Add manifest-driven required mod imports

This commit is contained in:
anxiousintrovert
2026-08-14 14:22:46 -05:00
parent 545a99d86d
commit 542856c83d
19 changed files with 1224 additions and 14 deletions
+118 -2
View File
@@ -638,6 +638,7 @@ end
local function modStatusColor(status)
if status == "ok" then return Strings("Ready"), PAL.green end
if status == "needs_import" then return Strings("Import required"), PAL.yellow end
if status == "conflict" then return Strings("Conflict"), PAL.red end
-- not a fault: the mod is intact, this is simply not a game it is for
-- (src/mods/ModTargets.lua)
@@ -2767,11 +2768,14 @@ local function buildModActionsModal(imp, m)
local hasGit = mod.github and mod.github ~= ""
local depSpecs = mod.dependencySpecs or (mod.manifest and mod.manifest.dependencySpecs)
local hasDeps = depSpecs and #depSpecs > 0
local imports = mod.imports or mod.requiredImports
local hasImports = imports and #imports > 0
local info = hasGit and imp:_modUpdateInfo(mod.id)
local pad = math.floor(18 * m.s)
local w = math.floor(440 * m.s)
local gap = math.floor(8 * m.s)
local nBtns = (hasGit and 2 or 0) + (hasDeps and 1 or 0) + 2
local nBtns = (hasGit and 2 or 0) + (hasDeps and 1 or 0)
+ (hasImports and 1 or 0) + 2
local h = pad + Kit.textHeight("button") + math.floor(4 * m.s)
+ Kit.textHeight("small") + math.floor(12 * m.s)
+ nBtns * (m.btnH + gap) - gap + pad
@@ -2821,6 +2825,19 @@ local function buildModActionsModal(imp, m)
end })
cy = cy + m.btnH + gap
end
if hasImports then
local missing = tonumber(mod.missingRequiredImports) or 0
local label = missing > 0
and Strings("Imported files (%d required)", missing)
or Strings("Imported files")
btn(imp, px + pad, cy, pw - 2 * pad, m.btnH, "modact-imports",
label, { kind = missing > 0 and "warn" or "accent", font = "small",
action = function()
imp._modImports = id
imp._modActions = nil
end })
cy = cy + m.btnH + gap
end
local armed = deleteArmed(imp, "mod", id, nil)
btn(imp, px + pad, cy, pw - 2 * pad, m.btnH, "modact-del",
DELETE_LABEL(armed), {
@@ -2837,6 +2854,103 @@ local function buildModActionsModal(imp, m)
action = function() imp._modActions = nil end })
end
-- Imported files declared by one installed mod. The engine picks, validates,
-- canonicalizes and copies; this surface never exposes a host path to mod code.
local function buildRequiredImportsModal(imp, m)
local mod
for _, candidate in ipairs(imp.mods or {}) do
if candidate.id == imp._modImports then mod = candidate break end
end
if not mod then imp._modImports = nil return end
local imports = mod.imports or mod.requiredImports or {}
local pad, gap = math.floor(18 * m.s), math.floor(8 * m.s)
local w = math.floor(540 * m.s)
local notice = imp.requiredImportNotice
if not notice or notice.modId ~= mod.id then notice = nil end
local noticeText
if notice then
local importName = notice.importId
for _, row in ipairs(imports) do
if row.id == notice.importId then importName = row.name break end
end
noticeText = Strings("%s rejected: %s", importName, notice.text)
end
local noticeW = w - 2 * pad
local noticeH = noticeText and Kit.wrapHeight("small", noticeText, noticeW, 2) or 0
local rowH = math.max(math.floor(56 * m.s), m.btnH)
local perPage = math.min(4, math.max(1, #imports))
