mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-19 04:06:10 +02:00
Merge pull request #1460 from bryanthaboi/dev
This commit is contained in:
@@ -31,6 +31,9 @@
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android:allowBackup="true"
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android:icon="@drawable/love"
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android:label="${NAME}" >
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<meta-data
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android:name="android.allow_multiple_resumed_activities"
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android:value="true" />
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<activity
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android:name="org.love2d.android.GameActivity"
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android:exported="true"
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@@ -49,5 +52,15 @@
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<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
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</intent-filter>
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</activity>
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<activity
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android:name="org.love2d.android.GameActivity$SecondaryActivity"
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android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|keyboard|keyboardHidden|navigation"
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android:excludeFromRecents="true"
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android:exported="false"
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android:launchMode="singleTask"
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android:resizeableActivity="false"
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android:screenOrientation="${ORIENTATION}"
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android:taskAffinity="${applicationId}.secondary"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen" />
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</application>
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</manifest>
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@@ -325,6 +325,55 @@ bool httpDownload(const char *url, const char *destPath, const char *userAgent,
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return result;
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}
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bool httpPost(const char *url, const char *body, int bodyLen, const char *contentType, const char *userAgent)
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{
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if (url == nullptr || body == nullptr || bodyLen < 0)
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return false;
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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// Same resolution rule as httpDownload: the activity's own class via
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// SDL_AndroidGetActivity, never FindClass -- this bridge is called off
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// the main thread (love.thread workers), whose class loader cannot see
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// app classes.
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jobject activityObj = (jobject) SDL_AndroidGetActivity();
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if (activityObj == nullptr)
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return false;
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jclass activity = env->GetObjectClass(activityObj);
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env->DeleteLocalRef(activityObj);
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// Old APK / new liblove skew: report "no transport" the same way a
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// missing curl does, instead of aborting on a missing method (#597).
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jmethodID method = env->GetStaticMethodID(activity, "httpPost",
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"(Ljava/lang/String;[BLjava/lang/String;Ljava/lang/String;)Z");
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if (method == nullptr)
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{
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env->ExceptionClear();
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env->DeleteLocalRef(activity);
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return false;
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}
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jstring jurl = env->NewStringUTF(url);
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// raw bytes across the bridge: a log ring can carry arbitrary UTF-8,
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// and a jstring would run it through modified UTF-8
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jbyteArray jbody = env->NewByteArray(bodyLen);
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if (jbody != nullptr)
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env->SetByteArrayRegion(jbody, 0, bodyLen, (const jbyte*) body);
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jstring jct = contentType != nullptr ? env->NewStringUTF(contentType) : nullptr;
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jstring jua = userAgent != nullptr ? env->NewStringUTF(userAgent) : nullptr;
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jboolean result = env->CallStaticBooleanMethod(activity, method, jurl, jbody, jct, jua);
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env->DeleteLocalRef(jurl);
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if (jbody != nullptr)
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env->DeleteLocalRef(jbody);
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if (jct != nullptr)
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env->DeleteLocalRef(jct);
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if (jua != nullptr)
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env->DeleteLocalRef(jua);
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env->DeleteLocalRef(activity);
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return result;
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}
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/*
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* TLS sockets. Same resolution rule as httpDownload above -- the activity's
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* own class, never FindClass -- and the same tolerance for an old APK: a
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@@ -1180,6 +1229,68 @@ void love_android_secondary_enable(int on)
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env->DeleteLocalRef(activity);
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}
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extern "C" __attribute__((visibility("default")))
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void love_android_secondary_target(int target)
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jclass activity = env->FindClass("org/love2d/android/GameActivity");
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jmethodID method = env->GetStaticMethodID(activity,
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"setSecondaryDisplayTarget", "(I)V");
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if (method)
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env->CallStaticVoidMethod(activity, method, target);
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else
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env->ExceptionClear();
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env->DeleteLocalRef(activity);
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}
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extern "C" __attribute__((visibility("default")))
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int love_android_secondary_detected()
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{
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jclass activity = env->FindClass("org/love2d/android/GameActivity");
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jmethodID method = env->GetStaticMethodID(activity,
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"hasSecondaryDisplayCandidate", "()Z");
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jboolean detected = JNI_FALSE;
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if (method)
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detected = env->CallStaticBooleanMethod(activity, method);
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else
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env->ExceptionClear();
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env->DeleteLocalRef(activity);
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return detected ? 1 : 0;
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}
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extern "C" __attribute__((visibility("default")))
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int love_android_present_secondary(const void *rgba, int width, int height,
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unsigned int background, int cover)
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{
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if (!rgba || width <= 0 || height <= 0)
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return 0;
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jlong size = (jlong) width * (jlong) height * 4;
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if (size <= 0)
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return 0;
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JNIEnv *env = (JNIEnv*) SDL_AndroidGetJNIEnv();
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jclass activity = env->FindClass("org/love2d/android/GameActivity");
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jmethodID method = env->GetStaticMethodID(activity, "presentSecondaryFrame",
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"(Ljava/nio/ByteBuffer;IIIZ)Z");
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if (!method)
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{
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env->ExceptionClear();
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env->DeleteLocalRef(activity);
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return 0;
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}
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jobject frame = env->NewDirectByteBuffer((void *) rgba, size);
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if (!frame)
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{
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env->DeleteLocalRef(activity);
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return 0;
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}
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jboolean shown = env->CallStaticBooleanMethod(activity, method, frame,
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width, height, (jint) background, cover ? JNI_TRUE : JNI_FALSE);
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env->DeleteLocalRef(frame);
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env->DeleteLocalRef(activity);
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return shown ? 1 : 0;
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}
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extern "C" __attribute__((visibility("default")))
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const char *love_android_poll_secondary_touch()
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{
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@@ -98,6 +98,14 @@ bool restartApp();
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**/
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bool httpDownload(const char *url, const char *destPath, const char *userAgent, const char *accept);
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/**
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* Blocking HTTPS POST of a raw byte body (GameActivity.httpPost). The
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* mirror of httpDownload for mod.postLog log sends, which need POST and
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* have no curl on Android. contentType / userAgent may be null. Returns
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* whether the server accepted the send (2xx).
