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CLOSES #415, CLOSES #484, CLOSES #488, CLOSES #492, CLOSES #497, CLOSES #541, CLOSES #559, CLOSES #562, CLOSES #563, CLOSES #564, CLOSES #565, CLOSES #566, CLOSES #567, CLOSES #568, CLOSES #569, CLOSES #570, CLOSES #571, CLOSES #572
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@@ -1186,11 +1186,13 @@ R.field = {
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nest = f.opt(f.any) },
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flyOrder = f.list(f.str),
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-- the player's own trainer art (FieldDefaults.PLAYER_PICS): the battle
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-- back pic, the catch tutorial's old man, and the front pic the intro,
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-- trainer card and Hall of Fame share. Every key is optional so a
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-- conversion can replace one pic and inherit the rest.
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-- back pic, the catch tutorial's old man, Yellow's PROF.OAK variant of
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-- it (#557), and the front pic the intro, trainer card and Hall of Fame
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-- share. Every key is optional so a conversion can replace one pic and
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-- inherit the rest.
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playerPics = f.rec{
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back = f.opt(f.str), demoBack = f.opt(f.str), front = f.opt(f.str) },
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back = f.opt(f.str), demoBack = f.opt(f.str),
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oakBack = f.opt(f.str), front = f.opt(f.str) },
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-- the new-game and boot config a total conversion replaces
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boot = f.rec{
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startMap = f.opt(f.str), startX = f.opt(f.int(0)), startY = f.opt(f.int(0)),
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