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bingus dingus
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@@ -4009,7 +4009,7 @@ function OverworldState:startWarpTo(mapId, x, y, facing, onDone, opts)
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end, function()
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self.transitioning = false
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if onDone then onDone() end
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end))
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end, true)) -- warp shape: no fade back in (LoadGBPal restores in one write)
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end
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-- Re-read a map record after its data changed (WorldAPI:invalidateMap,
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