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**/
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bool httpPost(const char *url, const char *body, int bodyLen, const char *contentType, const char *userAgent);
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/**
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* TLS client sockets (GameActivity.tls*, implemented by TlsSocket.java).
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* LuaSocket, which is what LOVE ships, does TCP only, so wss:// is otherwise
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@@ -259,6 +259,21 @@ bool System::httpDownload(const char *url, const char *destPath,
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#endif
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}
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bool System::httpPost(const char *url, const char *body, int bodyLen,
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const char *contentType, const char *userAgent) const
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{
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#ifdef LOVE_ANDROID
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return love::android::httpPost(url, body, bodyLen, contentType, userAgent);
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#else
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LOVE_UNUSED(url);
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LOVE_UNUSED(body);
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LOVE_UNUSED(bodyLen);
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LOVE_UNUSED(contentType);
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LOVE_UNUSED(userAgent);
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return false;
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#endif
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}
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int System::tlsOpen(const char *host, int port) const
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{
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#ifdef LOVE_ANDROID
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@@ -151,6 +151,14 @@ public:
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virtual bool httpDownload(const char *url, const char *destPath,
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const char *userAgent = nullptr, const char *accept = nullptr) const;
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/**
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* Blocking HTTPS POST of a raw byte body (Android only; false
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* elsewhere). The mirror of httpDownload for mod.postLog log sends,
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* which need POST and have no curl on Android (#597).
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**/
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virtual bool httpPost(const char *url, const char *body, int bodyLen,
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const char *contentType = nullptr, const char *userAgent = nullptr) const;
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/**
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* TLS client sockets (Android only; every call fails elsewhere, where
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* LuaSec or another provider is the answer). Non-blocking by contract:
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@@ -139,6 +139,17 @@ int w_httpDownload(lua_State *L)
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return 1;
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}
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int w_httpPost(lua_State *L)
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{
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const char *url = luaL_checkstring(L, 1);
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size_t bodyLen = 0;
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const char *body = luaL_checklstring(L, 2, &bodyLen);
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const char *ct = luaL_optstring(L, 3, nullptr);
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const char *ua = luaL_optstring(L, 4, nullptr);
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luax_pushboolean(L, instance()->httpPost(url, body, (int) bodyLen, ct, ua));
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return 1;
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}
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int w_hasBackgroundMusic(lua_State *L)
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{
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lua_pushboolean(L, instance()->hasBackgroundMusic());
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@@ -233,6 +244,7 @@ static const luaL_Reg functions[] =
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{ "syncHealthSteps", w_syncHealthSteps },
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{ "restartApp", w_restartApp },
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{ "httpDownload", w_httpDownload },
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{ "httpPost", w_httpPost },
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{ "tlsOpen", w_tlsOpen },
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{ "tlsStatus", w_tlsStatus },
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{ "tlsSend", w_tlsSend },
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@@ -60,6 +60,7 @@ import android.os.Environment;
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import android.os.Handler;
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import android.os.Looper;
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import android.os.Vibrator;
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import android.provider.Settings;
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import android.util.Log;
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import android.util.DisplayMetrics;
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import android.view.*;
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@@ -387,10 +388,23 @@ public class GameActivity extends SDLActivity {
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public void onResume() {
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super.onResume();
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onHostResume();
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refreshDualScreenDisplayMode();
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if (secondaryEnabled) registerSecondaryDisplayListener();
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setupSecondaryDisplay();
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}
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@Override
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public boolean dispatchKeyEvent(KeyEvent event) {
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// AYN's panel toggle emits virtual Right Shift, which SDL maps to a
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// gameplay button. The setting is absent on other Android devices.
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if (secondaryEnabled && dualScreenDisplayMode != -1
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&& event.getKeyCode() == KeyEvent.KEYCODE_SHIFT_RIGHT
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&& event.getDeviceId() == KeyCharacterMap.VIRTUAL_KEYBOARD) {
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return true;
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}
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return super.dispatchKeyEvent(event);
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}
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|
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/**
|
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* SDL decides the activity's requested orientation at window creation
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* (SDLActivity.setOrientationBis). With a resizable window and no
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@@ -741,6 +755,76 @@ public class GameActivity extends SDLActivity {
|
||||
}
|
||||
}
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|
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/**
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* Blocking HTTPS POST, exposed as love.system.httpPost and used by
|
||||
* src/core/HostShell.lua for mod.postLog. The GET bridge above covers
|
||||
* downloads; log sends need POST, and Android ships no curl, so this is
|
||||
* the only POST transport the platform has. Strictly one-way, matching
|
||||
* the curl branch it mirrors: the response body is drained and
|
||||
* discarded, and only the 2xx verdict comes back.
