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Merge pull request #1673 from colsonrice/fix/gen2-battle-text-matches-cart
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@@ -1254,10 +1254,15 @@ function Battle:dealDamage(attacker, defender, damage, opts)
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if opts.critical then
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self:emit({ kind = "message", text = "A critical hit!" })
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end
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-- SuperEffectiveText / NotVeryEffectiveText (data/text/battle.asm:603,608).
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-- The cart breaks both across the box's two lines and hyphenates "super-"
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-- to do it, and the not-very line ends on the single ellipsis glyph Gold's
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-- charmap carries at $75, not three periods.
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if opts.effectiveness and opts.effectiveness > 10 then
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self:emit({ kind = "message", text = "It's super effective!" })
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self:emit({ kind = "message", text = Strings("It's super-\neffective!") })
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elseif opts.effectiveness and opts.effectiveness < 10 then
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self:emit({ kind = "message", text = "It's not very effective..." })
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self:emit({ kind = "message",
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text = Strings("It's not very\neffective…") })
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end
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if endured then
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self:emit({ kind = "message",
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@@ -1418,7 +1423,9 @@ function Battle:useMove(attacker, defender, moveId)
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if not (charging or rampaging or rolling or biding or called) then
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if move and (move.pp or 0) <= 0 then
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self:emit({ kind = "message", text = "No PP left for this move!" })
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-- BattleText_TheresNoPPLeftForThisMove (data/text/battle.asm:315).
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self:emit({ kind = "message",
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text = Strings("There's no PP left\nfor this move!") })
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return
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end
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if move then move.pp = (move.pp or 1) - 1 end
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@@ -1810,8 +1817,12 @@ function Battle:useMove(attacker, defender, moveId)
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landed = landed + 1
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end
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if landed > 1 then
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self:emit({ kind = "message",
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text = ("Hit %d time(s)!"):format(landed) })
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-- PlayerHitTimesText / EnemyHitTimesText (data/text/battle.asm:749,755)
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-- are "Hit @ times!". Gen 2 has no singular form of this line, so the
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-- plural stands even at one hit rather than the "(s)" this printed.
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-- Gen 1 already says it this way (src/battle/EffectRegistry.lua,
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-- _HitXTimesText).
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self:emit({ kind = "message", text = Strings("Hit %d times!", landed) })
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end
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-- move_effects/pay_day.asm:13
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@@ -2031,8 +2042,11 @@ Battle.MOVE_EFFECTS.EFFECT_PERISH_SONG = function(self)
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if mine.perish and theirs.perish then return fail(self) end
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if not mine.perish then mine.perish = Effects.PERISH_TURNS end
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if not theirs.perish then theirs.perish = Effects.PERISH_TURNS end
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-- StartPerishText (data/text/battle.asm:986). What shipped here was a
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-- sentence no cart prints; the Gen 2 line names both sides and counts in
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-- digits.
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self:emit({ kind = "message",
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text = "All POKéMON hearing the song will faint in three turns!" })
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text = Strings("Both POKéMON will\nfaint in 3 turns!") })
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end
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-- BattleCommand_Encore: 3-6 turns locked into the move the target last used.
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@@ -2162,6 +2176,11 @@ Battle.MOVE_EFFECTS.EFFECT_SPIKES = function(self, attacker, defender)
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local side = self:sideOf(defender)
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if self.spikes[side] then return fail(self) end
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self.spikes[side] = true
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-- SpikesText (data/text/battle.asm:974) is three rows, the third scrolled
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-- (`cont`) and carrying <TARGET>. The battle message path has no `cont`:
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-- src/ui/gen2/BattleState.lua sets self.message straight from the event and
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-- printMessage cuts past two rows, so the cart's line cannot be told here
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-- yet without the name being dropped on screen. Left as it stands.
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self:emit({ kind = "message", text = "Spikes were scattered all around!" })
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end
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@@ -2399,7 +2418,9 @@ Battle.MOVE_EFFECTS.EFFECT_BEAT_UP = function(self, attacker, defender, def)
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{ move = def, moveId = def and def.id })
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landed = landed + 1
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end
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self:emit({ kind = "message", text = ("Hit %d time(s)!"):format(landed) })
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-- BattleCommand_EndLoop prints the same line for Beat Up, and Beat Up can
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-- land exactly once, which is the case the cart still prints as "times".
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self:emit({ kind = "message", text = Strings("Hit %d times!", landed) })
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end
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-- BattleCommand_Heal (effect_commands.asm:5986): Recover and Rest are both
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