local pagerH = #imports > perPage and math.max(Kit.tapMin(), math.floor(30 * m.s)) or 0
local h = pad + Kit.textHeight("button") + math.floor(4 * m.s)
+ Kit.textHeight("small") + math.floor(12 * m.s)
+ noticeH + (noticeH > 0 and gap or 0)
+ perPage * rowH + math.max(0, perPage - 1) * gap
+ (pagerH > 0 and (gap + pagerH) or 0) + gap + m.btnH + pad
local px, py, pw = modalPanel(m, w, h)
local cy = py + pad
Kit.text("button", Kit.ellipsize("button", mod.name, pw - 2 * pad),
px + pad, cy, PAL.heading)
cy = cy + Kit.textHeight("button") + math.floor(4 * m.s)
Kit.text("small", Strings("User-supplied files are validated by MD5 and copied into this mod only."),
px + pad, cy, PAL.muted)
cy = cy + Kit.textHeight("small") + math.floor(12 * m.s)
if noticeText then
cy = cy + Kit.textWrapped("small", noticeText, px + pad, cy,
pw - 2 * pad, PAL.red, 2) + gap
end
local pageKey = "required-imports-" .. mod.id
local cur = page(imp, pageKey)
local first, last, bounded = Kit.pageBounds(cur, #imports, perPage)
setPage(imp, pageKey, bounded)
for i = first, last do
local row = imports[i]
local importId = row.id
Kit.card(px + pad, cy, pw - 2 * pad, rowH, row.present and "muted" or false)
local innerX = px + pad + math.floor(12 * m.s)
local actionW = math.floor(108 * m.s)
local removeW = row.present and math.floor(86 * m.s) or 0
local actionX = px + pw - pad - math.floor(10 * m.s) - actionW
if removeW > 0 then actionX = actionX - removeW - math.floor(6 * m.s) end
local textW = actionX - innerX - math.floor(8 * m.s)
Kit.text("small", Kit.ellipsize("small", row.name, textW), innerX,
cy + math.floor(8 * m.s), PAL.heading)
local state = row.present and Strings("Ready - %s", row.file)
or (row.error and Strings("Invalid file - choose again")
or (row.required and Strings("Required - %s", row.file)
or Strings("Optional - %s", row.file)))
Kit.text("micro", Kit.ellipsize("micro", state, textW), innerX,
cy + math.floor(8 * m.s) + Kit.textHeight("small") + math.floor(3 * m.s),
row.present and PAL.green or (row.required and PAL.yellow or PAL.muted))
btn(imp, actionX, cy + (rowH - m.btnH) / 2, actionW, m.btnH,
"req-pick-" .. mod.id .. "-" .. importId,
row.present and Strings("Replace") or Strings("Choose file"), {
kind = row.present and "ghost" or "accent", font = "small",
action = function() imp:chooseRequiredImport(mod.id, importId) end })
if row.present then
local deleteId = mod.id .. ":" .. importId
local armed = deleteArmed(imp, "required-import", deleteId, nil)
btn(imp, actionX + actionW + math.floor(6 * m.s),
cy + (rowH - m.btnH) / 2, removeW, m.btnH,
"req-remove-" .. mod.id .. "-" .. row.id, DELETE_LABEL(armed), {
kind = "danger", font = "small", keepArm = true,
action = function()
imp:pressDelete("required-import", deleteId, nil, function()
imp:_removeRequiredImport(mod.id, importId)
end)
end })
end
cy = cy + rowH + gap
end
if pagerH > 0 then
local newPage = Kit.pager(px + pad, cy, pw - 2 * pad, bounded,
#imports, perPage, pageKey)
setPage(imp, pageKey, newPage)
cy = cy + pagerH + gap
end
btn(imp, px + pad, cy, pw - 2 * pad, m.btnH, "req-close", Strings("Close"), {
font = "small", action = function() imp._modImports = nil end })
end
-- Per-mod popup for FIND MODS: the row is a plain click, and Install /
-- Details / Source live here instead of crowding every row.