|
||||
*
|
||||
* Same rules as httpDownload: https only, redirects followed by hand
|
||||
* (re-POSTing the body on each hop, the way curl -X POST behaves), and
|
||||
* the call is blocking on the Lua/worker thread -- never the UI thread.
|
||||
* The body arrives as raw bytes (a jbyteArray across the JNI) because a
|
||||
* log ring can carry arbitrary UTF-8; a String would risk modified-UTF-8
|
||||
* corruption on characters outside the BMP.
|
||||
*/
|
||||
@Keep
|
||||
public static boolean httpPost(String url, byte[] body, String contentType, String userAgent) {
|
||||
if (url == null || body == null) return false;
|
||||
HttpURLConnection conn = null;
|
||||
try {
|
||||
String current = url;
|
||||
for (int hop = 0; hop < 5; hop++) {
|
||||
URL parsed = new URL(current);
|
||||
if (!"https".equalsIgnoreCase(parsed.getProtocol())) return false;
|
||||
conn = (HttpURLConnection) parsed.openConnection();
|
||||
conn.setInstanceFollowRedirects(false);
|
||||
conn.setConnectTimeout(15000);
|
||||
conn.setReadTimeout(60000);
|
||||
conn.setRequestMethod("POST");
|
||||
conn.setDoOutput(true);
|
||||
conn.setRequestProperty("User-Agent",
|
||||
userAgent == null ? "gen1recomp" : userAgent);
|
||||
conn.setRequestProperty("Content-Type",
|
||||
contentType == null ? "text/plain" : contentType);
|
||||
OutputStream out = new BufferedOutputStream(conn.getOutputStream());
|
||||
try {
|
||||
out.write(body);
|
||||
} finally {
|
||||
try { out.close(); } catch (IOException ignored) {}
|
||||
}
|
||||
int code = conn.getResponseCode();
|
||||
if (code == 301 || code == 302 || code == 303 || code == 307 || code == 308) {
|
||||
String next = conn.getHeaderField("Location");
|
||||
conn.disconnect();
|
||||
conn = null;
|
||||
if (next == null) return false;
|
||||
current = new URL(parsed, next).toString();
|
||||
continue;
|
||||
}
|
||||
if (code < 200 || code > 299) return false;
|
||||
// drain and discard, so a slow server cannot wedge the
|
||||
// worker on a full socket buffer
|
||||
InputStream in = new BufferedInputStream(conn.getInputStream());
|
||||
try {
|
||||
byte[] buf = new byte[16384];
|
||||
while (in.read(buf) > 0) {}
|
||||
} finally {
|
||||
try { in.close(); } catch (IOException ignored) {}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
} catch (Exception e) {
|
||||
Log.d("GameActivity", "httpPost failed: " + e.getMessage());
|
||||
return false;
|
||||
} finally {
|
||||
if (conn != null) conn.disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows ACTION_CREATE_DOCUMENT so the player can save a staged export
|
||||
* (pending_export.sav in the app save identity) to Downloads / Drive /
|
||||
@@ -1406,9 +1490,38 @@ public class GameActivity extends SDLActivity {
|
||||
// Dual-screen: mirror the engine's bottom-screen canvas onto a secondary
|
||||
// physical display. Driven from the engine through love_android_secondary_*
|
||||
// in src/jni/love/src/common/android.cpp.
|
||||
private static final int SECONDARY_TARGET_AUTO = 0;
|
||||
private static final int SECONDARY_TARGET_HANDHELD = 1;
|
||||
private static final int SECONDARY_TARGET_EXTERNAL = 2;
|
||||
// AYN keeps disabled panels registered as ON. This optional setting is the
|
||||
// usable-state signal: 0 = both, 1 = main only, 2 = second only.
|
||||
private static final String DUAL_SCREEN_DISPLAY_MODE = "dual_screen_display_mode";
|
||||
private static final String AYN_SECOND_SCREEN = "Screen-2";
|
||||
private static volatile SecondaryPresentation secondaryPresentation;
|
||||
private static volatile SecondaryActivity secondaryActivity;
|
||||
private static volatile boolean secondaryActivityPending;
|
||||
private static volatile int secondaryActivityTarget = Display.INVALID_DISPLAY;
|
||||
private static volatile long secondaryRetryAfter;
|
||||
private static volatile boolean secondaryEnabled = false;
|
||||
private static volatile int secondaryTarget = SECONDARY_TARGET_AUTO;
|
||||
private static volatile int dualScreenDisplayMode = -1;
|
||||
private static volatile byte[] secondaryFrame;
|
||||
private static volatile int secondaryFrameWidth;
|
||||
private static volatile int secondaryFrameHeight;
|
||||
private static volatile int secondaryBackground;
|
||||
private static volatile boolean secondaryFrameCover;
|
||||
private static final Object secondaryFrameLock = new Object();
|
||||
private static volatile long secondaryDetectionAt;
|
||||
private static volatile boolean secondaryDetected;
|
||||
private SecondaryDisplayMonitor secondaryDisplayMonitor;
|
||||
private boolean dualScreenModeObserverRegistered;
|
||||
