CLOSES #1367, CLOSES #1585, CLOSES #1611, CLOSES #1612, CLOSES #1636, CLOSES #1638, CLOSES #1641

This commit is contained in:
bryanthaboi
2026-08-21 07:14:24 -04:00
parent c11c762f15
commit 8c0d0ace4d
15 changed files with 174 additions and 52 deletions
+7 -1
View File
@@ -291,9 +291,15 @@ eq(edgeImp._pageScrollMax, 0, "with no page scroll left to catch the notch")
check(ereg.y + ereg.h < 720, "and a region that ends above the safe area")
edgeImp._padCursorActive = true
edgeImp._padCursor = { x = ereg.x + 20, y = 719 }
edgeImp._padAxis = { lefty = 1 }
edgeImp._padDir = {}
pointer(ereg.x + 20, 719)
edgeImp:gamepadaxis(nil, "lefty", 1)
edgeImp:_updatePadCursor(0.5)
eq(edgeImp._wheelY or 0, 0,
"an axis that has never read under the deadzone cannot edge-scroll")
edgeImp._padCursor = { x = ereg.x + 20, y = 719 }
edgeImp:gamepadaxis(nil, "lefty", 0)
edgeImp:gamepadaxis(nil, "lefty", 1)
edgeImp:_updatePadCursor(0.5)
check((edgeImp._wheelY or 0) < 0, "the edge push synthesizes a notch")
LauncherView.draw(edgeImp)
+5 -1
View File
@@ -55,8 +55,12 @@ end
love.system.getOS = function() return "OS X" end
T.eq(Orientation.apply("portrait"), false, "desktop apply is a refused no-op")
-- iOS posed but no SDL loaded: the FFI path must fail closed, not claim the
-- lock took.
love.system.getOS = function() return "iOS" end
T.eq(Orientation.apply("portrait"), false, "iOS defers to the Info.plist")
T.eq(Orientation.apply("portrait"), false, "iOS apply fails closed with no SDL")
local okIOS = pcall(Orientation.applyOptions, { orientation = "portrait" })
T.eq(okIOS, true, "posed-iOS apply never raises")
-- Android posed but no SDL loaded in this process: the FFI path must fail
-- closed inside its pcall, never throw.
love.system.getOS = function() return "Android" end