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@@ -19,15 +19,12 @@ Features intentionally added beyond the original Pokémon Red, Blue, and Yellow
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* **Soft reset button combination**
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* **Keyboard and controller rebinding**
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* **Mod profiles** with separate mod settings and save slots
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* **Sandboxed mods**: an installed mod can read only its own folder and write only its own storage, so it cannot reach the rest of your device, and mods that need the internet or heavy background work do it through permissions the mod manager shows you, without freezing the game
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* **Sandboxed mods**: an installed mod can read only its own folder and write only its own storage
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* **Improved launcher and save editor UI**, including background downloads and update checks
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* **Direct-launch options** for shortcuts, Steam entries, and handheld frontends
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* **Custom boot branding**
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## Pokémon Gold (Gen 2)
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A fourth game the launcher can import and play, built from pret/pokegold the same way Red/Blue/Yellow are built from pokered (and pokeyellow). Port extras beyond the cartridge:
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* **COLOR, zoom, tilt, GBC FX, and quick save/load**
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* **UI that stays fixed while the overworld zooms**
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* **Border-block surrounds** for maps smaller than the screen
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@@ -38,6 +35,4 @@ A fourth game the launcher can import and play, built from pret/pokegold the sam
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* **Mod manager** with Gen 1 mod adapters, per-game targeting, and `modkit gen2check`
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* **Followers** for mods, plus Gen 2-only registries and hooks
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* **On-screen touch pad** and controller SELECT for registered items
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* **Older mods keep loading** after the sandbox change, through per-mod compat stand-ins for the pre-sandbox globals
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