private final android.database.ContentObserver dualScreenModeObserver =
|
||||
new android.database.ContentObserver(new Handler(Looper.getMainLooper())) {
|
||||
@Override public void onChange(boolean selfChange, Uri uri) {
|
||||
refreshDualScreenDisplayMode();
|
||||
rebindSecondaryDisplay();
|
||||
}
|
||||
};
|
||||
private static final int MAX_SECONDARY_TOUCHES = 32;
|
||||
private static final java.util.ArrayDeque<String> secondaryTouches =
|
||||
new java.util.ArrayDeque<>();
|
||||
@@ -1421,86 +1534,206 @@ public class GameActivity extends SDLActivity {
|
||||
self.runOnUiThread(new Runnable() {
|
||||
@Override public void run() {
|
||||
if (on) {
|
||||
self.refreshDualScreenDisplayMode();
|
||||
self.registerSecondaryDisplayListener();
|
||||
setupSecondaryDisplay();
|
||||
rebindSecondaryDisplay();
|
||||
} else {
|
||||
self.unregisterSecondaryDisplayListener();
|
||||
teardownSecondaryDisplay();
|
||||
secondaryRetryAfter = 0;
|
||||
synchronized (secondaryFrameLock) { secondaryFrame = null; }
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Keep
|
||||
public static void setSecondaryDisplayTarget(int target) {
|
||||
int normalized = target == SECONDARY_TARGET_HANDHELD
|
||||
|| target == SECONDARY_TARGET_EXTERNAL ? target : SECONDARY_TARGET_AUTO;
|
||||
if (secondaryTarget == normalized) return;
|
||||
secondaryTarget = normalized;
|
||||
secondaryDetectionAt = 0;
|
||||
rebindSecondaryDisplay();
|
||||
}
|
||||
|
||||
private void refreshDualScreenDisplayMode() {
|
||||
int mode = Settings.System.getInt(
|
||||
getContentResolver(), DUAL_SCREEN_DISPLAY_MODE, -1);
|
||||
if (dualScreenDisplayMode != mode) secondaryDetectionAt = 0;
|
||||
dualScreenDisplayMode = mode;
|
||||
}
|
||||
|
||||
private void registerSecondaryDisplayListener() {
|
||||
if (secondaryDisplayMonitor != null || android.os.Build.VERSION.SDK_INT < 17) return;
|
||||
SecondaryDisplayMonitor monitor = new SecondaryDisplayMonitor(this);
|
||||
if (monitor.register()) secondaryDisplayMonitor = monitor;
|
||||
if (secondaryDisplayMonitor == null && android.os.Build.VERSION.SDK_INT >= 17) {
|
||||
SecondaryDisplayMonitor monitor = new SecondaryDisplayMonitor(this);
|
||||
if (monitor.register()) secondaryDisplayMonitor = monitor;
|
||||
}
|
||||
if (dualScreenDisplayMode != -1 && !dualScreenModeObserverRegistered) {
|
||||
getContentResolver().registerContentObserver(
|
||||
Settings.System.getUriFor(DUAL_SCREEN_DISPLAY_MODE), false,
|
||||
dualScreenModeObserver);
|
||||
dualScreenModeObserverRegistered = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void unregisterSecondaryDisplayListener() {
|
||||
SecondaryDisplayMonitor monitor = secondaryDisplayMonitor;
|
||||
secondaryDisplayMonitor = null;
|
||||
if (monitor != null) monitor.unregister();
|
||||
if (dualScreenModeObserverRegistered) {
|
||||
getContentResolver().unregisterContentObserver(dualScreenModeObserver);
|
||||
dualScreenModeObserverRegistered = false;
|
||||
}
|
||||
}
|
||||
|
||||
private static void refreshSecondaryDisplay() {
|
||||
GameActivity self = (GameActivity) mSingleton;
|
||||
if (self == null || !secondaryEnabled) return;
|
||||
SecondaryPresentation current = secondaryPresentation;
|
||||
Display display = current == null ? null : current.getDisplay();
|
||||
private static boolean secondaryOutputIsPreferred(GameActivity self) {
|
||||
Display preferred = findSecondaryDisplay(self, false);
|
||||
if (preferred == null) return false;
|
||||
SecondaryPresentation presentation = secondaryPresentation;
|
||||
Display display = presentation == null
|
||||
? null : presentation.getDisplay();
|
||||
if (display == null) {
|
||||
SecondaryActivity activity = secondaryActivity;
|
||||
display = activity == null ? null : getActivityDisplay(activity);
|
||||
}
|
||||
SecondaryDisplayMonitor monitor = self.secondaryDisplayMonitor;
|
||||
if (current == null) {
|
||||
setupSecondaryDisplay();
|
||||
} else if (display == null || monitor == null
|
||||
|| !monitor.hasDisplay(display.getDisplayId())) {
|
||||
if (display == null || (monitor != null
|
||||
&& !monitor.hasDisplay(display.getDisplayId()))) return false;
|
||||
return display.getDisplayId() == preferred.getDisplayId();
|
||||
}
|
||||
|
||||
private static void rebindSecondaryDisplay() {
|
||||
GameActivity self = (GameActivity) mSingleton;
|
||||
if (self == null || !secondaryEnabled || secondaryOutputIsPreferred(self)) return;
|
||||
self.runOnUiThread(() -> {
|
||||
if (!secondaryEnabled || secondaryOutputIsPreferred(self)) return;
|
||||
teardownSecondaryDisplay();
|
||||
setupSecondaryDisplay();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private static void setupSecondaryDisplay() {
