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Make UWP dependencies self contained
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Vendored
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# UWP dependencies
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The ANGLE UWP runtime is committed under `angle`. The package also uses:
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This directory contains the complete x64 UWP Release dependency bundle used by the package build:
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- `LOVE_UWP_ROOT`: [caorthann-celt/love-xbox-uwp](https://github.com/caorthann-celt/love-xbox-uwp) on the `gen1recomp` branch.
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- `UWP_SDL2_ANGLE_ROOT`: SDL2 built by `scripts/build-sdl2-angle.ps1`.
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- `VCPKG_ROOT`: the UWP codec, font, compression, and audio runtimes used by LÖVE.
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- `love` contains the LÖVE 11.5 and LuaJIT binaries.
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- `sdl2` contains the matching SDL headers, import library, and runtime.
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- `angle` contains the EGL and GLES runtime.
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- `runtime` contains the codec, font, compression, and audio DLLs used by LÖVE.
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- `licenses` contains the corresponding third party notices.
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SDL headers, import library, and DLL must come from the same build. Runtime DLLs stay inside the installed package.
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`manifest.json` pins the source revisions and SHA-256 hashes. Run `../scripts/verify-dependencies.ps1` after updating any dependency.
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