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squashy squash (#127)
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@@ -182,12 +182,13 @@ function PartyMenu:update(dt)
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-- and music return first (PlayDefaultMusic +
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-- LoadWalkingPlayerSpriteGraphics), the menu closes with the
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-- GBPalWhiteOutWithDelay3 blink, and the simulated pad press
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-- steps the player forward onto land
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-- steps the player forward onto land (or across a connection
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-- strip when the shore is the next map's edge)
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self.game.stack:pop()
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ow.player.surfing = false
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require("src.core.Music").setSurfing(self.game.data, false)
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self.game.stack:push(Transition.whiteFlash(self.game, nil, function()
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ow:scriptMove(ow.player, ow.player.facing, 1)
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ow:stepForwardOrCrossEdge(ow.player.facing)
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end))
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return
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end
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