|
||||
GameActivity self = (GameActivity) mSingleton;
|
||||
if (self == null || !secondaryEnabled || secondaryPresentation != null) return;
|
||||
if (self == null || !secondaryEnabled || secondaryPresentation != null
|
||||
|| secondaryActivity != null || secondaryActivityPending
|
||||
|| android.os.SystemClock.elapsedRealtime() < secondaryRetryAfter) return;
|
||||
try {
|
||||
android.hardware.display.DisplayManager dm =
|
||||
(android.hardware.display.DisplayManager) self.getSystemService(Context.DISPLAY_SERVICE);
|
||||
if (dm == null) return;
|
||||
Display chosen = null;
|
||||
for (Display d : dm.getDisplays()) {
|
||||
android.graphics.Point size = new android.graphics.Point();
|
||||
d.getRealSize(size);
|
||||
Log.d("GameActivity", "display id=" + d.getDisplayId() + " name=" + d.getName()
|
||||
+ " size=" + size.x + "x" + size.y);
|
||||
if (chosen == null && d.getDisplayId() != Display.DEFAULT_DISPLAY) {
|
||||
chosen = d;
|
||||
}
|
||||
}
|
||||
if (chosen == null) {
|
||||
Display[] pres =
|
||||
dm.getDisplays(android.hardware.display.DisplayManager.DISPLAY_CATEGORY_PRESENTATION);
|
||||
if (pres != null && pres.length > 0) chosen = pres[0];
|
||||
}
|
||||
Display chosen = findSecondaryDisplay(self, true);
|
||||
if (chosen == null) {
|
||||
Log.d("GameActivity", "no secondary display found");
|
||||
return;
|
||||
}
|
||||
if (!isPresentationDisplay(chosen)) {
|
||||
if (android.os.Build.VERSION.SDK_INT < 29) return;
|
||||
secondaryActivityPending = true;
|
||||
secondaryActivityTarget = chosen.getDisplayId();
|
||||
Intent intent = new Intent(self, SecondaryActivity.class)
|
||||
.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_NO_ANIMATION);
|
||||
android.app.ActivityOptions options = android.app.ActivityOptions.makeBasic();
|
||||
options.setLaunchDisplayId(secondaryActivityTarget);
|
||||
self.startActivity(intent, options.toBundle());
|
||||
final int requestedDisplay = secondaryActivityTarget;
|
||||
new Handler(Looper.getMainLooper()).postDelayed(() -> {
|
||||
if (secondaryActivityPending
|
||||
&& secondaryActivityTarget == requestedDisplay) {
|
||||
secondaryActivityPending = false;
|
||||
secondaryRetryAfter = android.os.SystemClock.elapsedRealtime() + 1000;
|
||||
}
|
||||
}, 1000);
|
||||
return;
|
||||
}
|
||||
SecondaryPresentation p = new SecondaryPresentation(self, chosen);
|
||||
p.setOnDismissListener(dialog -> {
|
||||
if (secondaryPresentation == p) {
|
||||
secondaryPresentation = null;
|
||||
rebindSecondaryDisplay();
|
||||
}
|
||||
});
|
||||
p.show();
|
||||
secondaryPresentation = p;
|
||||
secondaryRetryAfter = 0;
|
||||
synchronized (secondaryFrameLock) {
|
||||
if (secondaryFrame != null) {
|
||||
p.setBackground(secondaryBackground);
|
||||
p.updateFrame(java.nio.ByteBuffer.wrap(secondaryFrame),
|
||||
secondaryFrameWidth, secondaryFrameHeight, secondaryFrameCover);
|
||||
}
|
||||
}
|
||||
Log.d("GameActivity", "secondary display presentation started on id=" + chosen.getDisplayId());
|
||||
} catch (Throwable t) {
|
||||
Log.d("GameActivity", "secondary display setup failed: " + t);
|
||||
secondaryPresentation = null;
|
||||
secondaryActivityPending = false;
|
||||
secondaryActivityTarget = Display.INVALID_DISPLAY;
|
||||
secondaryRetryAfter = android.os.SystemClock.elapsedRealtime() + 1000;
|
||||
teardownSecondaryDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
private static Display findSecondaryDisplay(GameActivity self, boolean logDisplays) {
|
||||
android.hardware.display.DisplayManager dm =
|
||||
(android.hardware.display.DisplayManager) self.getSystemService(Context.DISPLAY_SERVICE);
|
||||
if (dm == null || android.os.Build.VERSION.SDK_INT < 17) return null;
|
||||
Display gameDisplay = getActivityDisplay(self);
|
||||
int gameDisplayId = gameDisplay == null
|
||||
? Display.DEFAULT_DISPLAY : gameDisplay.getDisplayId();
|
||||
Display handheld = dm.getDisplay(Display.DEFAULT_DISPLAY);
|
||||
boolean handheldAvailable = android.os.Build.VERSION.SDK_INT >= 29
|
||||
&& gameDisplayId != Display.DEFAULT_DISPLAY && isDisplayUsable(handheld);
|
||||
Display external = null;
|
||||
Display[] presentations = dm.getDisplays(
|
||||
android.hardware.display.DisplayManager.DISPLAY_CATEGORY_PRESENTATION);
|
||||
for (Display d : presentations) {
|
||||
if (logDisplays) {
|
||||
android.graphics.Point size = new android.graphics.Point();
|
||||
d.getRealSize(size);
|
||||
Log.d("GameActivity", "display id=" + d.getDisplayId()
|
||||
+ " name=" + d.getName() + " size=" + size.x + "x" + size.y);
|
||||
}
|
||||
