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CLOSES #1396, CLOSES #1398, CLOSES #1400, CLOSES #1401, CLOSES #1406, CLOSES #1407, CLOSES #1411, CLOSES #1413, CLOSES #1415, CLOSES #1416, CLOSES #1417, CLOSES #1419, CLOSES #1421, CLOSES #1422, CLOSES #1423, CLOSES #1424, CLOSES #1425, CLOSES #1427, CLOSES #1428, CLOSES #1429, CLOSES #1431, CLOSES #1432, CLOSES #1433, CLOSES #1435, CLOSES #1437, CLOSES #1440, CLOSES #1441, CLOSES #1442, CLOSES #1443, CLOSES #1444, CLOSES #1447, CLOSES #1449, CLOSES #1456, CLOSES #1461, CLOSES #1464, CLOSES #1465, CLOSES #1466, CLOSES #1468, CLOSES #1469, CLOSES #1470
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@@ -46,4 +46,30 @@ do
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T.eq(tradedWithId.otId, 777, "a recorded foreign OT id is never overwritten")
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end
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-- #1461: saves that passed through 0.1.82-0.1.9x already have the player's
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-- own id written onto traded mons, so stamping correctly from now on does
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-- not help them. The repair runs on every load, not behind a format gate.
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do
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local SaveData = require("src.core.SaveData")
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local save = newSave()
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local poisoned = { traded = true, otId = 12345 }
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local foreign = { traded = true, otId = 777 }
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local caught = { otId = 12345 }
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save.party = { poisoned, foreign, caught }
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save.boxes = { { { traded = true, otId = 12345 } } }
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T.eq(SaveData.repairTradedOtIds(save), 2, "both poisoned mons are repaired")
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T.eq(poisoned.otId, nil, "a traded mon carrying the player id is cleared")
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T.eq(save.boxes[1][1].otId, nil, "boxed mons are repaired too")
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T.eq(foreign.otId, 777, "a real foreign OT id is left alone")
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T.eq(caught.otId, 12345, "a caught mon keeps the player id")
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T.eq(caught.traded, nil, "and is never marked traded")
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T.eq(SaveData.repairTradedOtIds(save), 0, "the repair is idempotent")
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-- and after the repair the stamp loop must not re-adopt it
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BattleState.stampOT(save, poisoned)
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T.eq(poisoned.otId, nil, "the stamp loop does not undo the repair")
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end
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T.finish("exp traded ot survives reload bug 1265")
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