CLOSES #415, CLOSES #484, CLOSES #488, CLOSES #492, CLOSES #497, CLOSES #541, CLOSES #559, CLOSES #562, CLOSES #563, CLOSES #564, CLOSES #565, CLOSES #566, CLOSES #567, CLOSES #568, CLOSES #569, CLOSES #570, CLOSES #571, CLOSES #572

This commit is contained in:
bryanthaboi
2026-08-01 08:10:20 -04:00
parent a33f3b1ceb
commit 9326b07583
70 changed files with 6791 additions and 208 deletions
+36
View File
@@ -1179,6 +1179,13 @@ function RomExtractor:extractPokemon()
completed = completed + 1
self:tick("Pokemon", completed, #self.manifest.dexOrder + 10)
end
-- Yellow-only third back pic: LoadPlayerBackPic (engine/battle/core.asm)
-- picks OldManPicBack for BATTLE_TYPE_OLD_MAN but ProfOakPicBack for
-- BATTLE_TYPE_PIKACHU, the Pallet Town catch scene (#557). Outside the
-- ticked loop so the progress denominator stays as it was.
if self.symbols["ProfOakPicBack"] then
self:writeCompressedPic("ProfOakPicBack", "battle/profoakb.png")
end
local balls = self:symbol("PokeballTileGraphics")
self:write2bpp(self.rom:bytes(balls.bank, balls.address, 64),
32, 8, "battle/balls.png", true)
@@ -1826,6 +1833,35 @@ function RomExtractor:extractField()
end
end
-- Yellow-only: TalkToPikachu's framed portrait, one 5x5 base frame per
-- PikaPicAnimScript -- each script's FIRST pikapic_loadgfx in
-- data/pikachu/pikachu_pic_animation.asm, the pic PikaPicAnimBGFrames_4
-- (PikaAnimTilemap_1, column order) paints. Scripts 18/22/23/24 have no
-- compressed base and take PikaPicAnimBGFrames_5 -> PikaAnimTilemap_9,
-- which is ROW order over a raw 25-tile sheet, hence no columns flag.
-- Script 26 shares script 11's base. The pikaframe overlays each script
-- draws ON TOP of the base are a second full pose out of the same blob and
-- stay unripped: PikachuFollower.picLift stands in for their motion
-- (#561, still on #407's stand-in).
local PIKAPIC_BASE = {
"Pic_e4000", "Pic_e411c", "Pic_e4272", "Pic_e4383", "Pic_e458b",
"Pic_e467b", "Pic_e476e", "Pic_e49d1", "Pic_e4b39", "Pic_e4c3e",
"Pic_e5000", "Pic_e523f", "Pic_e548e", "Pic_e56d1", "Pic_e5924",
"Pic_e5b7d", "Pic_e5ddd", "GFX_e6020", "Pic_e6340", "Pic_e6587",
"Pic_e67d6", "GFX_e6e6f", "GFX_e718f", "GFX_e74af", "Pic_e77cf",
"Pic_e5000", "Pic_f0abf", "Pic_f0cf4",
}
if self.symbols[PIKAPIC_BASE[1]] then
for script, label in ipairs(PIKAPIC_BASE) do
local path = "pikachu/pikapic_" .. script .. ".png"
if label:sub(1, 4) == "GFX_" then
self:raw2bpp(label, 40, 40, path, { matte = true })
else
self:writeCompressedPic(label, path)
end
end
end
self:raw1bpp("LedgeHoppingShadow", 8, 8,
"fx/shadow.png", true); tick()
for _, spec in ipairs({