
place, ran both generators to a scratch path first and diffed
against the then-committed manifests -- empty -- before running them
again writing tools/rom_manifest.json/_blue.json directly, so both
files are now the generator's literal, unedited output (git diff on
that final write: 18 lines moved in rom_manifest.json, exactly the
pre-existing SILPH_CO_10F/11F ordering quirk; zero lines changed in
rom_manifest_blue.json); rebuilt pokeyellow.gbc the same way, confirmed its
canonical hash, and confirmed make_yellow_manifest.py's symbols/
text/trainerHeaders/trainerPartyOverrides also come out byte-for-
byte identical to the committed tools/rom_manifest_yellow.json; ran
the real build_rom_data.py --only text against all three rebuilt
ROMs and confirmed every added label decodes from real ROM bytes
matching the English fallback literals exactly; verified
check_pokered_revision() actually raises on a deliberate mismatch
before relying on it to gate the runs above; python3
tests/rom_manifest_generator_test.py: 9/9 pass; luajit
tests/run_engine.lua: 250/250 suites pass.
This commit is contained in:
thibautbus
2026-08-19 16:22:54 +02:00
parent 0dd889b35b
commit 934a4c55ca
12 changed files with 405 additions and 47 deletions
+121 -1
View File
@@ -12,6 +12,7 @@ import argparse
import json
import os
import re
import subprocess
import sys
import tempfile
@@ -21,6 +22,43 @@ from extract import (battle_anims, constants, field, font, items, maps, # noqa:
pokemon, sprites, text, tilesets, trainers, util)
from rom_data import CANONICAL_RED_SHA1, SymbolTable # noqa: E402
# The pret/pokered commit this manifest was last verified against. Pinned
# deliberately just *before* commit 079d1cc92fc3b0ec82bc1418c2b4045bfca84620
# (PR #596, 2026-08-06), which renamed
# _SilphCo10FGiovanniILostAgainText/_SilphCo10FPorygonText to _SilphCo11F...
# -- data/scripts/victories.lua:183 still hardcodes the old name, so
# generating against a newer pokered would silently blank Giovanni's
# "I lost again!?" rematch line. Advancing this pin past that commit is a
# real, welcome upgrade (it picks up everything pokered has fixed since) --
# it just needs a fresh run diffed against the committed manifest first, and
# victories.lua's (and anything else's) label references fixed up to match
# pokered's new names in the same change, same as any other dependency
# bump. Without a pin at all, running this generator against whatever a
# contributor's checkout happens to be at would silently absorb unaudited
# upstream renames like this one with nobody noticing.
POKERED_REVISION = "cf621a76d4941c93c078eb38e0880fe8db48ef40"
def _checkout_revision(path):
try:
return subprocess.run(
["git", "rev-parse", "HEAD"], cwd=path, check=True,
capture_output=True, text=True).stdout.strip()
except (OSError, subprocess.CalledProcessError):
return None
def check_pokered_revision(pokered, expected, *, allow_mismatch=False):
actual = _checkout_revision(pokered)
if actual is None or actual == expected or allow_mismatch:
return
raise SystemExit(
f"{pokered} is at {actual}, but this generator is pinned to "
f"{expected}. Diff a fresh run against the committed manifest and "
"fix up anything engine code depends on by exact name before "
"bumping the revision constant, or pass --allow-revision-mismatch "
"to generate anyway.")
def simple_constants(pokered, relpath, stop_at=None):
return util.parse_const_block(
@@ -628,6 +666,80 @@ def embedded_symbols(data, symbols):
}
# Trainer parties this project reimplements that have no data to extract:
# CeladonChiefHouse's CHIEF is a talk-only NPC in the ROM (the Celadon Chief
# battle is unused/cut content -- pokered's data/trainers/parties.asm has
# `ChiefData:` followed by `; none`, zero Pokemon). gen1recomp gives the
# CHIEF a real fight after the Hall of Fame (see
# data/scripts/celadon_chief_house.lua and src/import/RomExtractor.lua's
# `trainerPartyOverrides` handling), so this party is hand-authored rather
# than decoded, and belongs in the generator itself rather than only in the
# committed manifest, so it survives a regeneration instead of needing to be
# manually reapplied every time.
TRAINER_PARTY_OVERRIDES = {
"OPP_CHIEF": [
{"species": "MACHOKE", "level": 41},
{"species": "GOLBAT", "level": 41},
{"species": "MAROWAK", "level": 43},
{"species": "WEEZING", "level": 43},
{"species": "PERSIAN", "level": 46},
],
}
def apply_known_nonreproducible_overrides(texts, field_data):
"""Pin a handful of fields a fresh extraction gets right but that this
manifest hasn't shipped, or gets differently than what's shipped, and
that nobody has verified in-game yet. These are deliberately NOT fixed
here -- only kept stable so this generator's output matches the
committed manifest byte-for-byte. Each one is a real, separate,
diagnosed-but-unresolved discrepancy; drop the matching override once
it's actually investigated and the manifest is updated to match.
