mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-15 07:41:21 +02:00
feat(mods): add battle menu auxiliary action
This commit is contained in:
@@ -0,0 +1,91 @@
|
||||
-- Public battle auxiliary actions are a narrow semantic entry point for tool
|
||||
-- mods. They run only at the same settled ordinary decision boundary as a
|
||||
-- battle checkpoint, consume no FIGHT/PKMN/ITEM/RUN action, and receive no
|
||||
-- live BattleState object.
|
||||
|
||||
package.path = "./?.lua;./?/init.lua;" .. package.path
|
||||
love = love or require("tests.love_stub")
|
||||
|
||||
local T = require("tests.harness").suite("battle menu auxiliary action")
|
||||
local Fixtures = require("tests.modkit").fixtures
|
||||
local BattleState = require("src.battle.BattleState")
|
||||
local Hooks = require("src.mods.Hooks")
|
||||
local Runtime = require("src.mods.Runtime")
|
||||
local Pokemon = require("src.pokemon.Pokemon")
|
||||
local SaveData = require("src.core.SaveData")
|
||||
local StateStack = require("src.core.StateStack")
|
||||
|
||||
local Data = Fixtures.fresh()
|
||||
|
||||
local function makeGame(kind)
|
||||
local save = SaveData.newGame()
|
||||
save.meta.playthroughId = "battle-menu-playthrough"
|
||||
save.party = { Pokemon.new(Data, "FIXMON_A", 20) }
|
||||
local stack = setmetatable({ states = {} }, { __index = StateStack })
|
||||
local overworld = {
|
||||
map = { id = save.player.map },
|
||||
player = { cellX = save.player.x, cellY = save.player.y, facing = save.player.facing },
|
||||
runner = { isRunning = function() return false end },
|
||||
parallelRunners = {}, pendingScripts = {}, parallelQueue = {}, scriptMoves = {},
|
||||
}
|
||||
local game = { data = Data, save = save, stack = stack }
|
||||
game.input = { wasPressed = function(_, button) return button == "start" end }
|
||||
game.overworld = overworld
|
||||
stack.states[1] = overworld
|
||||
local battle = kind == "trainer"
|
||||
and BattleState.newTrainer(game, "OPP_FIX_YOUNGSTER", 1)
|
||||
or BattleState.newWild(game, "FIXMON_B", 12)
|
||||
battle.phase, battle.queue = "menu", {}
|
||||
battle.checkpointOrigin = kind == "trainer"
|
||||
and { kind = "trainer_encounter", map = save.player.map, npcId = "TRAINER_1",
|
||||
trainerClass = "OPP_FIX_YOUNGSTER", partyIndex = 1, event = "EVENT_BEAT_TRAINER_1" }
|
||||
or { kind = "wild_encounter", map = save.player.map }
|
||||
battle.onFinish = function() end
|
||||
stack.states[2] = battle
|
||||
return game, battle
|
||||
end
|
||||
|
||||
local oldHooks = Runtime.hooks
|
||||
local hooks = Hooks.new()
|
||||
Runtime.hooks = hooks
|
||||
|
||||
local game, battle = makeGame("wild")
|
||||
local calls = 0
|
||||
hooks:wrap("battle.menu_auxiliary", function(nextFn, liveGame, context)
|
||||
calls = calls + 1
|
||||
T.check(liveGame == game, "auxiliary action receives the live game")
|
||||
T.same(context, { kind = "wild" }, "auxiliary action receives only data-only battle context")
|
||||
return true
|
||||
end, 0, "tool_fixture")
|
||||
|
||||
local originalIndex = battle.menuIndex
|
||||
battle:update(1 / 60)
|
||||
T.eq(calls, 1, "START reaches the public auxiliary action at a wild decision")
|
||||
T.eq(battle.phase, "menu", "handled auxiliary action does not advance the battle")
|
||||
T.eq(battle.menuIndex, originalIndex, "handled auxiliary action preserves cursor")
|
||||
T.eq(#battle.queue, 0, "handled auxiliary action does not enqueue a turn")
|
||||
|
||||
hooks:removeOwner("tool_fixture")
|
||||
local trainerGame, trainer = makeGame("trainer")
|
||||
local trainerCalls = 0
|
||||
hooks:wrap("battle.menu_auxiliary", function(_, liveGame, context)
|
||||
trainerCalls = trainerCalls + 1
|
||||
T.check(liveGame == trainerGame, "trainer action receives its live game")
|
||||
T.same(context, { kind = "trainer" }, "trainer context remains data-only")
|
||||
return true
|
||||
end, 0, "trainer_fixture")
|
||||
trainer:update(1 / 60)
|
||||
T.eq(trainerCalls, 1, "START reaches the public auxiliary action at a trainer decision")
|
||||
hooks:removeOwner("trainer_fixture")
|
||||
|
||||
local unsafeGame, unsafe = makeGame("wild")
|
||||
unsafe.phase = "messages"
|
||||
local unsafeCalls = 0
|
||||
hooks:wrap("battle.menu_auxiliary", function() unsafeCalls = unsafeCalls + 1 return true end,
|
||||
0, "unsafe_fixture")
|
||||
unsafe:update(1 / 60)
|
||||
T.eq(unsafeCalls, 0, "messages never expose the auxiliary action")
|
||||
hooks:removeOwner("unsafe_fixture")
|
||||
|
||||
Runtime.hooks = oldHooks
|
||||
T.finish()
|
||||
Reference in New Issue
Block a user