Merge branch 'dev' into feat/switch-nx

Bring latest upstream fixes (Metal/iOS, encounter slide, second-screen seam) into the Switch NX feature branch.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
Andrew Quenehen
2026-08-01 12:12:07 -03:00
84 changed files with 7435 additions and 265 deletions
+36
View File
@@ -1179,6 +1179,13 @@ function RomExtractor:extractPokemon()
completed = completed + 1
self:tick("Pokemon", completed, #self.manifest.dexOrder + 10)
end
-- Yellow-only third back pic: LoadPlayerBackPic (engine/battle/core.asm)
-- picks OldManPicBack for BATTLE_TYPE_OLD_MAN but ProfOakPicBack for
-- BATTLE_TYPE_PIKACHU, the Pallet Town catch scene (#557). Outside the
-- ticked loop so the progress denominator stays as it was.
if self.symbols["ProfOakPicBack"] then
self:writeCompressedPic("ProfOakPicBack", "battle/profoakb.png")
end
local balls = self:symbol("PokeballTileGraphics")
self:write2bpp(self.rom:bytes(balls.bank, balls.address, 64),
32, 8, "battle/balls.png", true)
@@ -1826,6 +1833,35 @@ function RomExtractor:extractField()
end
end
-- Yellow-only: TalkToPikachu's framed portrait, one 5x5 base frame per
-- PikaPicAnimScript -- each script's FIRST pikapic_loadgfx in
-- data/pikachu/pikachu_pic_animation.asm, the pic PikaPicAnimBGFrames_4
-- (PikaAnimTilemap_1, column order) paints. Scripts 18/22/23/24 have no
-- compressed base and take PikaPicAnimBGFrames_5 -> PikaAnimTilemap_9,
-- which is ROW order over a raw 25-tile sheet, hence no columns flag.
-- Script 26 shares script 11's base. The pikaframe overlays each script
-- draws ON TOP of the base are a second full pose out of the same blob and
-- stay unripped: PikachuFollower.picLift stands in for their motion
-- (#561, still on #407's stand-in).
local PIKAPIC_BASE = {
"Pic_e4000", "Pic_e411c", "Pic_e4272", "Pic_e4383", "Pic_e458b",
"Pic_e467b", "Pic_e476e", "Pic_e49d1", "Pic_e4b39", "Pic_e4c3e",
"Pic_e5000", "Pic_e523f", "Pic_e548e", "Pic_e56d1", "Pic_e5924",
"Pic_e5b7d", "Pic_e5ddd", "GFX_e6020", "Pic_e6340", "Pic_e6587",
"Pic_e67d6", "GFX_e6e6f", "GFX_e718f", "GFX_e74af", "Pic_e77cf",
"Pic_e5000", "Pic_f0abf", "Pic_f0cf4",
}
if self.symbols[PIKAPIC_BASE[1]] then
for script, label in ipairs(PIKAPIC_BASE) do
local path = "pikachu/pikapic_" .. script .. ".png"
if label:sub(1, 4) == "GFX_" then
self:raw2bpp(label, 40, 40, path, { matte = true })
else
self:writeCompressedPic(label, path)
end
end
end
self:raw1bpp("LedgeHoppingShadow", 8, 8,
"fx/shadow.png", true); tick()
for _, spec in ipairs({
+86 -9
View File
@@ -63,11 +63,22 @@ local REQUIRED_FILES = {
-- them re-imports on its own, without dragging the other versions through a
-- CACHE_FORMAT bump.
local VERSION_REQUIRED_FILES = {
yellow = { "assets/generated/battle/trainers/jessie_james.png" }, -- #439
yellow = {
"assets/generated/battle/trainers/jessie_james.png", -- #439
-- Oak's own back pic and the pikapic base frames only exist in caches
-- built after their manifest symbols landed, so an older Yellow cache
-- has to re-import to stop falling back to the old man's back pic and
-- to the battle front pic (#557, #561). Both are gated on manifest
-- symbols in RomExtractor, so these markers must only ever list files
-- tools/rom_manifest_yellow.json can actually produce -- otherwise the
-- cache reads as incomplete and re-importing cannot clear it.
"assets/generated/battle/profoakb.png",
"assets/generated/pikachu/pikapic_1.png",
},
}
-- "Split-screen ROM selector" first-run palette (matches FirstRun.dc.html from
-- the Claude Design project): a dark neon arcade panel, one column per game.
-- "Split-screen ROM selector" first-run palette (matches the FirstRun mockup):
-- a dark neon arcade panel, one column per game.
-- Red, Blue, and Yellow share the same importer flow once listed in
-- GameVersion.VERSIONS. Values are 0-255 RGB; alpha is applied per draw.
local PAL = {
@@ -851,6 +862,8 @@ function RomImporter.new(onComplete, opts)
-- Android SAF create-document: which game's SAVE FILES card should show
-- "Save exported." when export_done.flag appears on focus.
androidPendingExportVersion = nil,
iosPendingKind = nil,
iosPendingVersion = nil,
-- Virtual pointer for handhelds / gamepads (Anbernic stock OS has no
-- mouse). D-pad + left stick move it; A clicks; shoulders cycle tabs;
-- right stick scrolls the save-slot / mods lists.