if (external == null && d.getDisplayId() != gameDisplayId
|
||||
&& isDisplayUsable(d)) external = d;
|
||||
}
|
||||
if (secondaryTarget == SECONDARY_TARGET_HANDHELD && handheldAvailable) return handheld;
|
||||
if (secondaryTarget == SECONDARY_TARGET_EXTERNAL && external != null) return external;
|
||||
return handheldAvailable ? handheld : external;
|
||||
}
|
||||
|
||||
private static Display getActivityDisplay(android.app.Activity activity) {
|
||||
return android.os.Build.VERSION.SDK_INT >= 30
|
||||
? activity.getDisplay() : activity.getWindowManager().getDefaultDisplay();
|
||||
}
|
||||
|
||||
private static boolean isPresentationDisplay(Display display) {
|
||||
if (display == null || display.getDisplayId() == Display.DEFAULT_DISPLAY) return false;
|
||||
return android.os.Build.VERSION.SDK_INT < 20
|
||||
|| (display.getFlags() & Display.FLAG_PRESENTATION) != 0;
|
||||
}
|
||||
|
||||
private static boolean isDisplayUsable(Display display) {
|
||||
if (display == null) return false;
|
||||
if (android.os.Build.VERSION.SDK_INT >= 20
|
||||
&& display.getState() == Display.STATE_OFF) return false;
|
||||
if (dualScreenDisplayMode == 1 && AYN_SECOND_SCREEN.equals(display.getName())) {
|
||||
return false;
|
||||
}
|
||||
return dualScreenDisplayMode != 2
|
||||
|| display.getDisplayId() != Display.DEFAULT_DISPLAY;
|
||||
}
|
||||
|
||||
private static void teardownSecondaryDisplay() {
|
||||
SecondaryPresentation p = secondaryPresentation;
|
||||
secondaryPresentation = null;
|
||||
SecondaryActivity a = secondaryActivity;
|
||||
secondaryActivity = null;
|
||||
secondaryActivityPending = false;
|
||||
secondaryActivityTarget = Display.INVALID_DISPLAY;
|
||||
synchronized (secondaryTouches) { secondaryTouches.clear(); }
|
||||
if (p != null) {
|
||||
try { p.dismiss(); } catch (Throwable t) {}
|
||||
}
|
||||
if (a != null) {
|
||||
try { a.finish(); } catch (Throwable t) {}
|
||||
}
|
||||
}
|
||||
|
||||
@android.annotation.TargetApi(17)
|
||||
@@ -1527,21 +1760,85 @@ public class GameActivity extends SDLActivity {
|
||||
return manager.getDisplay(displayId) != null;
|
||||
}
|
||||
|
||||
@Override public void onDisplayAdded(int displayId) { refreshSecondaryDisplay(); }
|
||||
@Override public void onDisplayRemoved(int displayId) { refreshSecondaryDisplay(); }
|
||||
@Override public void onDisplayChanged(int displayId) { refreshSecondaryDisplay(); }
|
||||
private void changed() {
|
||||
secondaryDetectionAt = 0;
|
||||
rebindSecondaryDisplay();
|
||||
}
|
||||
|
||||
@Override public void onDisplayAdded(int displayId) { changed(); }
|
||||
@Override public void onDisplayRemoved(int displayId) { changed(); }
|
||||
@Override public void onDisplayChanged(int displayId) { changed(); }
|
||||
}
|
||||
|
||||
@Keep
|
||||
public static boolean hasSecondaryDisplay() {
|
||||
return secondaryPresentation != null;
|
||||
return secondaryPresentation != null || secondaryActivity != null;
|
||||
}
|
||||
|
||||
@Keep
|
||||
public static boolean hasSecondaryDisplayCandidate() {
|
||||
GameActivity self = (GameActivity) mSingleton;
|
||||
if (self == null) return false;
|
||||
if (secondaryPresentation != null || secondaryActivity != null) return true;
|
||||
self.refreshDualScreenDisplayMode();
|
||||
long now = android.os.SystemClock.uptimeMillis();
|
||||
if (secondaryDetectionAt != 0 && now - secondaryDetectionAt < 500) {
|
||||
return secondaryDetected;
|
||||
}
|
||||
secondaryDetected = findSecondaryDisplay(self, false) != null;
|
||||
secondaryDetectionAt = now;
|
||||
return secondaryDetected;
|
||||
}
|
||||
|
||||
@Keep
|
||||
public static boolean presentSecondaryFrame(
|
||||
java.nio.ByteBuffer rgba, int width, int height,
|
||||
int backgroundColor, boolean cover) {
|
||||
long bytes = (long) width * height * 4;
|
||||
if (rgba == null || width <= 0 || height <= 0
|
||||
|| bytes <= 0 || bytes > Integer.MAX_VALUE
|
||||
|| rgba.capacity() < bytes) return false;
|
||||
synchronized (secondaryFrameLock) {
|
||||
if (secondaryFrame == null || secondaryFrame.length != (int) bytes) {
|
||||
secondaryFrame = new byte[(int) bytes];
|
||||
}
|
||||
rgba.rewind();
|
||||
rgba.get(secondaryFrame, 0, (int) bytes);
|
||||
rgba.rewind();
|
||||
secondaryFrameWidth = width;
|
||||
secondaryFrameHeight = height;
|
||||
secondaryBackground = backgroundColor;
|
||||
secondaryFrameCover = cover;
|
||||
SecondaryPresentation p = secondaryPresentation;
|
||||
SecondaryActivity a = secondaryActivity;
|
||||
if (p == null && a == null) return false;
|
||||
try {
|
||||
if (p != null) {
|
||||
p.setBackground(backgroundColor);
|
||||
p.updateFrame(rgba, width, height, cover);
|
