Collision-check the remaining single-tile player refusal shoves

CLOSES #1548
This commit is contained in:
bryanthaboi
2026-08-21 19:46:15 -04:00
parent c0f4315cd8
commit 15fc04e067
5 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -176,7 +176,7 @@ M.POKEMON_TOWER_6F = {
-- .did_not_defeat: one simulated step right, off the trigger,
-- so fleeing does not leave you standing on a cell that
-- immediately re-fires.
ow:scriptMove(ow.player, "right", 1)
ow:scriptMove(ow.player, "right", 1, nil, { collide = true })
end
ow:afterBattle(result, battle)
end