local function buildFindEntryModal(imp, m)
@@ -3377,7 +3491,8 @@ local function modalUp(imp)
or imp._indexPrompt or imp._modConfirm or imp._modReleaseNotes
or imp._appPatchNotes
or imp._findDetails or imp._modVersions or imp._modDepResolver or imp._sortPopup
or imp._filterPopup or imp._modScopePopup or imp._indexManage or imp._modActions
or imp._filterPopup or imp._modScopePopup or imp._indexManage
or imp._modActions or imp._modImports
or imp._modHeaderActionsPopup or imp._profilesPopup or imp._singleProfileActions or imp._profileSavePrompt
or imp._profileRenamePrompt or imp._findEntry or imp._gameManage) ~= nil
end
@@ -3509,6 +3624,7 @@ local function buildModals(imp, m)
end
if imp._modVersions then buildVersionsModal(imp, m) return true end
if imp._modDepResolver then buildDepResolverModal(imp, m) return true end
if imp._modImports then buildRequiredImportsModal(imp, m) return true end
-- The lighter popups come after the deep ones on purpose: opening
-- Versions or Details from inside an actions popup draws the deeper modal
-- while the popup's own state stays set, so closing the deep one drops
+205 -5
View File
@@ -981,6 +981,25 @@ local function findPendingSav(preferAny, skip)
return nil
end
local function pickerHasKind(kind)
local fn = love.system.pickFileKinds
if type(fn) ~= "function" then return false end
local ok, kinds = pcall(fn)
if not ok or type(kinds) ~= "string" then return false end
for token in kinds:gmatch("[^,%s]+") do
if token == kind then return true end
end
return false
end
local function findPendingRequiredImport()
local names = { "picked_required_import.bin", "picked_stadium.z64" }
for _, name in ipairs(names) do
if love.filesystem.getInfo(name, "file") then return name end
end
return nil
end
-- Retire an Android pick once it has been through the installer / importer,
-- whether or not it worked: a pick left on disk wins the scans above forever,
-- so the next tap re-runs the same failing file and the picker never reopens
@@ -1112,6 +1131,39 @@ local function chooseSav()
return nil
end
-- Generic user-supplied dependency picker. Validation is manifest-driven,
-- so the dialog intentionally permits every file extension; a wrong choice
-- cannot reach the mod because its canonical MD5 must match first.
local function chooseRequiredFile(label)
local prompt = shellSafe("Choose " .. tostring(label or "required file"))
local platform = love.system.getOS()
if platform == "OS X" then
return commandOutput(
([[osascript -e 'POSIX path of (choose file with prompt "%s")' 2>/dev/null]])
:format(prompt))
elseif platform == "Windows" then
local script = table.concat({
"Add-Type -AssemblyName System.Windows.Forms;",
"$d=New-Object System.Windows.Forms.OpenFileDialog;",
"$d.Title='" .. prompt .. "';",
"$d.Filter='All files (*.*)|*.*';",
"if($d.ShowDialog() -eq 'OK'){",
"$t=Join-Path $env:TEMP 'pokeport_required_import.bin';",
"Copy-Item -LiteralPath $d.FileName -Destination $t -Force;",
"[Console]::OutputEncoding=[Text.Encoding]::UTF8;",
"[Console]::Write($t)}",
})
return commandOutput(
'powershell -NoProfile -STA -Command "' .. script .. '"')
elseif platform == "Linux" then
local path = commandOutput(
([[zenity --file-selection --title="%s" 2>/dev/null]]):format(prompt))
if path then return path end
return commandOutput([[kdialog --getopenfilename "$HOME" 2>/dev/null]])
end
return nil
end
-- The self-updater only surfaces on the real distributed build: a fused,
-- interactive launcher with no scripted-run override. A dev / source checkout
-- (unfused, where Boot.run already no-ops) or an autopilot / driver /
@@ -1230,7 +1282,9 @@ function RomImporter.new(onComplete, opts)
-- (refreshed lazily on first draw and after any toggle/install/delete);
-- modScroll is the current paged list's inner scroll offset (px, clamped
-- in draw); modNotice is the last install/delete result { ok, text }.
mods = nil, modScroll = 0, modNotice = nil,
-- requiredImportNotice stays inside the imported-files modal so validation
-- failures are visible beside the file picker that caused them.
mods = nil, modScroll = 0, modNotice = nil, requiredImportNotice = nil,
-- Which game the MODS panel is answering for (a GameVersion id, nil =
-- every game). Rows resolve their enable-state and their "runs here"
-- verdict against it (src/mods/ModTargets.lua).
