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CLOSES #1396, CLOSES #1398, CLOSES #1400, CLOSES #1401, CLOSES #1406, CLOSES #1407, CLOSES #1411, CLOSES #1413, CLOSES #1415, CLOSES #1416, CLOSES #1417, CLOSES #1419, CLOSES #1421, CLOSES #1422, CLOSES #1423, CLOSES #1424, CLOSES #1425, CLOSES #1427, CLOSES #1428, CLOSES #1429, CLOSES #1431, CLOSES #1432, CLOSES #1433, CLOSES #1435, CLOSES #1437, CLOSES #1440, CLOSES #1441, CLOSES #1442, CLOSES #1443, CLOSES #1447, CLOSES #1449, CLOSES #1456, CLOSES #1464, CLOSES #1465, CLOSES #1468, CLOSES #1469, CLOSES #1470
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@@ -211,6 +211,15 @@ local ROWS = {
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TC.buzz(options.haptics)
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if game and game.persistOptions then game:persistOptions() end
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end },
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{ label = "MAX FPS", key = "fpsCap", port = true,
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cycle = function(options, delta)
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local FrameCap = require("src.core.FrameCap")
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options.fpsCap = FrameCap.cycle(options.fpsCap, delta)
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FrameCap.apply(options.fpsCap)
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end,
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text = function(options)
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return require("src.core.FrameCap").label(options.fpsCap)
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end },
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{ label = "CANCEL", cancel = true },
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}
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