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CLOSES #941, CLOSES #1081, CLOSES #1349, CLOSES #1602, CLOSES #1618, CLOSES #1624, CLOSES #1630, CLOSES #1633, CLOSES #1661, CLOSES #1669, CLOSES #1676, CLOSES #1731, CLOSES #1739, CLOSES #1740, CLOSES #1742, CLOSES #1744, CLOSES #1753, CLOSES #1757, CLOSES #1758, CLOSES #1760, CLOSES #1761, CLOSES #1762, CLOSES #1763, CLOSES #1765, CLOSES #1770, CLOSES #1777, CLOSES #1781, CLOSES #1783, CLOSES #1784, CLOSES #1785, CLOSES #1787, CLOSES #1788, CLOSES #1789, CLOSES #1790, CLOSES #1792, CLOSES #1797, CLOSES #1803
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@@ -2,30 +2,24 @@
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return {
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CELADON_MANSION_1F = {
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talk = {
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-- CeladonMansion1FClefairyText (scripts/CeladonMansion1F.asm): text_far
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-- _CeladonMansion1FClefairyText, then plays the CLEFAIRY cry and ends.
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-- The cry playback has no port-side equivalent command, so we just
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-- show the flavor line.
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TEXT_CELADONMANSION1F_CLEFAIRY = {
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{"face_player"},
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-- pokered/scripts/CeladonMansion1F.asm:27
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{"play_cry", "CLEFAIRY", true},
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{"show_text", "_CeladonMansion1FClefairyText"},
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},
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-- CeladonMansion1FMeowthText (scripts/CeladonMansion1F.asm): text_far
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-- _CeladonMansion1FMeowthText, then plays the MEOWTH cry and ends.
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-- The cry playback has no port-side equivalent command, so we just
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-- show the flavor line.
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TEXT_CELADONMANSION1F_MEOWTH = {
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{"face_player"},
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-- pokered/scripts/CeladonMansion1F.asm:18
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{"play_cry", "MEOWTH", true},
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{"show_text", "_CeladonMansion1FMeowthText"},
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},
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-- CeladonMansion1FNidoranFText (scripts/CeladonMansion1F.asm): text_far
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-- _CeladonMansion1FNidoranFText, then plays the NIDORAN_F cry and ends.
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-- The cry playback has no port-side equivalent command, so we just
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-- show the flavor line.
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TEXT_CELADONMANSION1F_NIDORANF = {
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{"face_player"},
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-- pokered/scripts/CeladonMansion1F.asm:33
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{"play_cry", "NIDORAN_F", true},
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{"show_text", "_CeladonMansion1FNidoranFText"},
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},
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},
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