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Merge pull request #1715 from caorthann-celt/dev
Enable UWP HTTP requests and Skin Studio controller support
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@@ -656,7 +656,7 @@ function love.gamepadpressed(joystick, button)
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end
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return
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end
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if Studio then return end
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if Studio then return Studio.gamepadpressed(joystick, button) end
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if Importer then return Importer:gamepadpressed(joystick, button) end
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if not Game then return end
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Game:gamepadpressed(joystick, button)
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@@ -676,7 +676,7 @@ function love.gamepadreleased(joystick, button)
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end
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return
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end
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if Studio then return end
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if Studio then return Studio.gamepadreleased(joystick, button) end
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if Importer then return Importer:gamepadreleased(joystick, button) end
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if not Game then return end
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Game:gamepadreleased(joystick, button)
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@@ -696,7 +696,7 @@ function love.gamepadaxis(joystick, axis, value)
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end
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return
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end
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if Studio then return end
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if Studio then return Studio.gamepadaxis(joystick, axis, value) end
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if Importer then return Importer:gamepadaxis(joystick, axis, value) end
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if not Game then return end
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Game:gamepadaxis(joystick, axis, value)
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@@ -716,7 +716,7 @@ function love.joystickpressed(joystick, button)
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end
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return
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end
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if Studio then return end
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if Studio then return Studio.joystickpressed(joystick, button) end
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if Importer then return Importer:joystickpressed(joystick, button) end
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if not Game then return end
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Game:joystickpressed(joystick, button)
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@@ -736,7 +736,7 @@ function love.joystickreleased(joystick, button)
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end
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return
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end
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if Studio then return end
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if Studio then return Studio.joystickreleased(joystick, button) end
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if Importer then return Importer:joystickreleased(joystick, button) end
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if not Game then return end
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Game:joystickreleased(joystick, button)
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@@ -756,7 +756,7 @@ function love.joystickaxis(joystick, axis, value)
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end
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return
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end
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if Studio then return end
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if Studio then return Studio.joystickaxis(joystick, axis, value) end
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if Importer then return Importer:joystickaxis(joystick, axis, value) end
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if not Game then return end
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Game:joystickaxis(joystick, axis, value)
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@@ -776,7 +776,7 @@ function love.joystickhat(joystick, hat, direction)
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end
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return
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end
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if Studio then return end
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if Studio then return Studio.joystickhat(joystick, hat, direction) end
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if Importer then return Importer:joystickhat(joystick, hat, direction) end
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if not Game then return end
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Game:joystickhat(joystick, hat, direction)
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