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fix testsZ
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@@ -17,14 +17,17 @@ local Nests = require("src.core.gen2.Nests")
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-- Landmark indices from constants/landmark_constants.asm: Johto runs below
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-- PALLET_TOWN ($2e), Kanto from it up to ROUTE_28.
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local DATA = {
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maps = {
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-- gen2Maps, matching Game2's key for the Gold map table.
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gen2Maps = {
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ROUTE_29 = { landmark = 2 }, -- Johto
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ILEX_FOREST = { landmark = 11 }, -- Johto
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ROUTE_1 = { landmark = 0x2f }, -- Kanto
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UNION_CAVE_1F = { landmark = 9 }, -- Johto
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NOWHERE = { }, -- no landmark at all
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},
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encounters = {
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-- Game2 loads the encounter tables under gen2Encounters, not `encounters`:
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-- the flat name is Gen 1's and Gen2Compat only maps it for mods.
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gen2Encounters = {
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grass = {
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ROUTE_29 = { slots = {
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MORN = { { species = "PIDGEY" }, { species = "SENTRET" } },
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