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Fix wide battle shake test fixture
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@@ -77,6 +77,7 @@ local function battleWith(fx, sprites)
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statusHUDVisible = function() return true end,
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statusHUDVisible = function() return true end,
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bottomUIVisible = function() return true end,
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bottomUIVisible = function() return true end,
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caughtMarkerVisible = function() return false end,
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caughtMarkerVisible = function() return false end,
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extendedHUD = function() return false end,
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}
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}
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end
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end
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