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https://github.com/bryanthaboi/gen1recomp.git
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bzinga
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@@ -61,6 +61,13 @@ public class GameActivity extends SDLActivity {
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protected final int[] recordAudioRequestDummy = new int[1];
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public static final int EXTERNAL_STORAGE_REQUEST_CODE = 2;
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public static final int RECORD_AUDIO_REQUEST_CODE = 3;
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public static final int ROM_PICKER_REQUEST_CODE = 4;
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// Mirrors conf.lua's t.identity ("pokemon-love2d"): where the picked ROM
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// is dropped so RomImporter's existing folder scan finds it -- see
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// src/import/RomImporter.lua and Filesystem::setIdentity (sets Android's
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// save directory to getExternalFilesDir()/save/<identity>).
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private static final String ROM_SAVE_IDENTITY = "pokemon-love2d";
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private static final String PICKED_ROM_FILENAME = "picked_rom.gb";
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private static boolean immersiveActive = false;
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private static boolean needToCopyGameInArchive = false;
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private boolean storagePermissionUnnecessary = false;
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@@ -332,6 +339,64 @@ public class GameActivity extends SDLActivity {
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return openURL(url) == 0;
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}
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/**
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* Shows the system document picker (Storage Access Framework) so the
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* player can pick their ROM from anywhere (Downloads, Drive, etc.)
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* without needing to know where the app's external files folder is.
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* Requires API 19+ (ACTION_OPEN_DOCUMENT); the picked file (if any)
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* arrives later in onActivityResult, not synchronously here.
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*/
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@Keep
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public static boolean showRomFilePicker() {
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if (android.os.Build.VERSION.SDK_INT < 19) return false;
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GameActivity self = (GameActivity) mSingleton;
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if (self == null) return false;
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Intent intent = new Intent(Intent.ACTION_OPEN_DOCUMENT);
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intent.addCategory(Intent.CATEGORY_OPENABLE);
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intent.setType("*/*");
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try {
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self.startActivityForResult(intent, ROM_PICKER_REQUEST_CODE);
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return true;
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} catch (Exception e) {
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Log.d("GameActivity", "could not open ROM file picker: " + e.getMessage());
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return false;
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}
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}
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@Override
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protected void onActivityResult(int requestCode, int resultCode, Intent data) {
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super.onActivityResult(requestCode, resultCode, data);
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if (requestCode != ROM_PICKER_REQUEST_CODE) return;
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if (resultCode != RESULT_OK || data == null || data.getData() == null) {
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Log.d("GameActivity", "ROM picker returned no file (cancelled?)");
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return;
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}
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Uri uri = data.getData();
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File destDir = new File(new File(getExternalFilesDir(null), "save"), ROM_SAVE_IDENTITY);
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if (!destDir.exists() && !destDir.mkdirs()) {
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Log.d("GameActivity", "could not create " + destDir);
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return;
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}
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File destFile = new File(destDir, PICKED_ROM_FILENAME);
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InputStream source;
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try {
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source = getContentResolver().openInputStream(uri);
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} catch (FileNotFoundException e) {
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Log.d("GameActivity", "could not open picked ROM: " + e.getMessage());
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return;
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}
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if (source == null) {
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Log.d("GameActivity", "ContentResolver returned no stream for picked ROM");
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return;
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}
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if (!copyAssetFile(source, destFile.getPath())) {
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Log.d("GameActivity", "could not copy picked ROM to " + destFile);
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}
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}
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/**
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* Copies a given file from the assets folder to the destination.
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*
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