||||
} else {
|
||||
a.setBackground(backgroundColor);
|
||||
a.updateFrame(rgba, width, height, cover);
|
||||
}
|
||||
return true;
|
||||
} catch (Throwable t) {
|
||||
GameActivity self = (GameActivity) mSingleton;
|
||||
if (self != null) self.runOnUiThread(() -> {
|
||||
teardownSecondaryDisplay();
|
||||
setupSecondaryDisplay();
|
||||
});
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Keep
|
||||
public static void updateSecondaryFrame(java.nio.ByteBuffer buf, int w, int h) {
|
||||
SecondaryPresentation p = secondaryPresentation;
|
||||
if (p != null && buf != null && w > 0 && h > 0) {
|
||||
p.updateFrame(buf, w, h);
|
||||
SecondaryActivity a = secondaryActivity;
|
||||
if ((p != null || a != null) && buf != null && w > 0 && h > 0) {
|
||||
if (p != null) p.updateFrame(buf, w, h);
|
||||
else a.updateFrame(buf, w, h);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1552,6 +1849,102 @@ public class GameActivity extends SDLActivity {
|
||||
}
|
||||
}
|
||||
|
||||
private static void applySecondaryImmersive(android.view.Window w) {
|
||||
if (w == null) return;
|
||||
if (android.os.Build.VERSION.SDK_INT >= 30) {
|
||||
w.setDecorFitsSystemWindows(false);
|
||||
android.view.WindowInsetsController c = w.getInsetsController();
|
||||
if (c != null) {
|
||||
c.hide(android.view.WindowInsets.Type.systemBars());
|
||||
c.setSystemBarsBehavior(
|
||||
android.view.WindowInsetsController.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE);
|
||||
}
|
||||
} else {
|
||||
w.getDecorView().setSystemUiVisibility(
|
||||
android.view.View.SYSTEM_UI_FLAG_LAYOUT_STABLE
|
||||
| android.view.View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
|
||||
| android.view.View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
||||
| android.view.View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
|
||||
| android.view.View.SYSTEM_UI_FLAG_FULLSCREEN
|
||||
| android.view.View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
|
||||
}
|
||||
}
|
||||
|
||||
public static class SecondaryActivity extends android.app.Activity {
|
||||
private FrameView frameView;
|
||||
|
||||
@Override
|
||||
protected void onCreate(Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
Display display = getActivityDisplay(this);
|
||||
if (!secondaryEnabled || display == null
|
||||
|| display.getDisplayId() != secondaryActivityTarget) {
|
||||
secondaryActivityPending = false;
|
||||
secondaryActivityTarget = Display.INVALID_DISPLAY;
|
||||
secondaryRetryAfter = android.os.SystemClock.elapsedRealtime() + 1000;
|
||||
finish();
|
||||
return;
|
||||
}
|
||||
frameView = new FrameView(this);
|
||||
android.view.Window w = getWindow();
|
||||
w.setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN
|
||||
| WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS,
|
||||
WindowManager.LayoutParams.FLAG_FULLSCREEN
|
||||
| WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS);
|
||||
setContentView(frameView);
|
||||
applySecondaryImmersive(w);
|
||||
secondaryActivity = this;
|
||||
secondaryActivityPending = false;
|
||||
secondaryRetryAfter = 0;
|
||||
synchronized (secondaryFrameLock) {
|
||||
if (secondaryFrame != null) {
|
||||
setBackground(secondaryBackground);
|
||||
updateFrame(java.nio.ByteBuffer.wrap(secondaryFrame),
|
||||
secondaryFrameWidth, secondaryFrameHeight, secondaryFrameCover);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDestroy() {
|
||||
if (secondaryActivity == this) secondaryActivity = null;
|
||||
super.onDestroy();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWindowFocusChanged(boolean hasFocus) {
|
||||
super.onWindowFocusChanged(hasFocus);
|
||||
if (hasFocus) applySecondaryImmersive(getWindow());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchKeyEvent(android.view.KeyEvent event) {
|
||||
GameActivity activity = (GameActivity) mSingleton;
|
||||
return activity != null
|
||||
? activity.dispatchKeyEvent(event) : super.dispatchKeyEvent(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchGenericMotionEvent(android.view.MotionEvent event) {
|
||||
GameActivity activity = (GameActivity) mSingleton;
|
||||
return activity != null
|
||||
? activity.dispatchGenericMotionEvent(event)
|
||||
: super.dispatchGenericMotionEvent(event);
|
||||
}
|
||||
|
||||
void updateFrame(java.nio.ByteBuffer buf, int w, int h) {
|
||||
frameView.updateFrame(buf, w, h);
|
||||
}
|
||||
|
||||
void updateFrame(java.nio.ByteBuffer buf, int w, int h, boolean cover) {
|
||||
frameView.updateFrame(buf, w, h, cover);
|
||||
}
|
||||
|
||||
void setBackground(int color) {
|
||||
frameView.setFrameBackground(color);
|
||||
}