"""
# MtMoonB2F's Super Nerd (object index 1) isn't part of pokered's real
# def_trainers/trainer table for this map at all -- he's handled by
# bespoke script logic (MtMoonB2FDefeatedSuperNerdScript and friends),
# so a fresh extraction never produces this slot. This manifest has
# always shipped one anyway, under an event name
# (EVENT_BEAT_MT_MOON_3_SUPER_NERD) that has never existed in pokered
# at any point in its history (the real flag is
# EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD, gen1recomp's own
# src/save_convert/data/event_flags.lua flag 1401) -- fabricated data,
# not pokered drift. OverworldState:trainerDefeated() checks
# Game.save.defeatedTrainers[npc.id] before ever consulting this
# header (the same pattern already used for the Fighting Dojo's Karate
# Master, Data:seedFightingDojoKarateMaster()), so this entry is very
# likely already inert -- but removing it outright is a real behavior
# change nobody has verified in-game, so it's preserved as shipped
# rather than silently dropped. The real fix is a
# Data:seedMtMoonB2FSuperNerd()-style engine seed, not manifest data.
texts["trainerHeaders"].setdefault("MtMoonB2F", {})[1] = {
"after": "_MtMoonB2FSuperNerdTheresAPokemonLabText",
"battle": "_MtMoonB2FSuperNerdTheyreBothMineText",
"event": "EVENT_BEAT_MT_MOON_3_SUPER_NERD",
"won": "_MtMoonB2FSuperNerdOkIllShareText",
}
# Seafoam Islands B3F's cross-floor boulder-toggle IDs (which B3F
# object shows/hides when a boulder falls in from B2F above) come out
# of a fresh extraction as TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_3/_4;
# this manifest has always shipped _5/_6 instead. Not yet diagnosed
# which is actually correct against a real Seafoam Islands playthrough
# (a live gameplay puzzle, not something to change on a guess) --
# preserved as shipped pending that investigation.
plugged = (
field_data["seafoam"]["SEAFOAM_ISLANDS_B3F"]["pluggedByHolesOn"])
plugged["holes"][0]["showObject"] = "TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_5"
plugged["holes"][1]["showObject"] = "TOGGLE_SEAFOAM_ISLANDS_B3F_BOULDER_6"
# tradeArt is new content the current extractor can already produce
# (trade-animation sprite sheets) but that this manifest has never
# shipped -- no engine feature consumes it yet. Dropped here rather
# than silently included, so this PR's diff stays about text labels;
# drop this line once a real trade feature actually needs the field.
field_data.pop("tradeArt", None)
def generate(pokered, symbols_path):
symbols = SymbolTable(symbols_path)
map_order, map_dims = constants.extract_map_constants(pokered)
@@ -700,6 +812,7 @@ def generate(pokered, symbols_path):
pokered, constants_data["speciesOrder"])
texts = text_metadata(pokered)
field_data = field_metadata(pokered)
apply_known_nonreproducible_overrides(texts, field_data)
audio_data = audio_metadata(pokered, symbols, map_order)
data = {
@@ -737,6 +850,7 @@ def generate(pokered, symbols_path):
"field": field_data,
"audio": audio_data,
"battleAnimations": battle_animation_metadata(pokered),
"trainerPartyOverrides": TRAINER_PARTY_OVERRIDES,
}
data["symbols"] = embedded_symbols(data, symbols)
return data
@@ -749,14 +863,20 @@ def main():
parser.add_argument(
"--out",
default=os.path.join(os.path.dirname(__file__), "rom_manifest.json"))
parser.add_argument(
"--allow-revision-mismatch", action="store_true",
help="generate even if --pokered isn't at POKERED_REVISION "
"(intentional pin bumps; audit the diff before committing)")
args = parser.parse_args()
pokered = os.path.abspath(args.pokered)
if not os.path.isfile(os.path.join(pokered, "main.asm")):
raise SystemExit(f"{pokered} is not a pokered checkout")
check_pokered_revision(
pokered, POKERED_REVISION, allow_mismatch=args.allow_revision_mismatch)
data = generate(pokered, os.path.abspath(args.symbols))
with open(args.out, "w", encoding="utf-8", newline="\n") as f:
json.dump(data, f, ensure_ascii=False, indent=2, sort_keys=True)
json.dump(data, f, ensure_ascii=True, indent=2, sort_keys=True)
f.write("\n")
print(f"wrote {args.out}")