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Spider Car Unleashed
CLOSES #1483, CLOSES #1610, CLOSES #1615, CLOSES #1646, CLOSES #1649, CLOSES #1651, CLOSES #1653, CLOSES #1656, CLOSES #1683, CLOSES #1685, CLOSES #1686, CLOSES #1687, CLOSES #1688, CLOSES #1689, CLOSES #1690, CLOSES #1693, CLOSES #1694, CLOSES #1695, CLOSES #1696, CLOSES #1702, CLOSES #1704, CLOSES #1705, CLOSES #1706, CLOSES #1707, CLOSES #1708, CLOSES #1710, CLOSES #1711, CLOSES #1712, CLOSES #1713, CLOSES #1716, CLOSES #1717, CLOSES #1718, CLOSES #1719, CLOSES #1720, CLOSES #1721, CLOSES #1725, CLOSES #1732, CLOSES #1745, CLOSES #1748, CLOSES #1749, CLOSES #1751, CLOSES #1754
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@@ -230,11 +230,6 @@ export LD_LIBRARY_PATH="$GAMEDIR/libs.aarch64:${LD_LIBRARY_PATH:-}"
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export SDL_GAMECONTROLLERCONFIG="${sdl_controllerconfig:-}"
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# Mali / H700: prefer GLES where available
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export LOVE_GRAPHICS_USE_OPENGLES="${LOVE_GRAPHICS_USE_OPENGLES:-1}"
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# Same GPU class as a phone, but getOS() here says "Linux", so the Android
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# gate (issue #136) would not fire on its own: refuse GBC FX explicitly.
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# Hides the OPTIONS row, pins the level to OFF, and heals a level already
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# persisted in options.lua.
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export POKEPORT_GBCFX="${POKEPORT_GBCFX:-0}"
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$ESUDO chmod a+x ./bin/love.aarch64 2>/dev/null || chmod a+x ./bin/love.aarch64
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$ESUDO chmod 666 /dev/uinput 2>/dev/null || true
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@@ -325,13 +320,6 @@ Native LÖVE 11.5 port of gen1recomp for Anbernic RG34XXSP on
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In-game controls use the normal PortMaster / SDL pad map (rebind under OPTIONS → CONTROLS).
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### Display options
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GBC FX is disabled on this device (the H700's Mali GPU compiles that present
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pass and then shows a black frame), so the OPTIONS row is hidden. COLORS,
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TILT, ZOOM, VOID FILL and MAX FPS all work. To try it anyway, launch with
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`POKEPORT_GBCFX=1`.
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### First run
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Stock OS has no zenity file picker. Put the `.gb` in `lovegame/`, then press
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