@@ -1420,7 +1474,13 @@ function RomImporter:focus(f)
local text = "Could not read the picked file. Reopen the picker and choose "
.. "it with the Files (Documents) app, or copy it into: "
.. love.filesystem.getSaveDirectory()
if pickError:find("picked_mod", 1, true) then
if pickError:find("picked_required_import", 1, true)
or pickError:find("picked_stadium", 1, true) then
self.modNotice = { ok = false, text = text }
self.pickerPendingKind = nil
self.pickerPendingModId = nil
self.pickerPendingImportId = nil
elseif pickError:find("picked_mod", 1, true) then
self.modNotice = { ok = false, text = text }
elseif pickError:find("picked_save", 1, true) then
local version = self.androidPendingVersion or self:_savedropTarget()
@@ -1431,6 +1491,20 @@ function RomImporter:focus(f)
end
return
end
local requiredName = findPendingRequiredImport()
if requiredName then
local modId, importId = self.pickerPendingModId, self.pickerPendingImportId
self.pickerPendingKind = nil
self.pickerPendingModId, self.pickerPendingImportId = nil, nil
local imported = modId and importId
and self:_importRequiredSource(modId, importId, requiredName)
consumePick(self, requiredName, requiredName, imported)
if not modId or not importId then
self.modNotice = { ok = false,
text = "A picked dependency file had no pending mod request and was discarded." }
end
return
end
local modName = findPendingMod(false, self.pickSkip)
if modName then
self:_installMod(modName)
@@ -1738,6 +1812,123 @@ function RomImporter:chooseMod()
if path then self:_installMod(path) end
end
local function requiredManifest(self, modId)
for _, row in ipairs(self.mods or {}) do
if row.id == modId then return row.manifest, row end
end
return nil
end
local function requiredImportNotice(self, modId, importId, text)
self.requiredImportNotice = {
modId = modId,
importId = importId,
text = tostring(text),
}
end
function RomImporter:_importRequiredData(modId, importId, data)
local manifest = requiredManifest(self, modId)
if not manifest then
self.modNotice = { ok = false, text = "Required import failed: mod not found." }
return nil
end
local ok, result = require("src.mods.RequiredImports")
.importData(manifest, importId, data)
if ok then
self.requiredImportNotice = nil
self.modNotice = { ok = true, text = "Imported " .. tostring(importId)
.. " for " .. tostring(manifest.name or manifest.id) .. "." }
self:_refreshMods()
return true
end
-- Keep validation feedback on the imported-files page. A general Mods-page
-- notice is hidden by this modal and made MD5 failures especially easy to miss.
requiredImportNotice(self, modId, importId, result)
self.modNotice = nil
return nil
end
function RomImporter:_importRequiredSource(modId, importId, source)
local data = love.filesystem.read(source)
if not data then data = readExternalPath(source) end
if not data then
requiredImportNotice(self, modId, importId, "Could not read the selected file.")
self.modNotice = nil
return nil
end
return self:_importRequiredData(modId, importId, data)
end
function RomImporter:_removeRequiredImport(modId, importId)
local manifest = requiredManifest(self, modId)
if not manifest then return end
local ok, err = require("src.mods.RequiredImports").remove(manifest, importId)
if ok then
self.requiredImportNotice = nil
self.modNotice = { ok = true, text = "Deleted " .. tostring(importId) .. "." }
self:_refreshMods()
else
requiredImportNotice(self, modId, importId, err)
self.modNotice = nil
end
end
-- Select and validate one manifest-declared file. NX has no host picker, so
-- its equivalent is an engine-owned imports/baseroms inbox that can be filled
-- over MTP; every other native/mobile picker lands on the same validation path.