@@ -1035,7 +1048,11 @@ local function resetPointerCursor(self)
if not (love.mouse.isCursorSupported and love.mouse.isCursorSupported()) then
return
end
self.arrowCursor = self.arrowCursor or love.mouse.getSystemCursor("arrow")
if not self.arrowCursor then
local ok, cursor = pcall(love.mouse.getSystemCursor, "arrow")
if not ok then return end
self.arrowCursor = cursor
end
love.mouse.setCursor(self.arrowCursor)
end
@@ -1231,6 +1248,14 @@ function RomImporter:chooseMod()
self:rescanModsAction()
return
end
if self.ios and love.system.getPickedFile then
self.iosPendingKind = "mod"
if not pickFile("mod") then
self.iosPendingKind = nil
self.modNotice = { ok = false, text = "Could not open the file picker." }
end
return
end
if self.android then
local name = findPendingMod(true, self.pickSkip)
if name then
@@ -1292,6 +1317,16 @@ end
-- Android mirrors ROM / mod import via love.system.pickFile("sav").
function RomImporter:chooseSaveImport(version)
if self.workState == "working" then return end
if self.ios and love.system.getPickedFile then
self.iosPendingKind = "sav"
self.iosPendingVersion = version
if not pickFile("sav") then
self.iosPendingKind = nil
self.iosPendingVersion = nil
self.saveNotice[version] = { ok = false, text = "Could not open the file picker." }
end
return
end
if self.android then
local name = findPendingSav(true, self.pickSkip)
if name then
@@ -1344,7 +1379,7 @@ function RomImporter:exportSave(version)
return
end
self.androidPendingExportVersion = version
if love.system.createFile and love.system.createFile(suggested) then
if love.system.createFile and love.system.createFile(suggested, love.filesystem.getSaveDirectory()) then
self.pickPending = true
self.pickTimer = 0
self.saveNotice[version] = { ok = true,
@@ -1386,6 +1421,14 @@ function RomImporter:choose(version)
self:_setNxInboxNotice(self.chooseVersion)
return
end
if self.ios and love.system.getPickedFile then
self.iosPendingKind = "rom"
if not pickFile("rom") then
self.iosPendingKind = nil
self:setError("Could not open the file picker.")
end
return
end
if self.mobileFileBridge or self.android then
-- Prefer a not-yet-imported .gb/.gbc already in the save dir (USB copy, or
-- a fresh SAF pick). Never reuse an already-imported cart's file -- that
@@ -1500,6 +1543,37 @@ end
function RomImporter:update(dt)
self.pulse = self.pulse + dt
self:_updatePadCursor(dt)
if self.ios and love.system.getPickedFile and self.workState ~= "working" then
local path = love.system.getPickedFile()
if path then
local kind = self.iosPendingKind or "rom"
local version = self.iosPendingVersion
self.iosPendingKind = nil
self.iosPendingVersion = nil
if kind == "mod" then
self:_installMod(path)
elseif kind == "sav" then
self:_importSave(version or self:_savedropTarget(), path)
else
self:startPath(path)
end
elseif love.system.getPickError then
local errorText = love.system.getPickError()
if errorText then
local kind = self.iosPendingKind or "rom"
local version = self.iosPendingVersion or self:_savedropTarget()
self.iosPendingKind = nil
self.iosPendingVersion = nil
if kind == "mod" then
self.modNotice = { ok = false, text = errorText }
elseif kind == "sav" then
self.saveNotice[version] = { ok = false, text = errorText }
else
self:setError(errorText)
end
end
end
end
self:_pollPickedFiles(dt)
if self.workState ~= "working" or not self.worker then return end
local started = love.timer.getTime()
@@ -2643,7 +2717,7 @@ function RomImporter:draw()
love.graphics.setFont(self.slotNameFont)
col(PAL.white)
love.graphics.printf("Other versions " .. tostring(v.name),
love.graphics.printf("Other versions: " .. tostring(v.name),
dx + pad, dy + 10 * s, dw - pad * 2, "left")
love.graphics.setFont(self.hintFont)
local info = self:_modUpdateInfo(v.id)
@@ -2750,8 +2824,11 @@ function RomImporter:draw()
if self._hoverEnabled and not self._padCursorActive
and love.mouse.isCursorSupported and love.mouse.isCursorSupported() then
if self._anyHover then
self.handCursor = self.handCursor or love.mouse.getSystemCursor("hand")
love.mouse.setCursor(self.handCursor)
if not self.handCursor then
local ok, cursor = pcall(love.mouse.getSystemCursor, "hand")
if ok then self.handCursor = cursor end
end
if self.handCursor then love.mouse.setCursor(self.handCursor) end
else
resetPointerCursor(self)
end
@@ -3874,7 +3951,7 @@ function RomImporter:_drawSaveSlotPanel(version, x, y, w, h, paged)
local metaH = self.labelFont:getHeight()
local rowPadV = 10 * s
local chipBtnH = self.hintFont:getHeight() + 10 * s
-- LOADED sits top-right; Edit/Delete sit bottom-right row must fit both
-- LOADED sits top-right; Edit/Delete sit bottom-right -- row must fit both
-- without stacking on the same y (chip buttons are taller than the old text).
local loadedH = self.warningFont:getHeight() + 6 * s
local rowH = math.max(rowPadV * 2 + nameH + 4 * s + metaH,