|
||||
}
|
||||
|
||||
private static class SecondaryPresentation extends android.app.Presentation {
|
||||
private final FrameView frameView;
|
||||
|
||||
@@ -1585,31 +1978,36 @@ public class GameActivity extends SDLActivity {
|
||||
if (hasFocus) applyImmersive();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchKeyEvent(android.view.KeyEvent event) {
|
||||
GameActivity activity = (GameActivity) mSingleton;
|
||||
return activity != null
|
||||
? activity.dispatchKeyEvent(event) : super.dispatchKeyEvent(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchGenericMotionEvent(android.view.MotionEvent event) {
|
||||
GameActivity activity = (GameActivity) mSingleton;
|
||||
return activity != null
|
||||
? activity.dispatchGenericMotionEvent(event)
|
||||
: super.dispatchGenericMotionEvent(event);
|
||||
}
|
||||
|
||||
private void applyImmersive() {
|
||||
android.view.Window w = getWindow();
|
||||
if (w == null) return;
|
||||
if (android.os.Build.VERSION.SDK_INT >= 30) {
|
||||
w.setDecorFitsSystemWindows(false);
|
||||
android.view.WindowInsetsController c = w.getInsetsController();
|
||||
if (c != null) {
|
||||
c.hide(android.view.WindowInsets.Type.systemBars());
|
||||
c.setSystemBarsBehavior(
|
||||
android.view.WindowInsetsController.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE);
|
||||
}
|
||||
} else {
|
||||
w.getDecorView().setSystemUiVisibility(
|
||||
android.view.View.SYSTEM_UI_FLAG_LAYOUT_STABLE
|
||||
| android.view.View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
|
||||
| android.view.View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
||||
| android.view.View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
|
||||
| android.view.View.SYSTEM_UI_FLAG_FULLSCREEN
|
||||
| android.view.View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
|
||||
}
|
||||
applySecondaryImmersive(getWindow());
|
||||
}
|
||||
|
||||
void updateFrame(java.nio.ByteBuffer buf, int w, int h) {
|
||||
frameView.updateFrame(buf, w, h);
|
||||
}
|
||||
|
||||
void updateFrame(java.nio.ByteBuffer buf, int w, int h, boolean cover) {
|
||||
frameView.updateFrame(buf, w, h, cover);
|
||||
}
|
||||
|
||||
void setBackground(int color) {
|
||||
frameView.setFrameBackground(color);
|
||||
}
|
||||
}
|
||||
|
||||
private static class FrameView extends View {
|
||||
@@ -1618,7 +2016,9 @@ public class GameActivity extends SDLActivity {
|
||||
private final android.graphics.Paint paint = new android.graphics.Paint();
|
||||
private final Object lock = new Object();
|
||||
private int fw, fh;
|
||||
private int backgroundColor = 0xFF000000;
|
||||
private int activePointer = -1;
|
||||
private boolean cover;
|
||||
|
||||
FrameView(Context context) {
|
||||
super(context);
|
||||
@@ -1628,7 +2028,12 @@ public class GameActivity extends SDLActivity {
|
||||
}
|
||||
|
||||
void updateFrame(java.nio.ByteBuffer buf, int w, int h) {
|
||||
updateFrame(buf, w, h, false);
|
||||
}
|
||||
|
||||
void updateFrame(java.nio.ByteBuffer buf, int w, int h, boolean cover) {
|
||||
synchronized (lock) {
|
||||
this.cover = cover;
|
||||
if (bitmap == null || fw != w || fh != h) {
|
||||
if (bitmap != null) bitmap.recycle();
|
||||
bitmap = android.graphics.Bitmap.createBitmap(w, h, android.graphics.Bitmap.Config.ARGB_8888);
|
||||
@@ -1640,6 +2045,13 @@ public class GameActivity extends SDLActivity {
|
||||
postInvalidate();
|
||||
}
|
||||
|
||||
void setFrameBackground(int color) {
|
||||
synchronized (lock) {
|
||||
backgroundColor = 0xFF000000 | (color & 0x00FFFFFF);
|
||||
}
|
||||
postInvalidate();
|
||||
}
|
||||
|
||||
private void enqueueTouch(String event) {
|
||||
synchronized (secondaryTouches) {
|
||||
if (secondaryTouches.size() >= MAX_SECONDARY_TOUCHES) {
|
||||
@@ -1691,12 +2103,15 @@ public class GameActivity extends SDLActivity {
|
||||
synchronized (lock) {
|
||||
if (bitmap == null || fw == 0 || fh == 0) return;
|
||||
int vw = getWidth(), vh = getHeight();
|
||||
int s = Math.min(vw / fw, vh / fh);
|
||||
if (s < 1) s = 1;
|
||||
int dw = fw * s, dh = fh * s;
|
||||
float fit = Math.min((float) vw / fw, (float) vh / fh);
|
||||
if (fit <= 0) return;
|
||||
float scale = cover
|
||||
? Math.max((float) vw / fw, (float) vh / fh)
|
||||
: fit >= 2f ? (float) Math.floor(fit) : fit;
|
||||
int dw = Math.round(fw * scale), dh = Math.round(fh * scale);
|
||||
int dx = (vw - dw) / 2, dy = (vh - dh) / 2;
|
||||
dst.set(dx, dy, dx + dw, dy + dh);
|
||||
canvas.drawColor(0xFF000000);
|
||||
canvas.drawColor(backgroundColor);
|
||||
canvas.drawBitmap(bitmap, null, dst, paint);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user