function RomImporter:chooseRequiredImport(modId, importId)
if self.workState == "working" then return end
local manifest = requiredManifest(self, modId)
if not manifest then return end
local spec
for _, candidate in ipairs(require("src.mods.RequiredImports").specs(manifest)) do
if candidate.id == importId then spec = candidate break end
end
if not spec then return end
if self.isNX then
local inbox = "imports/baseroms"
love.filesystem.createDirectory(inbox)
for _, name in ipairs(love.filesystem.getDirectoryItems(inbox) or {}) do
if name:sub(1, 1) ~= "." then
local path = inbox .. "/" .. name
local data = love.filesystem.read(path)
if data and self:_importRequiredData(modId, importId, data) then return end
end
end
requiredImportNotice(self, modId, importId,
"No matching file in imports/baseroms/. Copy it there over MTP, then try again.")
self.modNotice = nil
return
end
if self.nativePicker then
if self.mobileFileBridge and not pickerHasKind("required_import") then
requiredImportNotice(self, modId, importId,
"This app build cannot pick required mod files yet. Update the app and try again.")
self.modNotice = nil
return
end
self.pickerPendingKind = "required_import"
self.pickerPendingModId = modId
self.pickerPendingImportId = importId
if not pickFile("required_import") then
self.pickerPendingKind = nil
self.pickerPendingModId = nil
self.pickerPendingImportId = nil
requiredImportNotice(self, modId, importId, "Could not open the file picker.")
self.modNotice = nil
elseif self.android then
self.pickPending = true
self.pickTimer = 0
end
return
end
local path = chooseRequiredFile(spec.name)
if path then self:_importRequiredSource(modId, importId, path) end
end
-- Which game a dropped .sav imports into: a .sav has no version signature of
-- its own, so it lands on the active game tab. When a non-game tab (mods) is
-- showing, default to red -- the always-present first game -- rather than
@@ -2045,7 +2236,8 @@ function RomImporter:_pollPickedFiles(dt)
if not found then
for _, name in ipairs(love.filesystem.getDirectoryItems("")) do
local n = name:lower()
if n:match("%.gbc?$") or n == "picked_mod.zip" or n == "picked_save.sav" then
if n:match("%.gbc?$") or n == "picked_mod.zip" or n == "picked_save.sav"
or n == "picked_required_import.bin" or n == "picked_stadium.z64" then
found = true
break
end
@@ -2174,7 +2366,12 @@ function RomImporter:update(dt)
local version = self.pickerPendingVersion
self.pickerPendingKind = nil
self.pickerPendingVersion = nil
if kind == "mod" then
if kind == "required_import" then
local modId, importId = self.pickerPendingModId, self.pickerPendingImportId
self.pickerPendingModId, self.pickerPendingImportId = nil, nil
if modId and importId then self:_importRequiredSource(modId, importId, path) end
if Platform.isUWP() then os.remove(path) end
elseif kind == "mod" then
self:_installMod(path)
if Platform.isUWP() and self.modNotice and self.modNotice.ok then
os.remove(path)
@@ -2196,7 +2393,10 @@ function RomImporter:update(dt)
local version = self.pickerPendingVersion or self:_savedropTarget()
self.pickerPendingKind = nil
self.pickerPendingVersion = nil
if kind == "mod" then
if kind == "required_import" then
self.modNotice = { ok = false, text = errorText }
self.pickerPendingModId, self.pickerPendingImportId = nil, nil
elseif kind == "mod" then
self.modNotice = { ok = false, text = errorText }
elseif kind == "sav" then
self.saveNotice[version] = { ok = false, text = errorText }