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The new experience (#201)
* new launcher and save converts and pipeline * fixing bugs
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@@ -501,6 +501,10 @@ function LinkState:updateTrade(input)
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require("src.core.Sound").play(game.data, "Trade_Machine")
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Screens.push(game, "TradeAnim", {
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sent = sent, received = received,
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enemyName = (self.peerName or "TRAINER"),
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playerOt = game.save.player.name,
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playerOtId = sent.otId or game.save.player.id,
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enemyOtId = received.otId,
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onDone = function()
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game.stack:push(TextBox.new(game,
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("Trade completed!\f%s received\n%s!"):format(game.save.player.name, name),
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