Collision-check the remaining single-tile player refusal shoves

CLOSES #1548
This commit is contained in:
bryanthaboi
2026-08-21 19:46:15 -04:00
parent c0f4315cd8
commit 15fc04e067
5 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -734,7 +734,7 @@ local function e4ExitSeal(flag, closedBlock, openBlock, dontRunText, autoFlag)
local TextBox = require("src.render.TextBox")
game.stack:push(TextBox.new(game,
game.data.text[dontRunText] or "Don't run away!", function()
ow:scriptMove(ow.player, "up", 1)
ow:scriptMove(ow.player, "up", 1, nil, { collide = true })
end))
return true
end,