mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-18 11:44:42 +02:00
Add optional extended widescreen battle HUD
This commit is contained in:
@@ -239,6 +239,11 @@ function SaveData.defaultOptions()
|
||||
-- scale the battle surface to the window so it fills vertically. See
|
||||
-- BattleState:wantsFillScale.
|
||||
battleFit = "fixed",
|
||||
-- BATTLE HUD: STANDARD keeps every wide-battle element inside the native
|
||||
-- 304x144 surface. EXTENDED is opt-in window-space placement for selected
|
||||
-- wide layouts; unsupported combinations deliberately fall back to the
|
||||
-- standard composition.
|
||||
battleHud = "standard",
|
||||
-- BATTLE BG: what fills the screen behind and around the battle.
|
||||
-- "white" = the display mode's paper shade (the classic look),
|
||||
-- "black" = plain black bars, "world" = the frozen overworld showing
|
||||
|
||||
Reference in New Issue
Block a user