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Export legacy mod option schemas
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-15
@@ -1,9 +1,26 @@
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# Mod option schema export
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# RFC 0008 — Runtime mod option schema export
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`mod_option_schemas.json` is an optional runtime snapshot written beside
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`options.lua` after the mod loader finishes. It gives a native launcher a
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data-only description of mod settings without requiring the launcher to run
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untrusted mod entry code before boot.
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## Status
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Proposed. Engine: `src/mods/Loader.lua`. Tests:
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`tests/mod_loader_tests.lua`. This RFC defines an optional filesystem
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contract; it does not require a native launcher or any other consumer.
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## Motivation
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A native launcher may want to present settings for installed mods before it
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starts the game. Running every mod's entry chunk in that launcher just to
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discover its settings would duplicate engine behavior and give the launcher
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an unnecessary code-execution surface. The engine already has the authoritative
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runtime schemas after mod loading, so it can publish a data-only snapshot for
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platform shells that want one.
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## The exact contract
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After the mod loader has finished running entry chunks, it may write
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`mod_option_schemas.json` beside `options.lua` in the same filesystem. The
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document is a snapshot of the current boot; it is not a second settings store
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and does not change how option values are read or written.
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Version 1 has this shape:
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@@ -23,14 +40,52 @@ Version 1 has this shape:
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}
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```
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Only enabled, successfully loaded mods are included. A boot with no schemas
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writes `{"schema_version":1,"mods":{}}` when an older snapshot exists, so a
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disabled or failed mod cannot leave stale settings rows behind. A filesystem
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that cannot write is tolerated, and a fresh mod-free boot does not create the
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file.
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`mods` is keyed by mod id. Its rows come from the runtime
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`mod.options:define` schema, or from the legacy manifest `options_schema` file
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when the runtime schema is absent. The supported row types are `toggle`,
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`choice`, `number`, and `text`. Their optional fields retain the meanings
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established by the existing in-game option UI: choices are `[label, value]`
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pairs, numeric rows may provide `min`, `max`, and `step`, and text rows may
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provide `maxLen`.
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The supported row types are `toggle`, `choice`, `number`, and `text`. Native
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consumers may ignore unknown future row types. Consumers must accept a
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missing `schema_version` as legacy version 1 and ignore newer versions rather
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than guessing at their shape. Producers must bump the version when changing
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the document shape.
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Only mods that are enabled and successfully loaded in the current boot are
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included. A disabled or failed mod must not contribute rows. If an older
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snapshot exists and the current boot has no schema-bearing mods, the producer
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overwrites it with `{"schema_version":1,"mods":{}}`; this prevents stale
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settings rows from surviving a disable or load failure. A fresh mod-free boot
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does not create the file, and a filesystem without write support is tolerated.
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The producer writes the snapshot after entry chunks and the final load set
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have been established. Consumers must treat the file as untrusted input and
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must not execute anything from it.
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## Compatibility and versioning
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The contract is optional on both sides. A native consumer may be absent, and
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the engine continues normally if the file cannot be written. A native
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consumer is not required to render, validate, or persist every supported row;
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it may ignore an unknown row type or optional field.
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For compatibility with files produced by the original unversioned prototype,
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a missing `schema_version` means version 1. Consumers must ignore documents
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with a newer version rather than guessing at their shape. Producers must bump
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the version whenever they change the document shape or the meaning of an
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existing field. Version 1 is therefore the legacy unversioned format as well
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as the explicitly versioned format shown above.
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## Migration note
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Nothing. Existing mods, option values, and the in-game options UI are
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unchanged. Platforms that do not consume `mod_option_schemas.json` have no
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new integration requirement.
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## Parity tests
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`tests/mod_loader_tests.lua` verifies the explicit version, runtime and legacy
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row round-tripping, enabled/disabled filtering, failed-mod filtering,
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stale-snapshot clearing, and tolerance of a read-only filesystem.
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## Deprecation etiquette
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Nothing is deprecated. The unversioned file form remains readable as legacy
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version 1; new producers write the explicit `schema_version` field.
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+16
-2
@@ -202,11 +202,25 @@ function Loader:_writeOptionSchemas()
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if not self.fs.write then return end
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local mods = {}
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for id, schema in pairs(self.optionSchemas) do
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if self.mods[id] and self.mods[id].enabled and not self.mods[id].failed then
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for id, mod in pairs(self.mods) do
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if mod.enabled and not mod.failed then
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local schema = self.optionSchemas[id]
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-- Keep the legacy manifest options_schema path visible to native
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-- consumers too. ManagerState loads this same data-only chunk on
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-- demand; using it here means older mods do not need to migrate to
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-- mod.options:define just to appear in a launcher settings screen.
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if schema == nil and mod.manifest.options_schema and self.fs.load then
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local chunk = self.fs.load(mod.path .. "/" .. mod.manifest.options_schema)
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if chunk then
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local ok, rows = pcall(chunk)
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if ok and type(rows) == "table" then schema = rows end
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end
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end
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if schema ~= nil then
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mods[id] = schema
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end
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end
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end
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-- Do not create storage on a fresh mod-free boot, but do overwrite an old
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-- snapshot when the current boot has no schemas so disabled/failed mods do
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@@ -329,6 +329,16 @@ end
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return function(mod)
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mod.options:define({ { key = "shh", type = "toggle", default = true } })
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end
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]],
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["mods/legacy/manifest.json"] = [[
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{"id":"legacy","name":"legacy","version":"1.0.0","entry":"main.lua",
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"options_schema":"options.lua"}
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]],
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["mods/legacy/main.lua"] = "return function(mod) end",
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["mods/legacy/options.lua"] = [[
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return {
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{ key = "legacy_toggle", type = "toggle", label = "Legacy", default = true },
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}
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]],
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}
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local writes = {}
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@@ -350,6 +360,9 @@ end
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"enabled mod schema is exported")
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check(decoded and decoded.mods and decoded.mods.quiet == nil,
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"disabled mod schema is not exported")
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check(decoded and decoded.mods and decoded.mods.legacy
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and decoded.mods.legacy[1].key == "legacy_toggle",
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"manifest options_schema is exported")
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local rows = decoded and decoded.mods.loud or {}
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local byKey = {}
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for _, row in ipairs(rows) do byKey[row.key] = row end
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@@ -385,6 +398,7 @@ end
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"a failed mod schema is not exported")
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loader:setEnabled("loud", false)
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loader:setEnabled("legacy", false)
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loader:_writeOptionSchemas()
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local cleared = Json.decode(writes["mod_option_schemas.json"])
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check(cleared and cleared.schema_version == 1 and next(cleared.mods) == nil,
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